AndroID中linux suspend/resume流程
首先我们从linux kernel 的suspend说起,不管你是使用echo mem > /sys/power/state 或者使用你的开发板已经拥有的power key 都可以实现系统进入suspend的功能,这是suspend的基础,即控制系统使suspend得到执行的机会,这里相信大家都可以理解,不再过多说明。
那么suspend得到了执行的机会又是怎么一步一步开始往下执行的呢?现在就开始我们的系统的电源管理之旅:
我们就通过echo mem > /sys/power/state这种方式来看,这样更容易被理解,位于/sys/power下面的这个state,做driver不知道那可说不过去,我们就看看这个state是在哪个地方创建的吧
kernel/kernel/power/suspend.c
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static int __init pm_init(voID)
{
int error = pm_start_workqueue();
if (error)
return error;
hibernate_image_size_init();
hibernate_reserved_size_init();
power_kobj = kobject_create_and_add("power", NulL);
if (!power_kobj)
return -ENOMEM;
return sysfs_create_group(power_kobj, &attr_group);
}
core_initcall(pm_init);
static int __init pm_init(voID)
{
int error = pm_start_workqueue();
if (error)
return error;
hibernate_image_size_init();
hibernate_reserved_size_init();
power_kobj = kobject_create_and_add("power", NulL);
if (!power_kobj)
return -ENOMEM;
return sysfs_create_group(power_kobj, &attr_group);
}
core_initcall(pm_init);
这段代码很少却很重要,我关心的是他确实为我们在sys目录下先建了一个power目录,然后,return时创建了很多接口,其中一个就是state,以下是接口定义
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static struct attribute * g[] = {
&state_attr.attr,
#ifdef CONfig_PM_TRACE
&pm_trace_attr.attr,
&pm_trace_dev_match_attr.attr,
#endif
#ifdef CONfig_PM_SLEEP
&pm_async_attr.attr,
&wakeup_count_attr.attr,
#ifdef CONfig_PM_DEBUG
&pm_test_attr.attr,
#endif
#ifdef CONfig_USER_WAKELOCK
&wake_lock_attr.attr,
&wake_unlock_attr.attr,
#endif
#endif
NulL,
};
static struct attribute_group attr_group = {
.attrs = g,
};
static struct attribute * g[] = {
&state_attr.attr,
#ifdef CONfig_PM_TRACE
&pm_trace_attr.attr,
&pm_trace_dev_match_attr.attr,
#endif
#ifdef CONfig_PM_SLEEP
&pm_async_attr.attr,
&wakeup_count_attr.attr,
#ifdef CONfig_PM_DEBUG
&pm_test_attr.attr,
#endif
#ifdef CONfig_USER_WAKELOCK
&wake_lock_attr.attr,
&wake_unlock_attr.attr,
#endif
#endif
NulL,
};
static struct attribute_group attr_group = {
.attrs = g,
};上面你可以看到了这些接口了
我们在echo mem > /sys/power/state,或调用的我们的接口函数state_store,suspend也就才真正开始走出第一步
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static ssize_t state_store(struct kobject *kobj, struct kobj_attribute *attr,
const char *buf, size_t n)
{
#ifdef CONfig_SUSPEND
#ifdef CONfig_EARLYSUSPEND
suspend_state_t state = PM_SUSPEND_ON;
#else
suspend_state_t state = PM_SUSPEND_STANDBY;
#endif
const char * const *s;
#endif
char *p;
int len;
int error = -EINVAL;
p = memchr(buf, '\n', n);
len = p ? p - buf : n;
/* First, check if we are requested to hibernate */
if (len == 4 && !strncmp(buf, "disk", len)) {
error = hibernate();
goto Exit;
}
#ifdef CONfig_SUSPEND
for (s = &pm_states[state]; state < PM_SUSPEND_MAX; s++, state++) {
if (*s && len == strlen(*s) && !strncmp(buf, *s, len))
break;
}
if (state < PM_SUSPEND_MAX && *s)
#ifdef CONfig_EARLYSUSPEND
if (state == PM_SUSPEND_ON || valID_state(state)) {
error = 0;
request_suspend_state(state);
}
#else
error = enter_state(state);
#endif
#endif
Exit:
return error ? error : n;
}
static ssize_t state_store(struct kobject *kobj, struct kobj_attribute *attr,
const char *buf, size_t n)
{
#ifdef CONfig_SUSPEND
#ifdef CONfig_EARLYSUSPEND
suspend_state_t state = PM_SUSPEND_ON;
#else
