DesktopHandle := Winapi.Windows.FindWindow('Progman', 'Program Manager')
DesktopHandle := FindWindowEx(desktopHandle, 0, 'SHELLDLL_DefView', nil)
DesktopHandle := FindWindowEx(desktopHandle, 0, 'SysListView32', 'FolderView')
if (DesktopHandle= 0) then begin
DesktopHandle := Winapi.Windows.FindWindow('Progman', 'Program Manager')
DesktopHandle := DesktopHandle+ 2
DesktopHandle := FindWindowEx(DesktopHandle, 0, 'SysListView32', 'FolderView')
end
Winapi.Windows.SetParent(FMHWnd, DesktopHandle)
你看看你的嵌入函数对不对
using Systemusing System.Windows.Forms
using System.Runtime.InteropServices
namespace ShowInDesk
{
public partial class Form1 : Form
{
IntPtr hDesktop
public const int GW_CHILD = 5
public Form1()
{
InitializeComponent()
this.hDesktop = GetDesktopHandle(DesktopLayer.Progman)
EmbedDesktop(this, this.Handle, this.hDesktop)
//isMouseDown = false
}
public IntPtr GetDesktopHandle(DesktopLayer layer)
{
//hWnd = new HandleRef()
HandleRef hWnd
IntPtr hDesktop = new IntPtr()
switch (layer)
{
case DesktopLayer.Progman:
hDesktop = Win32Support.FindWindow("Progman", null)//第一层桌面
break
case DesktopLayer.SHELLDLL:
hDesktop = Win32Support.FindWindow("Progman", null)//第一层桌面
hWnd = new HandleRef(this, hDesktop)
hDesktop = Win32Support.GetWindow(hWnd, GW_CHILD)//第2层桌面
break
case DesktopLayer.FolderView:
hDesktop = Win32Support.FindWindow("Progman", null)//第一层桌面
hWnd = new HandleRef(this, hDesktop)
hDesktop = Win32Support.GetWindow(hWnd, GW_CHILD)//第2层桌面
hWnd = new HandleRef(this, hDesktop)
hDesktop = Win32Support.GetWindow(hWnd, GW_CHILD)//第3层桌面
break
}
return hDesktop
}
public void EmbedDesktop(Object embeddedWindow, IntPtr childWindow, IntPtr parentWindow)
{
Form window = (Form)embeddedWindow
HandleRef HWND_BOTTOM = new HandleRef(embeddedWindow, new IntPtr(1))
const int SWP_FRAMECHANGED = 0x0020//发送窗口大小改变消息
Win32Support.SetParent(childWindow, parentWindow)
Win32Support.SetWindowPos(new HandleRef(window, childWindow), HWND_BOTTOM, 300, 300, window.Width, window.Height, SWP_FRAMECHANGED)
}
}
}
namespace ShowInDesk
{
class Win32Support
{
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern IntPtr FindWindow(string className, string windowName)
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
public static extern IntPtr GetWindow(HandleRef hWnd, int nCmd)
[DllImport("user32.dll")]
public static extern IntPtr SetParent(IntPtr child, IntPtr parent)
[DllImport("user32.dll", EntryPoint = "GetDCEx", CharSet = CharSet.Auto, ExactSpelling = true)]
public static extern IntPtr GetDCEx(IntPtr hWnd, IntPtr hrgnClip, int flags)
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
public static extern bool SetWindowPos(HandleRef hWnd, HandleRef hWndInsertAfter, int x, int y, int cx, int cy, int flags)
[DllImport("user32.dll")]
public static extern int ReleaseDC(IntPtr window, IntPtr handle)
}
}
namespace ShowInDesk
{
public enum DesktopLayer
{
Progman = 0,
SHELLDLL = 1,
FolderView = 2
}
}
你获取句柄的方法好像没什么问题,关键看你取到句柄后具体要做什么 *** 作?
我在MFC 中试了一下,没有问题 ,把桌面关闭掉
HWND desktopHwnd = ::FindWindowEx( ::FindWindowEx( ::FindWindow(L"Progman", L"Program Manager"), NULL, L"SHELLDLL_DefView", NULL), NULL, L"SysListView32", L"FolderView" )::SendMessage( desktopHwnd,WM_CLOSE,0,0 )
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