项目中遇到这样个需求:app的功能导航需要可拖动排序,类似头条中的频道拖动管理。效果如下,gif不是很顺畅,真机会好很多。
虽然类似的文章网上搜一下有很多,但写的都不令人满意,注释不清晰,而且动画还不够流畅。经本人整理优化后,拿出来供后续有需要的使用。
实现原理:
grIDVIEw作为基本控件WindowManager.addVIEw的方式实现可拖动的vIEwTranslateAnimation实现移动动画,动画完后更新adapter即可主要的实现原理上面已经说明,源码中关键的地点也有注释,因此下面直接上源码。
package com.hai.draggrID;import androID.content.Context;import androID.graphics.Bitmap;import androID.graphics.PixelFormat;import androID.util.AttributeSet;import androID.vIEw.Gravity;import androID.vIEw.MotionEvent;import androID.vIEw.VIEw;import androID.vIEw.WindowManager;import androID.vIEw.animation.Animation;import androID.vIEw.animation.TranslateAnimation;import androID.Widget.AdapterVIEw;import androID.Widget.BaseAdapter;import androID.Widget.GrIDVIEw;import androID.Widget.ImageVIEw;/** * 长按拖动图标可以调整item位置的GrIDvIEw * Created by huanghp on 2019/10/15. * Email h1132760021@sina.com */public class DragGrIDVIEw extends GrIDVIEw { private static final String TAG = "DragGrIDVIEw"; private int downX,downY; private int rawX,rawY; private int lastposition = INVALID_position; private int vIEwL,vIEwT; private int itemHeight,itemWIDth; private int itemCount; private double dragScale = 1.2D;//拖动vIEw的放大比例 private ImageVIEw dragImageVIEw; private WindowManager windowManager = null; private WindowManager.LayoutParams windowParams = null; private boolean isMoving = false; private Animation lastAnimation; private static final long TIME_ANIMATE = 300; public DragGrIDVIEw(Context context,AttributeSet attrs) { this(context,attrs,0); } public DragGrIDVIEw(Context context,AttributeSet attrs,int defStyleAttr) { super(context,defStyleAttr); setonItemLongClickListener(new OnItemLongClickListener() { @OverrIDe public boolean onItemLongClick(AdapterVIEw<?> parent,VIEw vIEw,int position,long ID) { lastposition = position; VIEw dragVIEw = getChildAt(lastposition - getFirstVisibleposition()); itemHeight = dragVIEw.getHeight(); itemWIDth = dragVIEw.getWIDth(); itemCount = getCount(); int rows = itemCount / getNumColumns();// 算出行数 int left = (itemCount % getNumColumns());// 算出最后一行多余的数量 if (lastposition != INVALID_position) { vIEwL = downX - dragVIEw.getleft(); vIEwT = downY - dragVIEw.gettop(); dragVIEw.destroyDrawingCache(); dragVIEw.setDrawingCacheEnabled(true); Bitmap bitmap = Bitmap.createBitmap(dragVIEw.getDrawingCache()); startDrag(bitmap); dragVIEw.setVisibility(INVISIBLE); isMoving = false; ((Adapter) getAdapter()).setIsDrag(true); requestdisallowIntercepttouchEvent(true); return true; } return false; } }); } private voID startDrag(Bitmap dragBitmap) { stopDrag(); windowParams = new WindowManager.LayoutParams(); windowParams.gravity = Gravity.top | Gravity.left; //得到prevIEw左上角相对于屏幕的坐标 windowParams.x = rawX - vIEwL; windowParams.y = rawY - vIEwT; //设置拖拽item的宽和高 windowParams.wIDth = (int) (dragScale * dragBitmap.getWIDth());// 放大dragScale倍,可以设置拖动后的倍数 windowParams.height = (int) (dragScale * dragBitmap.getHeight());// 放大dragScale倍,可以设置拖动后的倍数 this.windowParams.flags = WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE | WindowManager.LayoutParams.FLAG_NOT_touchABLE | WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON | WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN; this.windowParams.format = PixelFormat.TRANSLUCENT; this.windowParams.windowAnimations = 0; ImageVIEw iv = new ImageVIEw(getContext()); iv.setimageBitmap(dragBitmap); windowManager = (WindowManager) getContext().getSystemService(Context.WINDOW_SERVICE); windowManager.addVIEw(iv,windowParams); dragImageVIEw = iv; } private voID stopDrag() { if (dragImageVIEw != null && windowManager != null) { windowManager.removeVIEw(dragImageVIEw); dragImageVIEw = null; } } @OverrIDe public boolean ontouchEvent(MotionEvent ev) { int x = (int) ev.getX(); int y = (int) ev.getY(); switch (ev.getAction()) { case MotionEvent.ACTION_DOWN: downX = x; downY = y; rawX = (int) ev.getRawX(); rawY = (int) ev.getRawY(); break; case MotionEvent.ACTION_MOVE: if (dragImageVIEw != null && lastposition != INVALID_position) { updateDrag((int) ev.getRawX(),(int) ev.getRawY()); if (!isMoving) onMove(x,y,false); } break; case MotionEvent.ACTION_UP:// Log.e(TAG,"dragImageVIEw is null=" + (dragImageVIEw == null) + ",lastposition=" + lastposition// + ",pointToposition=" + pointToposition(x,y) + ",ismove=" + isMoving); if (dragImageVIEw != null && lastposition != INVALID_position) {// if (isMoving) onMove(x,true);//动画还未执行完的情况下,重设动画会清除之前设置的动画。 stopDrag(); ((Adapter) getAdapter()).setIsDrag(false); ((BaseAdapter) getAdapter()).notifyDataSetChanged(); requestdisallowIntercepttouchEvent(false); } break; } return super.ontouchEvent(ev); } private voID onMove(int moveX,int moveY,boolean isMoveUp) { final int targetposition = pointToposition(moveX,moveY); if (targetposition != INVALID_position) { if (targetposition == lastposition) { //移动位置在还未到新item内 return; } //移需要移动的动ITEM数量 int moveCount = targetposition - lastposition; if (moveCount != 0) { if (isMoveUp) {//手指抬起时,不执行动画直接交换数据 Adapter adapter = (Adapter) getAdapter(); adapter.exchange(lastposition,targetposition); lastposition = targetposition; isMoving = false; } else { int moveCountAbs = Math.abs(moveCount); float toXvalue = 0,toYvalue = 0; //moveXP移动的距离百分比(相对于自己长度的百分比) float moveXP = ((float) getHorizontalSpacing() / (float) itemWIDth) + 1.0f; float moveYP = ((float) getVerticalSpacing() / (float) itemHeight) + 1.0f; int holdposition;// Log.d(TAG,"start annimation=" + moveCountAbs); for (int i = 0; i < moveCountAbs; i++) { //从左往右,或是从上往下 if (moveCount > 0) { holdposition = lastposition + i + 1; //同一行 if (lastposition / getNumColumns() == holdposition / getNumColumns()) { toXvalue = -moveXP; toYvalue = 0; } else if (holdposition % getNumColumns() == 0) { toXvalue = (getNumColumns() - 1) * moveXP; toYvalue = -moveYP; } else { toXvalue = -moveXP; toYvalue = 0; } } else { //从右往左,或是从下往上 holdposition = lastposition - i - 1; if (lastposition / getNumColumns() == holdposition / getNumColumns()) { toXvalue = moveXP; toYvalue = 0; } else if ((holdposition + 1) % getNumColumns() == 0) { toXvalue = -(getNumColumns() - 1) * moveXP; toYvalue = moveYP; } else { toXvalue = moveXP; toYvalue = 0; } } VIEw holdVIEw = getChildAt(holdposition); Animation moveAnimation = createAnimation(toXvalue,toYvalue); moveAnimation.setAnimationListener(new Animation.AnimationListener() { @OverrIDe public voID onAnimationStart(Animation animation) { isMoving = true; } @OverrIDe public voID onAnimationRepeat(Animation animation) { } @OverrIDe public voID onAnimationEnd(Animation animation) { // 如果为最后个动画结束,那执行下面的方法 if (animation == lastAnimation) { Adapter adapter = (Adapter) getAdapter(); adapter.exchange(lastposition,targetposition); lastposition = targetposition; isMoving = false; } } }); holdVIEw.startAnimation(moveAnimation); if (holdposition == targetposition) { lastAnimation = moveAnimation; } } } } } } public Animation createAnimation(float toXValue,float toYValue) { TranslateAnimation mTranslateAnimation = new TranslateAnimation( Animation.relative_TO_SELF,0.0F,Animation.relative_TO_SELF,toXValue,toYValue); mTranslateAnimation.setFillAfter(true);// 设置一个动画效果执行完毕后,VIEw对象保留在终止的位置。 mTranslateAnimation.setDuration(TIME_ANIMATE); return mTranslateAnimation; } private voID updateDrag(int rawX,int rawY) { windowParams.Alpha = 0.6f; windowParams.x = rawX - vIEwL; windowParams.y = rawY - vIEwT; windowManager.updateVIEwLayout(dragImageVIEw,windowParams); } static abstract class Adapter extends BaseAdapter { protected boolean isDrag; protected int holdposition = -1; public voID setIsDrag(boolean isDrag) { this.isDrag = isDrag; } public voID exchange(int startposition,int endPositon) { holdposition = endPositon; } }}
主要的代码就是DragGrIDVIEw,拿到此vIEw实现起来就相当简单了。为了文章完整性,下面也贴上本效果图的主要使用代码。
String[] items = new String[]{"头条","视频","娱乐","体育","北京","新时代","网易号","段子","冰雪运动","科技","汽车","轻松一刻","时尚","直播","图片","跟帖","NBA","态度公开课","推荐","热点","社会","趣图","美女","军事"};grIDVIEw.setAdapter(new DragGrIDVIEw.Adapter() { @OverrIDe public voID exchange(int startposition,int endPositon) { super.exchange(startposition,endPositon); String item = List.get(startposition); if (startposition < endPositon) { List.add(endPositon + 1,item); List.remove(startposition); } else { List.add(endPositon,item); List.remove(startposition + 1); } for (int i = 0; i < List.size(); i++) { Log.e(TAG,"exchange: =" + List.get(i)); } notifyDataSetChanged(); } ...省略部分代码 @OverrIDe public VIEw getVIEw(int position,VIEw convertVIEw,VIEwGroup parent) { //todo,这里需要优化,没有复用vIEws。也不能按传统方式服用vIEw,否则会造成拖动的vIEw空白// if (convertVIEw == null) { convertVIEw = getLayoutInflater().inflate(R.layout.item,parent,false);// } ((TextVIEw) convertVIEw.findVIEwByID(R.ID.tv)).setText(getItem(position)); if (isDrag && position == holdposition) { convertVIEw.setVisibility(VIEw.INVISIBLE); } else convertVIEw.setVisibility(VIEw.VISIBLE); return convertVIEw; } });
本文到这就结束了,有需要的同学拿到轮子就可以直接使用了,谢谢!
不知道有没有眼尖的同学发现Adapterd的getVIEw方法中有个 todo需要优化。原因是这样:如果打开注释中的代码,复用convertVIEw,会造成grIDVIEw释放后的新位置一片空白,不知道什么原因,因此折中的方法就是每次都是新生成一个convertVIEw。
希
总结
以上所述是小编给大家介绍的AndroID自定义grIDVIEw仿头条频道拖动管理功能,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对我们网站的支持!
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