suspend_state_t state = PM_SUSPEND_STANDBY;
#endif
const char * const *s;
#endif
char *p;
int len;
int error = -EINVAL;
p = memchr(buf, '\n', n);
len = p ? p - buf : n;
/* First, check if we are requested to hibernate */
if (len == 4 && !strncmp(buf, "disk", len)) {
error = hibernate();
goto Exit;
}
#ifdef CONfig_SUSPEND
for (s = &pm_states[state]; state < PM_SUSPEND_MAX; s++, state++) {
if (*s && len == strlen(*s) && !strncmp(buf, *s, len))
break;
}
if (state < PM_SUSPEND_MAX && *s)
#ifdef CONfig_EARLYSUSPEND
if (state == PM_SUSPEND_ON || valID_state(state)) {
error = 0;
request_suspend_state(state);
}
#else
error = enter_state(state);
#endif
#endif
Exit:
return error ? error : n;
}这里我们echo mem > /sys/power/state, 还有一种echo on > /sys/power/state,接着state_store进入reauest_suspend_state(state),然后如果是on的话进入late_resume_work(在执行late_resume_work之前会向系统申请main_wake_lock),如果是mem进入early_suspend_work。
reauest_suspend_state函数路径:kernel/kernel/power/earlysuspend.c
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voID request_suspend_state(suspend_state_t new_state)
{
unsigned long irqflags;
int old_sleep;
spin_lock_irqsave(&state_lock, irqflags);
old_sleep = state & SUSPEND_REQUESTED;
if (deBUG_mask & DEBUG_USER_STATE) {
struct timespec ts;
struct rtc_time tm;
getnstimeofday(&ts);
rtc_time_to_tm(ts.tv_sec, &tm);
pr_info("request_suspend_state: %s (%d->%d) at %lld "
"(%d-%02d-%02d %02d:%02d:%02d.%09lu UTC)\n",
new_state != PM_SUSPEND_ON ? "sleep" : "wakeup",
requested_suspend_state, new_state,
ktime_to_ns(ktime_get()),
tm.tm_year + 1900, tm.tm_mon + 1, tm.tm_mday,
tm.tm_hour, tm.tm_min, tm.tm_sec, ts.tv_nsec);
}
if (!old_sleep && new_state != PM_SUSPEND_ON) {
state |= SUSPEND_REQUESTED;
queue_work(suspend_work_queue, &early_suspend_work);
} else if (old_sleep && new_state == PM_SUSPEND_ON) {
state &= ~SUSPEND_REQUESTED;
wake_lock(&main_wake_lock);
queue_work(suspend_work_queue, &late_resume_work);
}
requested_suspend_state = new_state;
spin_unlock_irqrestore(&state_lock, irqflags);
}
voID request_suspend_state(suspend_state_t new_state)
{
unsigned long irqflags;
int old_sleep;
spin_lock_irqsave(&state_lock, irqflags);
old_sleep = state & SUSPEND_REQUESTED;
if (deBUG_mask & DEBUG_USER_STATE) {
struct timespec ts;
struct rtc_time tm;
getnstimeofday(&ts);
rtc_time_to_tm(ts.tv_sec, &tm);
pr_info("request_suspend_state: %s (%d->%d) at %lld "
"(%d-%02d-%02d %02d:%02d:%02d.%09lu UTC)\n",
new_state != PM_SUSPEND_ON ? "sleep" : "wakeup",
requested_suspend_state, new_state,
ktime_to_ns(ktime_get()),
tm.tm_year + 1900, tm.tm_mon + 1, tm.tm_mday,
tm.tm_hour, tm.tm_min, tm.tm_sec, ts.tv_nsec);
}
if (!old_sleep && new_state != PM_SUSPEND_ON) {
state |= SUSPEND_REQUESTED;
queue_work(suspend_work_queue, &early_suspend_work);
} else if (old_sleep && new_state == PM_SUSPEND_ON) {
state &= ~SUSPEND_REQUESTED;
wake_lock(&main_wake_lock);
queue_work(suspend_work_queue, &late_resume_work);
}
requested_suspend_state = new_state;
spin_unlock_irqrestore(&state_lock, irqflags);
}
这里做的最重要的是就在最下面那两个分支中,决定了我们执行early_suspend_work,还是late_resume_work。这里我们走early_suspend_work这个分支接着往下看。先看看early_suspend_work怎么被调用
queue_work(suspend_work_queue, &early_suspend_work);
这是一个工作队列的调用方法,找到early_suspend_work的定义
static DECLARE_WORK(early_suspend_work, early_suspend);
