Android倒计时控件 Splash界面5秒自动跳转

Android倒计时控件 Splash界面5秒自动跳转,第1张

概述Android倒计时控件 Splash界面5秒自动跳转 现在很多app的首页都有一个倒计时控件,比如说3秒或者5秒自动跳转界面,或者点击控件直接跳过 首先,自定义控件CircleProgressbar(参考网上资料) package com.zhoujian.mykeep.view; import android.annotation.TargetApi; import android.content.Context; import android.content.res.ColorStateList; import android.content.

现在很多app的首页都有一个倒计时控件,比如说3秒或者5秒自动跳转界面,或者点击控件直接跳过

首先,自定义控件CircleProgressbar(参考网上资料)

package com.zhoujian.mykeep.vIEw;import androID.annotation.TargetAPI;import androID.content.Context;import androID.content.res.colorStateList;import androID.content.res.TypedArray;import androID.graphics.Canvas;import androID.graphics.color;import androID.graphics.Paint;import androID.graphics.Rect;import androID.graphics.RectF;import androID.os.Build;import androID.support.annotation.colorInt;import androID.util.AttributeSet;import androID.Widget.TextVIEw;import com.zhoujian.mykeep.R;public class CircleProgressbar extends TextVIEw{ //外部轮廓的颜色 private int outlinecolor = color.BLACK; //外部轮廓的宽度 private int outlinewidth = 2; //内部圆的颜色 private colorStateList inCirclecolors = colorStateList.valueOf(color.transparent); //中心圆的颜色 private int circlecolor; //进度条的颜色 private int progresslinecolor = color.BLUE; //进度条的宽度 private int progresslinewidth = 8; //画笔 private Paint mPaint = new Paint(); //进度条的矩形区域 private RectF marcRect = new RectF(); //进度 private int progress = 100; //进度条类型 private Progresstype mProgresstype = Progresstype.COUNT_BACK; //进度倒计时时间 private long timeMillis = 3000; //VIEw的显示区域。 final Rect bounds = new Rect(); //进度条通知。 private OnCountdownProgressListener mCountdownProgressListener; private int ListenerWhat = 0; public CircleProgressbar(Context context) {  this(context,null); } public CircleProgressbar(Context context,AttributeSet attrs) {  this(context,attrs,0); } public CircleProgressbar(Context context,AttributeSet attrs,int defStyleAttr) {  super(context,defStyleAttr);  initialize(context,attrs); } @TargetAPI(Build.VERSION_CODES.LolliPOP) public CircleProgressbar(Context context,int defStyleAttr,int defStyleRes) {  super(context,defStyleAttr,defStyleRes);  initialize(context,attrs); } private voID initialize(Context context,AttributeSet attributeSet) {  mPaint.setAntiAlias(true);  TypedArray typedArray = context.obtainStyledAttributes(attributeSet,R.styleable.CircleProgressbar);  if (typedArray.hasValue(R.styleable.CircleProgressbar_in_circle_color))   inCirclecolors = typedArray.getcolorStateList(R.styleable.CircleProgressbar_in_circle_color);  else   inCirclecolors = colorStateList.valueOf(color.transparent);  circlecolor = inCirclecolors.getcolorForState(getDrawableState(),color.transparent);  typedArray.recycle(); } public voID setoutlinecolor(@colorInt int outlinecolor) {  this.outlinecolor = outlinecolor;  invalIDate(); } public voID setoutlinewidth(@colorInt int outlinewidth) {  this.outlinewidth = outlinewidth;  invalIDate(); } public voID setInCirclecolor(@colorInt int inCirclecolor) {  this.inCirclecolors = colorStateList.valueOf(inCirclecolor);  invalIDate(); } private voID valIDateCirclecolor() {  int circlecolorTemp = inCirclecolors.getcolorForState(getDrawableState(),color.transparent);  if (circlecolor != circlecolorTemp) {   circlecolor = circlecolorTemp;   invalIDate();  } } public voID setProgresscolor(@colorInt int progresslinecolor) {  this.progresslinecolor = progresslinecolor;  invalIDate(); } public voID setProgresslinewidth(int progresslinewidth) {  this.progresslinewidth = progresslinewidth;  invalIDate(); } public voID setProgress(int progress) {  this.progress = valIDateProgress(progress);  invalIDate(); } private int valIDateProgress(int progress) {  if (progress > 100)   progress = 100;  else if (progress < 0)   progress = 0;  return progress; } public int getProgress() {  return progress; } public voID setTimeMillis(long timeMillis) {  this.timeMillis = timeMillis;  invalIDate(); } public long getTimeMillis() {  return this.timeMillis; } public voID setProgresstype(Progresstype progresstype) {  this.mProgresstype = progresstype;  resetProgress();  invalIDate(); } private voID resetProgress() {  switch (mProgresstype)  {   case COUNT:    progress = 0;    break;   case COUNT_BACK:    progress = 100;    break;  } } public Progresstype getProgresstype() {  return mProgresstype; } public voID setCountdownProgressListener(int what,OnCountdownProgressListener mCountdownProgressListener) {  this.ListenerWhat = what;  this.mCountdownProgressListener = mCountdownProgressListener; } public voID start() {  stop();  post(progressChangeTask); } public voID reStart() {  resetProgress();  start(); } public voID stop() {  removeCallbacks(progressChangeTask); } @OverrIDe protected voID onDraw(Canvas canvas) {  //获取vIEw的边界  getDrawingRect(bounds);  int size = bounds.height() > bounds.wIDth() ? bounds.wIDth() : bounds.height();  float outerRadius = size / 2;  //画内部背景  int circlecolor = inCirclecolors.getcolorForState(getDrawableState(),0);  mPaint.setStyle(Paint.Style.FILL);  mPaint.setcolor(circlecolor);  canvas.drawCircle(bounds.centerX(),bounds.centerY(),outerRadius - outlinewidth,mPaint);  //画边框圆  mPaint.setStyle(Paint.Style.stroke);  mPaint.setstrokeWIDth(outlinewidth);  mPaint.setcolor(outlinecolor);  canvas.drawCircle(bounds.centerX(),outerRadius - outlinewidth / 2,mPaint);  //画字  Paint paint = getPaint();  paint.setcolor(getCurrentTextcolor());  paint.setAntiAlias(true);  paint.setTextAlign(Paint.Align.CENTER);  float textY = bounds.centerY() - (paint.descent() + paint.ascent()) / 2;  canvas.drawText(getText().toString(),bounds.centerX(),textY,paint);  //画进度条  mPaint.setcolor(progresslinecolor);  mPaint.setStyle(Paint.Style.stroke);  mPaint.setstrokeWIDth(progresslinewidth);  mPaint.setstrokeCap(Paint.Cap.ROUND);  int deleteWIDth = progresslinewidth + outlinewidth;  marcRect.set(bounds.left + deleteWIDth / 2,bounds.top + deleteWIDth / 2,bounds.right - deleteWIDth / 2,bounds.bottom - deleteWIDth / 2);  canvas.drawArc(marcRect,360 * progress / 100,false,mPaint); } @OverrIDe protected voID onMeasure(int wIDthMeasureSpec,int heightmeasureSpec) {  super.onMeasure(wIDthMeasureSpec,heightmeasureSpec);  int linewidth = 4 * (outlinewidth + progresslinewidth);  int wIDth = getMeasureDWIDth();  int height = getMeasuredHeight();  int size = (wIDth > height ? wIDth : height) + linewidth;  setMeasuredDimension(size,size); } @OverrIDe protected voID drawableStateChanged() {  super.drawableStateChanged();  valIDateCirclecolor(); } private Runnable progressChangeTask = new Runnable() {  @OverrIDe  public voID run() {   removeCallbacks(this);   switch (mProgresstype) {    case COUNT:     progress += 1;     break;    case COUNT_BACK:     progress -= 1;     break;   }   if (progress >= 0 && progress <= 100) {    if (mCountdownProgressListener != null)     mCountdownProgressListener.onProgress(ListenerWhat,progress);    invalIDate();    postDelayed(progressChangeTask,timeMillis / 100);   } else    progress = valIDateProgress(progress);  } }; public enum Progresstype {  /**   * 顺数进度条,从0-100;   */  COUNT,/**   * 倒数进度条,从100-0;   */  COUNT_BACK; } public interface OnCountdownProgressListener {  voID onProgress(int what,int progress); }}

