Private Sub Form_MouseUp(Button As Integer, Shift As Integer, x As Single, y As Single)Dim x1 As Integer, y1 As Integerx1 = Fix((x - x0) / a): y1 = Fix((y - y0) / a)If (x - x0) >((Col_Num + 1) * a) Or (y - y0) >((Col_Num + 1) * a) Then Exit SubIf x <x0 Or y <y0 Then Exit SubIf x <x0 + x1 * a + 2 Or _x >x0 + x1 * a + a - 4 Or _y <y0 + y1 * a + 2 Or _y >y0 + y1 * a + a - 4 _Then Exit SubIf Button = 1 ThenIf Map(x1, y1) = 0 ThenCall fan(x1, y1)ElseIf Map(x1, y1) = 1 ThenCall loseEnd IfElseIf Button = 2 ThenCall draw_flg(x1, y1)End IfDim n As Integern = 0Dim i As Integer, j As IntegerFor i = 0 To Col_NumFor j = 0 To Row_NumIf Map(i, j) = -2 Then n = n + 1Next jNext iIf n = (Col_Num + 1) * (Row_Num + 1) - Ant_Num ThenBeepCurrentX = (Col_Num / 2) * a + x0CurrentY = (Row_Num / 2) * a + y0Call sub1a = Form1.FontSizeForm1.FontSize = 80'Form1.ForeColor = vbBlackPrint "you win"Form1.FontSize = aEnd IfEnd Sub
Sub fan(x As Integer, y As Integer)Dim i As Integer, j As IntegerDim n As IntegerFor i = -1 To 1For j = -1 To 1If j * i = 0 And Map(x + i, y + j) = 0 ThenMap(x + i, y + j) = -2n = Counts(x + i, y + j)Form1.Line (x0 + (i + x) * a + 2, y0 + (j + y) * a + 2)-Step(a - 4, a - 4), Form1.BackColor, BF
If n <>0 ThenCurrentX = (x + i) * a + 2 + x0CurrentY = (y + j) * a + 2 + y0Select Case nCase Is = 1Form1.ForeColor = vbWhiteCase Is = 2Form1.ForeColor = vbYellowCase Is >2Form1.ForeColor = vbRedEnd SelectPrint nElseIf n = 0 Then
Call fan(x + i, y + j)End IfEnd IfNext jNext iEnd Sub
Function Counts(x As Integer, y As Integer) As IntegerDim i As Integer, j As IntegerFor i = -1 To 1For j = -1 To 1If Map(x + i, y + j) = 1 Then Counts = Counts + 1NextNextEnd FunctionSub lose()Dim i As Integer, j As IntegerFor i = 0 To Row_NumFor j = 0 To Col_NumIf Map(j, i) = 1 ThenForm1.FillColor = vbBlackForm1.FillStyle = 0Form1.Circle (x0 + j * a + a / 2, y0 + i * a + a / 2), a / 3, vbBlack, , , 0.8Form1.Line (x0 + j * a, y0 + i * a)-Step(a, a), vbWhiteForm1.Line (x0 + j * a + a, y0 + i * a)-Step(-a, a), vbWhite
ElseIf Map(j, i) = 0 ThenForm1.Line (x0 + j * a + 2, y0 + i * a + 2)-Step(a - 4, a - 4), Form1.BackColor, BFCurrentX = j * a + x0CurrentY = i * a + y0Print Counts(j, i)End IfNext j
Next iBeepa = Form1.FontSizeForm1.FontSize = 80'Form1.ForeColor = vbBlackPrint "you lose"Form1.FontSize = aEnd SubSub draw_flg(x As Integer, y As Integer)CurrentX = x * a + x0 + 2CurrentY = y * a + y0 + 2Print "?"End Sub
Public Sub Init_Form()
Form1.ClsForm1.ScaleMode = 3Form1.Width = 8000Form1.Height = 6000Form1.BackColor = vbGreenForm1.AutoRedraw = Trueform1.caption="一个简单扫雷游戏 "Col_Num = 10 '获取列数Row_Num = 10 '获取行数a = 20 '单元宽(高)度Ant_Num = 40 '雷的数量ReDim Map(-1 To Col_Num + 1, -1 To Row_Num + 1)Dim i As Integer, j As IntegerFor i = -1 To Row_Num + 1