这里有关于工作队列的方法,不知道就要自己去看看了,所以这里最终调用的其实是early_suspend这个方法
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static voID early_suspend(struct work_struct *work)
{
struct early_suspend *pos;
unsigned long irqflags;
int abort = 0;
mutex_lock(&early_suspend_lock);
spin_lock_irqsave(&state_lock, irqflags);
if (state == SUSPEND_REQUESTED)
state |= SUSPENDED;
else
abort = 1;
spin_unlock_irqrestore(&state_lock, irqflags);
if (abort) {
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("early_suspend: abort, state %d\n", state);
mutex_unlock(&early_suspend_lock);
goto abort;
}
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("early_suspend: call handlers\n");
List_for_each_entry(pos, &early_suspend_handlers, link) {
if (pos->suspend != NulL) {
if (deBUG_mask & DEBUG_VERBOSE)
pr_info("early_suspend: calling %pf\n", pos->suspend);
pos->suspend(pos);
}
}
mutex_unlock(&early_suspend_lock);
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("early_suspend: sync\n");
sys_sync();
abort:
spin_lock_irqsave(&state_lock, irqflags);
if (state == SUSPEND_REQUESTED_AND_SUSPENDED)
wake_unlock(&main_wake_lock);
spin_unlock_irqrestore(&state_lock, irqflags);
}
static voID early_suspend(struct work_struct *work)
{
struct early_suspend *pos;
unsigned long irqflags;
int abort = 0;
mutex_lock(&early_suspend_lock);
spin_lock_irqsave(&state_lock, irqflags);
if (state == SUSPEND_REQUESTED)
state |= SUSPENDED;
else
abort = 1;
spin_unlock_irqrestore(&state_lock, irqflags);
if (abort) {
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("early_suspend: abort, state %d\n", state);
mutex_unlock(&early_suspend_lock);
goto abort;
}
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("early_suspend: call handlers\n");
List_for_each_entry(pos, &early_suspend_handlers, link) {
if (pos->suspend != NulL) {
if (deBUG_mask & DEBUG_VERBOSE)
pr_info("early_suspend: calling %pf\n", pos->suspend);
pos->suspend(pos);
}
}
mutex_unlock(&early_suspend_lock);
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("early_suspend: sync\n");
sys_sync();
abort:
spin_lock_irqsave(&state_lock, irqflags);
if (state == SUSPEND_REQUESTED_AND_SUSPENDED)
wake_unlock(&main_wake_lock);
spin_unlock_irqrestore(&state_lock, irqflags);
}
early_suspend()这个函数里会遍历early_suspend_handlers,依次执行里面的early_suspend函数,执行完所有的early_suspend后,释放main_wake_lock,进入wake_unlock函数。
wake_unlock(&main_wake_lock);
这里还是说一下吧,这个main_wake_lock是个什么东西,路径:kernel/kernel/power/wakelock.c
struct wake_lock main_wake_lock;
看他的初始化
wake_lock_init(&main_wake_lock, WAKE_LOCK_SUSPEND, "main");
wake_lock(&main_wake_lock);
首先初始化,然后lock,等待unlock
对于一个lock进入wake_unlock,首先会将lock从原链表中删除(active_wake_locks),然后加入inactive_locks链表中。
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voID wake_unlock(struct wake_lock *lock)
{
int type;
unsigned long irqflags;
spin_lock_irqsave(&List_lock, irqflags);
type = lock->flags & WAKE_LOCK_TYPE_MASK;
#ifdef CONfig_WAKELOCK_STAT
wake_unlock_stat_locked(lock, 0);
#endif
if (deBUG_mask & DEBUG_WAKE_LOCK)
pr_info("wake_unlock: %s\n", lock->name);
lock->flags &= ~(WAKE_LOCK_ACTIVE | WAKE_LOCK_auto_EXPIRE);
List_del(&lock->link);
List_add(&lock->link, &inactive_locks);
if (type == WAKE_LOCK_SUSPEND) {
long has_lock = has_wake_lock_locked(type);
if (has_lock > 0) {
if (deBUG_mask & DEBUG_EXPIRE)
