1,在as已有的安卓项目中,新建Flutter项目
选择新建Flutter module
项目的setting.gradle文件已经自动引入Flutter_module2,确认下路径是否正确
安卓原生代码
2,初始化Flutter的控制器
mFlutter1Engine = new FlutterEngine(this); mFlutter1Engine.getDartExecutor().executeDartEntrypoint( DartExecutor.DartEntrypoint.createDefault() );
3,创建FluttervIEw
FlutterVIEw FlutterVIEw = new FlutterVIEw(this); FrameLayout.LayoutParams lp = new FrameLayout.LayoutParams( VIEwGroup.LayoutParams.MATCH_PARENT, VIEwGroup.LayoutParams.MATCH_PARENT); FrameLayout flContainer = findVIEwByID(R.ID.fl_Flutter); flContainer.addVIEw(FlutterVIEw, lp); flContainer.setVisibility(VIEw.INVISIBLE); FlutterUidisplayListener Listener = new FlutterUidisplayListener() { @OverrIDe public voID onFlutterUidisplayed() { flContainer.setVisibility(VIEw.VISIBLE);//当Flutter ui展示出来的时候,显示FluttervIEw内容 } @OverrIDe public voID onFlutterUiNolongerdisplayed() { } }; FlutterVIEw.addOnFirstFrameRenderedListener(Listener);
4,展示Flutter
mFlutter1VIEw.attachToFlutterEngine(mFlutter1Engine);
整体androID代码
package xyz.djytest.Flutter_test_native_project;import androID.os.Bundle;import androID.vIEw.VIEw;import androID.vIEw.VIEwGroup;import androID.Widget.FrameLayout;import androIDx.appcompat.app.AppCompatActivity;import io.Flutter.embedding.androID.FlutterVIEw;import io.Flutter.embedding.engine.FlutterEngine;import io.Flutter.embedding.engine.FlutterEngineCache;import io.Flutter.embedding.engine.dart.DartExecutor;import io.Flutter.embedding.engine.renderer.FlutterUidisplayListener;public class Flutter2Activity extends AppCompatActivity { FlutterEngine mFlutter1Engine; FlutterVIEw mFlutter1VIEw; @OverrIDe protected voID onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentVIEw(R.layout.activity_Flutter2); initFlutterEngine(); mFlutter1VIEw = createFlutterVIEw(); mFlutter1VIEw.attachToFlutterEngine(mFlutter1Engine); } private FlutterVIEw createFlutterVIEw() { FlutterVIEw FlutterVIEw = new FlutterVIEw(this); FrameLayout.LayoutParams lp = new FrameLayout.LayoutParams( VIEwGroup.LayoutParams.MATCH_PARENT, VIEwGroup.LayoutParams.MATCH_PARENT); FrameLayout flContainer = findVIEwByID(R.ID.fl_Flutter); flContainer.addVIEw(FlutterVIEw, lp); flContainer.setVisibility(VIEw.INVISIBLE); FlutterUidisplayListener Listener = new FlutterUidisplayListener() { @OverrIDe public voID onFlutterUidisplayed() { flContainer.setVisibility(VIEw.VISIBLE); } @OverrIDe public voID onFlutterUiNolongerdisplayed() { } }; FlutterVIEw.addOnFirstFrameRenderedListener(Listener); return FlutterVIEw; } private voID initFlutterEngine() { mFlutter1Engine = FlutterEngineCache.getInstance().get("Flutter"); if (mFlutter1Engine == null){ mFlutter1Engine = new FlutterEngine(this); mFlutter1Engine.getDartExecutor().executeDartEntrypoint( DartExecutor.DartEntrypoint.createDefault() ); FlutterEngineCache.getInstance().put("Flutter", mFlutter1Engine); } }}
xml文件
<?xml version="1.0" enCoding="utf-8"?><FrameLayout xmlns:androID="http://schemas.androID.com/apk/res/androID" androID:layout_wIDth="match_parent" androID:layout_height="match_parent" androID:orIEntation="vertical"> <FrameLayout androID:ID="@+ID/fl_Flutter" androID:layout_wIDth="match_parent" androID:layout_height="match_parent" androID:orIEntation="vertical"> </FrameLayout> <linearLayout androID:layout_gravity="bottom" androID:layout_marginBottom="20dp" androID:layout_wIDth="match_parent" androID:layout_height="wrap_content" androID:orIEntation="vertical"> <TextVIEw androID:layout_wIDth="match_parent" androID:layout_height="wrap_content" androID:text="我是Flutter2Activity的native的text" /> <button androID:ID="@+ID/button2" androID:layout_wIDth="wrap_content" androID:text="修改text内容" androID:layout_height="wrap_content"/> </linearLayout></FrameLayout>
Flutter代码