For j = -1 To Col_Num + 1Form1.Line (x0 + j * a, y0 + i * a)-Step(a, a), 0, BForm1.Line (x0 + j * a + 2, y0 + i * a + 2)-Step(a - 4, a - 4), vbRed, BFMap(j, i) = 0 '初始化位置标记为空格0If i = -1 Or i = Row_Num + 1 Or j = -1 Or j = Row_Num + 1 ThenForm1.Line (x0 + j * a + 1, y0 + i * a + 1)-Step(a - 2, a - 2), RGB(100, 120, 100), BF '画四周墙体Map(j, i) = -1 '四周位置标记为墙体:-1End IfNext j
Next iDim x As Integer, y As IntegerFor i = 1 To Ant_Num1000Randomizex = Rnd * Col_Numy = Rnd * Row_NumDoEventsIf Map(x, y) <>0 Then GoTo 1000Map(x, y) = 1NextEnd Sub
Sub sub1()
Dim i As Integer, j As IntegerFor i = 0 To Row_NumFor j = 0 To Col_NumIf Map(j, i) = 1 ThenForm1.FillColor = vbBlackForm1.FillStyle = 0Form1.Circle (x0 + j * a + a / 2, y0 + i * a + a / 2), a / 3, vbBlack, , , 0.8ElseIf Map(j, i) = 0 ThenForm1.Line (x0 + j * a + 2, y0 + i * a + 2)-Step(a - 4, a - 4), Form1.BackColor, BFCurrentX = j * a + x0CurrentY = i * a + y0Print Counts(j, i)End IfNext j
Next iEnd Sub
先说一个 扫雷的吧,,没办法给你源程序,就给你说制作过程吧,
打开VB6.0
在窗体的上半部分,用pictureBOX控件画一定的区域用来模仿WINDOWS那样的,里面显示雷数,时间,以及开始,,并且命名为picture1
在画好后,在picture1里 放4个控件,text1,text2,commandbutton(按钮),timer1.并且给这4个控件属性定义属性值:text1和text2的BackColor属性为黑色,ForeColor为红色,FONT属性改为小二号。text1 的text属性为10,text2的text属性为0
按钮控件的名称属性改为C1,Caption属性改为开始。FONT属性改为小二号
Timer1 属性 Enabled 为 False, Interval为1000
再Picture1的下面再用Picturebox控件画一定的区域做为雷区。将这个控件的名称属性改为P ,AutoRedraw属性改为True
然后再把控件P(雷区)里 放一个按钮(数组)控件,其属性:名称改为C,Caption为空
(怎么建数组控件?就是在该控件上点右键选择复制,在空白区选择粘贴,系统会提示你是否建立数组控件,你选是就OK了) 它变成数组控件后,两个控件名称一样都是C 但是会有一个C(0)和C(1) 你把(1)的删除就行了,在C(0)控件的属性style改为1,
做完以上的,,只需要把以下代码复制到代码区即刻运行
'一个简单扫雷游戏Option Explicit
Dim Map() As Integer
Dim Row_Num, Col_Num As Integer '范围,一个正方形的边长
Dim Ant_Num As Long '白蚁数量
Const x0 = 30 '方框左上角坐标
Const y0 = 30
Const 小快宽度 = 9
Dim a As Integer '各个小块的边长
Private Sub Command1_Click()
'重设按钮
Init_Form
End Sub
Private Sub Form_Load()
Init_Form
End Sub
Private Sub Form_MouseUp(Button As Integer, Shift As Integer, x As Single, y As Single)
Dim x1 As Integer, y1 As Integer
x1 = Fix((x - x0) / a): y1 = Fix((y - y0) / a)
If (x - x0) >((Col_Num + 1) * a) Or (y - y0) >((Col_Num + 1) * a) Then Exit Sub
If x <x0 Or y <y0 Then Exit Sub
If x <x0 + x1 * a + 2 Or _
x >x0 + x1 * a + a - 4 Or _
y <y0 + y1 * a + 2 Or _
y >y0 + y1 * a + a - 4 _
Then Exit Sub
If Button = 1 Then
If Map(x1, y1) = 0 Then
Call fan(x1, y1)
ElseIf Map(x1, y1) = 1 Then
Call lose
End If
ElseIf Button = 2 Then
Call draw_flg(x1, y1)
End If
Dim n As Integer
n = 0
Dim i As Integer, j As Integer
For i = 0 To Col_Num
For j = 0 To Row_Num
If Map(i, j) = -2 Then n = n + 1
Next j
Next i
If n = (Col_Num + 1) * (Row_Num + 1) - Ant_Num Then
Beep
CurrentX = (Col_Num / 2) * a + x0
CurrentY = (Row_Num / 2) * a + y0
Call sub1
a = Form1.FontSize
Form1.FontSize = 80
'Form1.ForeColor = vbBlack
Print "you win"
Form1.FontSize = a
End If
End Sub
Sub fan(x As Integer, y As Integer)
Dim i As Integer, j As Integer
Dim n As Integer
For i = -1 To 1
For j = -1 To 1