pr_info("wake_unlock: %s, start expire timer, "
"%ld\n", lock->name, has_lock);
mod_timer(&expire_timer, jiffIEs + has_lock);
} else {
if (del_timer(&expire_timer))
if (deBUG_mask & DEBUG_EXPIRE)
pr_info("wake_unlock: %s, stop expire "
"timer\n", lock->name);
if (has_lock == 0)
queue_work(suspend_work_queue, &suspend_work);
}
if (lock == &main_wake_lock) {
if (deBUG_mask & DEBUG_SUSPEND)
print_active_locks(WAKE_LOCK_SUSPEND);
#ifdef CONfig_WAKELOCK_STAT
update_sleep_wait_stats_locked(0);
#endif
}
}
spin_unlock_irqrestore(&List_lock, irqflags);
}
voID wake_unlock(struct wake_lock *lock)
{
int type;
unsigned long irqflags;
spin_lock_irqsave(&List_lock, irqflags);
type = lock->flags & WAKE_LOCK_TYPE_MASK;
#ifdef CONfig_WAKELOCK_STAT
wake_unlock_stat_locked(lock, 0);
#endif
if (deBUG_mask & DEBUG_WAKE_LOCK)
pr_info("wake_unlock: %s\n", lock->name);
lock->flags &= ~(WAKE_LOCK_ACTIVE | WAKE_LOCK_auto_EXPIRE);
List_del(&lock->link);
List_add(&lock->link, &inactive_locks);
if (type == WAKE_LOCK_SUSPEND) {
long has_lock = has_wake_lock_locked(type);
if (has_lock > 0) {
if (deBUG_mask & DEBUG_EXPIRE)
pr_info("wake_unlock: %s, start expire timer, "
"%ld\n", lock->name, has_lock);
mod_timer(&expire_timer, jiffIEs + has_lock);
} else {
if (del_timer(&expire_timer))
if (deBUG_mask & DEBUG_EXPIRE)
pr_info("wake_unlock: %s, stop expire "
"timer\n", lock->name);
if (has_lock == 0)
queue_work(suspend_work_queue, &suspend_work);
}
if (lock == &main_wake_lock) {
if (deBUG_mask & DEBUG_SUSPEND)
print_active_locks(WAKE_LOCK_SUSPEND);
#ifdef CONfig_WAKELOCK_STAT
update_sleep_wait_stats_locked(0);
#endif
}
}
spin_unlock_irqrestore(&List_lock, irqflags);
}
对于释放锁,上面两个过程就结束了,但是如果这个锁的类型是WAKE_LOCK_SUSPEND,那么还需要执行一些 *** 作,判断是否可以进入睡眠。首先调has_wake_lock_locked(type)去查找是否还有这种类型的锁,会遍历active_wake_locks[type]链表,如果在这个链表中一检测中有锁,而且该锁不是超时锁,那么就返回-1。如果是超时锁,且已经超时了,那就去释放这个锁,如果没超时就得到一个max_timeout,然后返回max_timeout。接着就会回到wake_unlock函数中,调用mod_timer(&expire_timer,jiffIEs +has_lock);has_lock就是前面返回的max_timeout,这句话的意思就是向系统中再添加定时器,定时时间就是最大的超时时间.expire_timer的 *** 作函数是expire_wake_locks,这里会去检测还有没有锁,没有的话就进入suspend_work,执行suspend,进入睡眠流程。上面wake_unlock中如果没有检测到锁,也会执行suspend。在suspend函数中又会通过has_wake_lock去检测有没有锁,有锁就直接返回。
queue_work(suspend_work_queue, &suspend_work);
又是一个工作队列,看看他的定义,找到他的处理过程
static DECLARE_WORK(suspend_work, suspend);
所以他真正执行的是suspend这个方法
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static voID suspend(struct work_struct *work)
{
int ret;
int entry_event_num;
struct timespec ts_entry, ts_exit;
if (has_wake_lock(WAKE_LOCK_SUSPEND)) {
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("suspend: abort suspend\n");
return;
}
entry_event_num = current_event_num;
sys_sync();
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("suspend: enter suspend\n");
getnstimeofday(&ts_entry);
ret = pm_suspend(requested_suspend_state);
getnstimeofday(&ts_exit);
if (deBUG_mask & DEBUG_EXIT_SUSPEND) {
struct rtc_time tm;
rtc_time_to_tm(ts_exit.tv_sec, &tm);
pr_info("suspend: exit suspend, ret = %d "
"(%d-%02d-%02d %02d:%02d:%02d.%09lu UTC)\n", ret,
tm.tm_year + 1900, tm.tm_mon + 1, tm.tm_mday,
tm.tm_hour, tm.tm_min, tm.tm_sec, ts_exit.tv_nsec);
}
if (ts_exit.tv_sec - ts_entry.tv_sec <= 1) {
++suspend_short_count;
if (suspend_short_count == SUSPEND_BACKOFF_THRESHolD) {
suspend_backoff();
