#include <cstdio>#define vector pointstruct point{ double x,y; point(double xx = 0,double yy = 0) { x = xx; y = yy; } point operator - (const point& s) { return point(x - s.x, y - s.y); } point operator + (const point& s) { return point(x + s.x,y + s.y); }};struct polygon{ point p[100]; int size;};struct line{ point first,second; line(point p1 = point(),point p2 = point()) { first = p1; second = p2; }};double cross_product(vector v1,vector v2){ return v1.x * v2.y - v1.y * v2.x;}double dot_product(vector v1,vector v2){ return v1.x * v2.x + v1.y * v2.y;}point line_intersection(line ln1,line ln2){ double a1,b1,c1,a2,b2,c2; a1 = ln1.first.y - ln1.second.y; b1 = ln1.second.x - ln1.first.x; c1 = ln1.first.x * ln1.second.y - ln1.second.x * ln1.first.y; a2 = ln2.first.y - ln2.second.y; b2 = ln2.second.x - ln2.first.x; c2 = ln2.first.x * ln2.second.y - ln2.second.x * ln2.first.y; double d = a1 * b2 - a2 * b1; return point((b1 * c2 - b2 * c1) / d,(c1 * a2 - c2 * a1) / d);}polygon hpi(polygon& poly,line& ln){ int m = 0; polygon hull; point p1 = ln.first,p2 = ln.second; for(int i = 0;i < poly.size;i++) { double c = cross_product(p2 - p1,poly.p[i] - p1); double d = cross_product(p2 - p1,poly.p[(i + 1) % poly.size] - p1); if(c >= 0) hull.p[m++] = poly.p[i]; if(c * d < 0) { hull.p[m++] = line_intersection(line(poly.p[(i + 1) % poly.size],poly.p[i]),ln); } } hull.size = m; return hull;}//poly的顶点顺时针bool polygon_kernel(polygon& poly,polygon& knl){ //初始化核为无限大 knl.p[0] = point(-1e18,-1e18); knl.p[1] = point(1e18,-1e18); knl.p[2] = point(1e18,1e18); knl.p[3] = point(-1e18,1e18); knl.size = 4; line ln; point pre = poly.p[0]; for(int i = 1;i <= poly.size;i++) { ln.first = poly.p[i % poly.size]; ln.second = poly.p[i - 1]; knl = hpi(knl,ln); if(knl.size == 0) return false; } return true;}int main(){ int t,n,s; polygon poly,knl; scanf("%d",&t); while(t--) { scanf("%d",&n); for(int i = 0;i < n;i++) scanf("%lf%lf",&poly.p[i].x,&poly.p[i].y); poly.size = n; if(polygon_kernel(poly,knl)) printf("YESn"); else printf("NOn"); } return 0;}
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