If j * i = 0 And Map(x + i, y + j) = 0 Then
Map(x + i, y + j) = -2
n = Counts(x + i, y + j)
Form1.Line (x0 + (i + x) * a + 2, y0 + (j + y) * a + 2)-Step(a - 4, a - 4), Form1.BackColor, BF
If n <>0 Then
CurrentX = (x + i) * a + 2 + x0
CurrentY = (y + j) * a + 2 + y0
Select Case n
Case Is = 1
Form1.ForeColor = vbWhite
Case Is = 2
Form1.ForeColor = vbYellow
Case Is >2
Form1.ForeColor = vbRed
End Select
Print n
ElseIf n = 0 Then
Call fan(x + i, y + j)
End If
End If
Next j
Next i
End Sub
Function Counts(x As Integer, y As Integer) As Integer
Dim i As Integer, j As Integer
For i = -1 To 1
For j = -1 To 1
If Map(x + i, y + j) = 1 Then Counts = Counts + 1
Next
Next
End Function
Sub lose()
Dim i As Integer, j As Integer
For i = 0 To Row_Num
For j = 0 To Col_Num
If Map(j, i) = 1 Then
Form1.FillColor = vbBlack
Form1.FillStyle = 0
Form1.Circle (x0 + j * a + a / 2, y0 + i * a + a / 2), a / 3, vbBlack, , , 0.8
Form1.Line (x0 + j * a, y0 + i * a)-Step(a, a), vbWhite
Form1.Line (x0 + j * a + a, y0 + i * a)-Step(-a, a), vbWhite
ElseIf Map(j, i) = 0 Then
Form1.Line (x0 + j * a + 2, y0 + i * a + 2)-Step(a - 4, a - 4), Form1.BackColor, BF
CurrentX = j * a + x0
CurrentY = i * a + y0
Print Counts(j, i)
End If
Next j
Next i
Beep
a = Form1.FontSize
Form1.FontSize = 80
'Form1.ForeColor = vbBlack
Print "you lose"
Form1.FontSize = a
End Sub
Sub draw_flg(x As Integer, y As Integer)
CurrentX = x * a + x0 + 2
CurrentY = y * a + y0 + 2
Print "?"
End Sub
Public Sub Init_Form()
Form1.Cls
Form1.ScaleMode = 3
Form1.Width = 8000
Form1.Height = 6000
Form1.BackColor = vbGreen
Form1.AutoRedraw = True
Form1.Caption = "一个简单扫雷游戏 作者 zfc"
Col_Num = 10 '获取列数
Row_Num = 10 '获取行数
a = 20 '单元宽(高)度
Ant_Num = 40 '雷的数量
ReDim Map(-1 To Col_Num + 1, -1 To Row_Num + 1)
Dim i As Integer, j As Integer
For i = -1 To Row_Num + 1
For j = -1 To Col_Num + 1
Form1.Line (x0 + j * a, y0 + i * a)-Step(a, a), 0, B
Form1.Line (x0 + j * a + 2, y0 + i * a + 2)-Step(a - 4, a - 4), vbRed, BF
Map(j, i) = 0 '初始化位置标记为空格0
If i = -1 Or i = Row_Num + 1 Or j = -1 Or j = Row_Num + 1 Then
Form1.Line (x0 + j * a + 1, y0 + i * a + 1)-Step(a - 2, a - 2), RGB(100, 120, 100), BF '画四周墙体
Map(j, i) = -1 '四周位置标记为墙体:-1
End If
Next j
Next i
Dim x As Integer, y As Integer
For i = 1 To Ant_Num
1000
Randomize
x = Rnd * Col_Num
y = Rnd * Row_Num
DoEvents
If Map(x, y) <>0 Then GoTo 1000
Map(x, y) = 1
Next
End Sub
Sub sub1()
Dim i As Integer, j As Integer
For i = 0 To Row_Num
For j = 0 To Col_Num
If Map(j, i) = 1 Then
Form1.FillColor = vbBlack
Form1.FillStyle = 0
Form1.Circle (x0 + j * a + a / 2, y0 + i * a + a / 2), a / 3, vbBlack, , , 0.8
ElseIf Map(j, i) = 0 Then
Form1.Line (x0 + j * a + 2, y0 + i * a + 2)-Step(a - 4, a - 4), Form1.BackColor, BF
CurrentX = j * a + x0
CurrentY = i * a + y0
Print Counts(j, i)
End If
Next j
Next i
End Sub
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