suspend_short_count = 0;
}
} else {
suspend_short_count = 0;
}
if (current_event_num == entry_event_num) {
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("suspend: pm_suspend returned with no event\n");
wake_lock_timeout(&unkNown_wakeup, HZ / 2);
}
}
static voID suspend(struct work_struct *work)
{
int ret;
int entry_event_num;
struct timespec ts_entry, ts_exit;
if (has_wake_lock(WAKE_LOCK_SUSPEND)) {
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("suspend: abort suspend\n");
return;
}
entry_event_num = current_event_num;
sys_sync();
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("suspend: enter suspend\n");
getnstimeofday(&ts_entry);
ret = pm_suspend(requested_suspend_state);
getnstimeofday(&ts_exit);
if (deBUG_mask & DEBUG_EXIT_SUSPEND) {
struct rtc_time tm;
rtc_time_to_tm(ts_exit.tv_sec, &tm);
pr_info("suspend: exit suspend, ret = %d "
"(%d-%02d-%02d %02d:%02d:%02d.%09lu UTC)\n", ret,
tm.tm_year + 1900, tm.tm_mon + 1, tm.tm_mday,
tm.tm_hour, tm.tm_min, tm.tm_sec, ts_exit.tv_nsec);
}
if (ts_exit.tv_sec - ts_entry.tv_sec <= 1) {
++suspend_short_count;
if (suspend_short_count == SUSPEND_BACKOFF_THRESHolD) {
suspend_backoff();
suspend_short_count = 0;
}
} else {
suspend_short_count = 0;
}
if (current_event_num == entry_event_num) {
if (deBUG_mask & DEBUG_SUSPEND)
pr_info("suspend: pm_suspend returned with no event\n");
wake_lock_timeout(&unkNown_wakeup, HZ / 2);
}
}
suspend函数中,通过pm_suspend(requested_suspend_state)进入suspend *** 作。这个里面也有唤醒 *** 作,只有等唤醒后才会跳出pm_suspend,跳出后会打印log:suspend:exit suspend, ret =pm_suspend就是判断传入的state是否符合suspend,符合就调用enter_state(state),到现在开始才进入了linux标准的suspend流程。
pm_suspend的路径:kernel/kernel/power/suspend.c
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int pm_suspend(suspend_state_t state)
{
if (state > PM_SUSPEND_ON && state < PM_SUSPEND_MAX)
return enter_state(state);
return -EINVAL;
}
EXPORT_SYMBol(pm_suspend);
int pm_suspend(suspend_state_t state)
{
if (state > PM_SUSPEND_ON && state < PM_SUSPEND_MAX)
return enter_state(state);
return -EINVAL;
}
EXPORT_SYMBol(pm_suspend);
enter_state这个函数主要有三个函数调用,分别是suspend_prepare,suspend_devices_and_enter,suspend_finish。
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/**
* enter_state - Do common work of entering low-power state.
* @state: pm_state structure for state we're entering.
*
* Make sure we're the only ones trying to enter a sleep state. Fail
* if someone has beat us to it, since we don't want anything weird to
* happen when we wake up.
* Then, do the setup for suspend, enter the state, and cleaup (after
* we've woken up).
*/
int enter_state(suspend_state_t state)
{
int error;
if (!valID_state(state))
return -ENODEV;
if (!mutex_trylock(&pm_mutex))
return -EBUSY;
printk(KERN_INFO "PM: Syncing filesystems ... ");
sys_sync();
printk("done.\n");
pr_deBUG("PM: Preparing system for %s sleep\n", pm_states[state]);
error = suspend_prepare();
if (error)
goto Unlock;
if (suspend_test(TEST_FREEZER))
goto Finish;
pr_deBUG("PM: Entering %s sleep\n", pm_states[state]);
pm_restrict_gfp_mask();
error = suspend_devices_and_enter(state);
pm_restore_gfp_mask();
Finish:
pr_deBUG("PM: Finishing wakeup.\n");
suspend_finish();
Unlock:
mutex_unlock(&pm_mutex);
return error;
}
/**
* enter_state - Do common work of entering low-power state.