activity_splash.xml

<?xml version="1.0" enCoding="utf-8"?><relativeLayout xmlns:androID="http://schemas.androID.com/apk/res/androID" androID:layout_wIDth="match_parent" androID:layout_height="match_parent" androID:background="@mipmap/splash"> <ScrollVIEw  androID:layout_wIDth="match_parent"  androID:layout_height="match_parent">  <com.zhoujian.mykeep.vIEw.CircleProgressbar   androID:ID="@+ID/tv_red_skip"   androID:layout_wIDth="wrap_content"   androID:layout_height="wrap_content"   androID:layout_gravity="right"   androID:layout_marginRight="15dp"   androID:layout_margintop="15dp"   androID:text="跳过"   androID:textcolor="#ffffff"   androID:textSize="12sp"/> </ScrollVIEw></relativeLayout>

SplashActivity.java

package com.zhoujian.mykeep.activity;import androID.content.Intent;import androID.graphics.color;import androID.os.Bundle;import androID.support.v7.app.AppCompatActivity;import androID.util.Log;import androID.vIEw.VIEw;import com.zhoujian.mykeep.R;import com.zhoujian.mykeep.vIEw.CircleProgressbar;public class SplashActivity extends AppCompatActivity{ private static final String TAG ="SplashActivity"; private CircleProgressbar mCircleProgressbar; private boolean isClick = false; @OverrIDe protected voID onCreate(Bundle savedInstanceState) {  super.onCreate(savedInstanceState);  setContentVIEw(R.layout.activity_splash);  mCircleProgressbar = (CircleProgressbar) findVIEwByID(R.ID.tv_red_skip);  mCircleProgressbar.setoutlinecolor(color.transparent);  mCircleProgressbar.setInCirclecolor(color.parsecolor("#505559"));  mCircleProgressbar.setProgresscolor(color.parsecolor("#1BB079"));  mCircleProgressbar.setProgresslinewidth(5);  mCircleProgressbar.setProgresstype(CircleProgressbar.Progresstype.COUNT);  mCircleProgressbar.setTimeMillis(5000);  mCircleProgressbar.reStart();  mCircleProgressbar.setCountdownProgressListener(1,progressListener);  mCircleProgressbar.setonClickListener(new VIEw.OnClickListener() {   @OverrIDe   public voID onClick(VIEw v)   {    isClick = true;    Intent intent = new Intent(SplashActivity.this,MainActivity.class);    startActivity(intent);    finish();   }  }); } private CircleProgressbar.OnCountdownProgressListener progressListener = new CircleProgressbar.OnCountdownProgressListener() {  @OverrIDe  public voID onProgress(int what,int progress)  {   if(what==1 && progress==100 && !isClick)   {    Intent intent = new Intent(SplashActivity.this,MainActivity.class);    startActivity(intent);    finish();    Log.e(TAG,"onProgress: =="+progress );   }  } };}

显示效果:

源码下载:MyKeep

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