Flutter页面入口
默认页面内容
import 'package:Flutter/material.dart';voID main() => runApp(MyApp());class MyApp extends StatelessWidget { // This Widget is the root of your application. @overrIDe Widget build(BuildContext context) { return MaterialApp( Title: 'Flutter Demo', theme: themeData( // This is the theme of your application. // // Try running your application with "Flutter run". You'll see the // application has a blue toolbar. Then, without quitting the app, try // changing the primarySwatch below to colors.green and then invoke // "hot reload" (press "r" in the console where you ran "Flutter run", // or press Run > Flutter Hot Reload in a Flutter IDE). Notice that the // counter dIDn't reset back to zero; the application is not restarted. primarySwatch: colors.blue, ), home: MyHomePage(Title: 'Flutter Demo Home Page'), ); }}class MyHomePage extends StatefulWidget { MyHomePage({Key key, this.Title}) : super(key: key); // This Widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fIElds that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the Title) provIDed by the parent (in this case the App Widget) and // used by the build method of the State. FIElds in a Widget subclass are // always marked "final". final String Title; @overrIDe _MyHomePageState createState() => _MyHomePageState();}class _MyHomePageState extends State<MyHomePage> { int _counter = 0; voID _incrementCounter() { setState(() { // This call to setState tells the Flutter framework that something has // changed in this State, which causes it to rerun the build method below // so that the display can reflect the updated values. If we changed // _counter without calling setState(), then the build method would not be // called again, and so nothing would appear to happen. _counter++; }); } @overrIDe Widget build(BuildContext context) { // This method is rerun every time setState is called, for instance as done // by the _incrementCounter method above. // // The Flutter framework has been optimized to make rerunning build methods // fast, so that you can just rebuild anything that needs updating rather // than having to indivIDually change instances of Widgets. return Scaffold( appbar: Appbar( // Here we take the value from the MyHomePage object that was created by // the App.build method, and use it to set our appbar Title. Title: Text(Widget.Title), ), body: Center( // Center is a layout Widget. It takes a single child and positions it // in the mIDdle of the parent. child: Column( // Column is also a layout Widget. It takes a List of children and // arranges them vertically. By default, it sizes itself to fit its // children horizontally, and trIEs to be as tall as its parent. // // Invoke "deBUG painting" (press "p" in the console, choose the // "Toggle DeBUG Paint" action from the Flutter Inspector in AndroID // Studio, or the "Toggle DeBUG Paint" command in Visual Studio Code) // to see the wireframe for each Widget. // // Column has varIoUs propertIEs to control how it sizes itself and // how it positions its children. Here we use mainAxisAlignment to // center the children vertically; the main axis here is the vertical // axis because Columns are vertical (the cross axis would be // horizontal). mainAxisAlignment: MainAxisAlignment.center, children: <Widget>[ Text( 'You have pushed the button this many times:', ), Text( '$_counter', style: theme.of(context).texttheme.display1, ), ], ), ), floatingActionbutton: floatingActionbutton( onpressed: _incrementCounter, tooltip: 'Increment', child: Icon(Icons.add), ), // This trailing comma makes auto-formatting nicer for build methods. ); }}
打开Flutter2Activity时的展示效果
总结
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