-(voID)getAllUsersinformations{dispatch_async(dispatch_get_global_queue(disPATCH_QUEUE_PRIORITY_DEFAulT,0),^{ for(User *user in users){ [self getUserInfo:user]; } //Here,I want to reload the table vIEw for example,after finishing the for loop (executing the whole three methods). });}-(voID)getUserInfo:(User*)user{ [self getinformations:user]; [self getExperIEnces:user]; [self getEducation:user];}
你有任何技术可以得到这个结果吗?
非常感谢你.
>如果getinformations,getExperIEnces和getEducation本身就是所有异步方法,那么首先需要的是一些机制来了解它们何时完成.一种常见的解决方案是为每个实现完成块模式.例如:
// added completionHandler parameter which will be called when the retrIEval// of the "informations" is done.- (voID)getinformations:(User*)user completionHandler:(voID (^)(voID))completionHandler { // do whatever you were before,but in the asynchronous task's completion block,call this // completionHandler() // // for example NSURLRequest *request; [NSURLConnection sendAsynchronousRequest:request queue:nil completionHandler:^(NSURLResponse *response,NSData *data,NSError *connectionError) { // handle the request here // the important thing is that the completion handler should // be called _insIDe_ the this block if (completionHandler) { completionHandler(); } }];}
对getExperIEnces和getEducation也重复这个过程.
>然后,您可以使用调度组通知您完成这三个请求中的每个请求的时间,并在发生时调用getUserInfo中的完成块:
// added completion handler that will be called only when `getinformations`,// `getExperIEnces` and `getEducation` are all done.//// this takes advantage of the completion block we added to those three// methods above- (voID)getUserInfo:(User*)user completionHandler:(voID (^)(voID))completionHandler { dispatch_group_t group = dispatch_group_create(); // start the three requests dispatch_group_enter(group); [self getinformations:user completionHandler:^{ dispatch_group_leave(group); }]; dispatch_group_enter(group); [self getExperIEnces:user completionHandler:^{ dispatch_group_leave(group); }]; dispatch_group_enter(group); [self getEducation:user completionHandler:^{ dispatch_group_leave(group); }]; // this block will be called asynchronously only when the above three are done dispatch_group_notify(group,dispatch_get_main_queue(),^{ if (completionHandler) { completionHandler(); } });}
>然后你在getAllUsersinformations重复这个过程:
// call new getUserInfo,using dispatch group to keep track of whether// all the requests are done-(voID)getAllUsersinformations { dispatch_group_t group = dispatch_group_create(); for(User *user in users){ dispatch_group_enter(group); [self getUserInfo:user completionHandler:^{ dispatch_group_leave(group); }]; } dispatch_group_notify(group,^{ [self.tableVIEw reloadData]; });}
两个最后的想法:
>概述了所有这些,我必须承认我可能会将这些请求包装在并发/异步自定义NSOperation子类中,而不是使用调度组.请参阅Concurrency Programming Guide的“配置并发执行 *** 作”部分.这是对代码进行更彻底的重构,因此我不会在此处解决此问题,但它允许您限制将同时运行的这些请求的数量,从而降低潜力超时问题.>我不知道有多少用户请求正在进行,但您可能需要考虑在用户信息进入时更新UI,而不是等待所有内容完成.这又是对代码进行更彻底的重构,但可能会导致更具响应性的内容.
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