* @state: pm_state structure for state we're entering.
*
* Make sure we're the only ones trying to enter a sleep state. Fail
* if someone has beat us to it, since we don't want anything weird to
* happen when we wake up.
* Then, do the setup for suspend, enter the state, and cleaup (after
* we've woken up).
*/
int enter_state(suspend_state_t state)
{
int error;
if (!valID_state(state))
return -ENODEV;
if (!mutex_trylock(&pm_mutex))
return -EBUSY;
printk(KERN_INFO "PM: Syncing filesystems ... ");
sys_sync();
printk("done.\n");
pr_deBUG("PM: Preparing system for %s sleep\n", pm_states[state]);
error = suspend_prepare();
if (error)
goto Unlock;
if (suspend_test(TEST_FREEZER))
goto Finish;
pr_deBUG("PM: Entering %s sleep\n", pm_states[state]);
pm_restrict_gfp_mask();
error = suspend_devices_and_enter(state);
pm_restore_gfp_mask();
Finish:
pr_deBUG("PM: Finishing wakeup.\n");
suspend_finish();
Unlock:
mutex_unlock(&pm_mutex);
return error;
}
suspend_prepare做一些睡眠的准备工作
suspend_devices_and_enter就是真正的设备进入睡眠
suspend_finish唤醒后进行的 *** 作。
下面来一个一个分析:
suspend_prepare中首先通过pm_prepare_console,给suspend分配一个虚拟终端来输出信息;接着通过pm_notifIEr_call_chain来广播一个系统进入suspend的通报;关闭用户态的helper进程;最后通过suspend_freeze_processes来冻结用户态进程,最后会尝试释放一些内存。在suspend_freeze_processes()函数中调用了freeze_processes()函数,而freeze_processes()函数中又调用了try_to_freeze_tasks()来完成冻结任务。在冻结过程中,会判断当前进程是否有wake_lock,若有,则冻结失败,函数会放弃冻结。
执行完上面的 *** 作后再次回到enter_state函数中,下面开始调用suspend_devices_and_enter()函数让外设进入休眠。在suspend_devices_and_enter()中首先调用关于平台的suspend_ops->begin,接着通过suspend_console来关闭console,也可以通过改变一个flag来使这个函数无效。接着调用dpm_suspend_start。dpm_suspend_start中会执行device_prepare和device_suspend,这两个函数都是调用pm接口里的prepare和suspend函数(其实这里就开始通过总线的接口来执行驱动的suspend函数了,通过bus->pm->suspend)。接着回到suspend_devices_and_enter中调用suspend_enter(state);在suspend_enter中,首先调用平台相关的suspend_ops->prepare,接着执行dpm_suspend_noirq()调用pm接口里的pm->suspend_noirq,回到suspend_enter,接着调用suspend_ops->prepare_late,接下来多cpu中非启动的cpu通过函数disable_nonboot_cpus()被关闭,然后通过调用arch_suspend_disable_irqs()关闭本地中断。再后来才到睡眠设备的 *** 作,sysdev_suspend(PMSG_SUSPEND),这样就会进入sysdev_driver.suspend阶段。最后调用suspend_ops->enter(),这里就开始执行到睡眠的最后一步了,执行平台相关的睡眠。在平台睡眠的代码中主要是通过suspend_in_iram(suspend_param1)来执行一段汇编代码,最终在汇编中睡死。唤醒的步骤与睡眠的步骤相反,cpu有电后会首先从汇编中起来,接着回到suspend_enter函数中,执行suspend_ops->enter()返回后的一些唤醒代码,这边就不再去说了,基本是按照上面的逆序来 *** 作的。
上面的过程在我看来还是很复杂的,power management 要好好研究一下了
resume的过程
唤醒的时候,程序从suspend_devices_and_enter函数中出来后,开始执行suspend_finish,接着就会从enter_state中退出来,返回pm_suspend,然后又从pm_suspend返回到wakelock.c中的suspend(),在这里接下来就会打印出”suspend:exit suspend, ret“这些log。
转载于:https://www.cnblogs.com/ITlearning/p/3163496.HTML
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