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直接在controller里面加代码实现的抽屉效果@interface VIEwController () { UIVIEw* _leftVIEw;} @end @implementation VIEwController - (voID)vIEwDIDLoad { [super vIEwDIDLoad]; // Do any additional setup after loading the vIEw,typically from a nib. _leftVIEw = [[UIVIEw alloc] init]; //把左侧边的vIEw先隐藏 _leftVIEw.frame = CGRectMake(-200,200,self.vIEw.frame.size.height); _leftVIEw.backgroundcolor = [UIcolor greencolor]; [self.vIEw addSubvIEw:_leftVIEw]; UIPanGestureRecognizer* pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePan:)]; [self.vIEw addGestureRecognizer:pan];} - (voID)handlePan:(UIPanGestureRecognizer*) recognizer { CGPoint translation = [recognizer translationInVIEw:self.vIEw]; //增量后的x坐标位置 CGfloat Xresult = translation.x + _leftVIEw.frame.origin.x; //向右 if (translation.x >= 0) { //leftVIEw已全部拉出,则无法再向右 if (_leftVIEw.frame.origin.x >= 0 || Xresult >= 0) { _leftVIEw.frame = CGRectMake(0,self.vIEw.frame.size.height); return; } } else if (translation.x < 0) {//向左 //leftVIEw已全部收回,则无法再向左 if (_leftVIEw.frame.origin.x <= -200 || Xresult <= -200) { _leftVIEw.frame = CGRectMake(-200,self.vIEw.frame.size.height); return; } } CGRect frame = _leftVIEw.frame; frame.origin.x += translation.x; _leftVIEw.frame = frame; //清空移动的距离,这是关键 [recognizer setTranslation:CGPointZero inVIEw:recognizer.vIEw]; //做d回效果,以中轴为界限 if (recognizer.state == UIGestureRecognizerStateEnded) { if (_leftVIEw.frame.origin.x > -100) { [self closeVIEw:NO]; } else { [self closeVIEw:YES]; } }} - (voID)closeVIEw:(BOol)close { if (close) { [self moveVIEw:CGRectMake(-200,self.vIEw.frame.size.height)]; } else { [self moveVIEw:CGRectMake(0,self.vIEw.frame.size.height)]; }} - (voID)moveVIEw:(CGRect)frame { [UIVIEw animateWithDuration:0.3 animations:^{ _leftVIEw.frame = frame; } completion:^(BOol finished) { }];}
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