Cocos2d-3.x_保存数据和读取数据

Cocos2d-3.x_保存数据和读取数据,第1张

概述#ifndef __HELLOWORLD_SCENE_H__#define __HELLOWORLD_SCENE_H__#include "cocos2d.h"USING_NS_CC;class HelloWorld : public cocos2d::Layer{public: static cocos2d::Scene* createScene(); vi
#ifndef __HELLOWORLD_SCENE_H__#define __HELLOWORLD_SCENE_H__#include "cocos2d.h"USING_NS_CC;class HelloWorld : public cocos2d::Layer{public:    static cocos2d::Scene* createScene();    virtual bool init();	// 使用Cocos封装好的API进行写入	voID saveDataByCocosAPI();	// 使用Cocos封装好的API进行读取	voID readDataByCocosAPI();	// 使用自定义的API进行写入	voID saveDataByCustomAPI();	// 使用自定义的API进行读取	voID readDataByCustomAPI();    CREATE_FUNC(HelloWorld);};#endif // __HELLOWORLD_SCENE_H__
#include "HelloWorldScene.h"Scene* HelloWorld::createScene(){    auto scene = Scene::create();    auto layer = HelloWorld::create();    scene->addChild(layer);    return scene;}bool HelloWorld::init(){    if ( !Layer::init() )    {        return false;    }        Size visibleSize = Director::getInstance()->getVisibleSize();    Vec2 origin = Director::getInstance()->getVisibleOrigin();	auto sprite = Sprite::create("HelloWorld.png");	sprite->setposition(Vec2(visibleSize.wIDth / 2 + origin.x,visibleSize.height / 2 + origin.y));	this->addChild(sprite,0);	this->saveDataByCocosAPI();	this->readDataByCocosAPI();	this->saveDataByCustomAPI();	this->readDataByCustomAPI();    return true;}voID HelloWorld::saveDataByCocosAPI(){	UserDefault::getInstance()->setBoolForKey("bool",false);	UserDefault::getInstance()->setDoubleForKey("double",1.00f);	UserDefault::getInstance()->setfloatForKey("float",1.0f);	UserDefault::getInstance()->setIntegerForKey("integer",100);	UserDefault::getInstance()->setStringForKey("string","Hello");	UserDefault::getInstance()->flush();}voID HelloWorld::readDataByCocosAPI(){	bool iBool = UserDefault::getInstance()->getBoolForKey("bool",false);	double IDouble = UserDefault::getInstance()->getDoubleForKey("double",0.00f);	float ifloat = UserDefault::getInstance()->getfloatForKey("float",0.0f);	int iInteger =  UserDefault::getInstance()->getIntegerForKey("integer",0);	std::string iString = UserDefault::getInstance()->getStringForKey("string","");	log("iBool:%d,IDouble:%f,ifloat:%f,iInteger:%d,iString:%s",iBool,IDouble,ifloat,iInteger,iString.c_str());}voID HelloWorld::saveDataByCustomAPI(){	log("%s",fileUtils::getInstance()->getWritablePath().c_str());	auto fileUtils = fileUtils::getInstance();	file *fp = fopen(fileUtils->fullPathFromrelativefile("data.txt",fileUtils->getWritablePath()).c_str(),"w");	fprintf(fp,"Hello World\n");	fclose(fp);}voID HelloWorld::readDataByCustomAPI(){	auto fileUtils = fileUtils::getInstance();	std::string str = fileUtils->getStringFromfile(fileUtils->fullPathFromrelativefile("data.txt",fileUtils->getWritablePath()));		log("str:%s",str.c_str());}
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