setDragEnabled(true) //允许拖拽
setAcceptDrops(true) //允许放置
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2. 其次,我这个拖放 *** 作是基于QTreeView来完成的,因此继承这个QTeeView之后还需要实现startDrag()这个函数。它可以被理解成是拖放 *** 作的入口函数。
//开始拖拽事件
virtual void stratDrag(Qt::DropActions supportedAxtions)
//这个函数可以理解为拖放 *** 作的入口函数。当拖放开始进行时,就会发现断点会进到这里。
void CMyTree::stratDrag(Qt::DropActions supportedAxtions)
{
QDrag* pDrag = new QDrag(this)
QMimeData* pMimeData = new QMimeData
QModelIndex index = currentIndex()
if (pDrag &&pMimeData)
{
pDrag->setMimeData(pMimeData)
pDrag->exec(Qt::MoveAction)
}
}
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3. 接下来,拖放 *** 作肯定是离不开鼠标的按压与移动的。因此还需要实现以下几个虚函数。
//鼠标点击事件
virtual void mousePressEvent(QMouseEvent *event)
//拖拽进入事件
virtual void dragEnterEvent(QDragEnterEvent* event)
//拖拽移动事件
virtual void dragMoveEvent(QDragMoveEvent* event)
//拖放事件
virtual void dropEvent(QDropEvent *event)
//鼠标松开事件
virtual void mouseReleaseEvent(QMouseEvent *event)
//鼠标移动事件
virtual void mouseMoveEvent(QMouseEvent *event)
//鼠标悬停事件
virtual bool viewportEvent(QEvent *event)
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当一切准备工作完成后,再通过QTreeView与QStandardItemModel相结合,完成一些列的拖放 *** 作。本例大致需求是:将叶子节点拖放到不同组织下。整个源码如下:
//CMyTree.h
#pragma once
#include <QTreeView>
#include <QStandardItem>
class CMyTree :
public QTreeView
{
public:
CMyTree(QWidget* parent = nullptr)
protected:
//开始拖拽事件
virtual void stratDrag(Qt::DropActions supportedAxtions)
//鼠标点击事件
virtual void mousePressEvent(QMouseEvent *event)
//拖拽进入事件
virtual void dragEnterEvent(QDragEnterEvent* event)
//拖拽移动事件
virtual void dragMoveEvent(QDragMoveEvent* event)
//拖放事件
virtual void dropEvent(QDropEvent *event)
//鼠标松开事件
virtual void mouseReleaseEvent(QMouseEvent *event)
//鼠标移动事件
virtual void mouseMoveEvent(QMouseEvent *event)
//鼠标悬停事件
virtual bool viewportEvent(QEvent *event)
private:
QStandardItem* m_pDragItem
QStandardItem* m_pDropItem
}
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//CMyTree.cpp
#include "CMyTree.h"
#include <QDrag>
#include <QMimeData>
#include <QStandardItemModel>
#include <QMouseEvent>
CMyTree::CMyTree(QWidget* parent /* = nullptr */)
: QTreeView(parent)
, m_pDragItem(nullptr)
, m_pDropItem(nullptr)
{
setDropIndicatorShown(true)
setHeaderHidden(true) //隐藏表头
setDragEnabled(true) //允许拖拽
setAcceptDrops(true) //允许放置
}
void CMyTree::stratDrag(Qt::DropActions supportedAxtions)
{
QDrag* pDrag = new QDrag(this)
QMimeData* pMimeData = new QMimeData
QModelIndex index = currentIndex()
if (pDrag &&pMimeData)
{
pDrag->setMimeData(pMimeData)
pDrag->exec(Qt::MoveAction)
}
}
void CMyTree::mousePressEvent(QMouseEvent *event)
{
if (Qt::RightButton == event->button())
{
setDragEnabled(false)
}
else if (Qt::LeftButton == event->button())
{
setDragEnabled(true)
}
QTreeView::mousePressEvent(event)
}
void CMyTree::dragEnterEvent(QDragEnterEvent* event)
{
if (event->mimeData())
{
QStandardItemModel* pModel = (QStandardItemModel*)(this->model())
QPoint mousePos = event->pos()
QModelIndex localIndex = indexAt(mousePos)
m_pDragItem = pModel->itemFromIndex(localIndex)
QString strData = localIndex.data(Qt::DisplayRole).toString()
QRect rect = visualRect(localIndex)
event->accept()
}
}
void CMyTree::dragMoveEvent(QDragMoveEvent* event)
{
if (event->mimeData())
{
update()
event->accept()
}
}
void CMyTree::dropEvent(QDropEvent *event)
{
QStandardItemModel* pModel = (QStandardItemModel*)(this->model())
QPoint mousePos = event->pos()
QModelIndex localIndex = indexAt(mousePos)
m_pDropItem = pModel->itemFromIndex(localIndex)
QString strData = localIndex.data(Qt::DisplayRole).toString()
QRect rect = visualRect(localIndex)
//同组织下释放没效果
QStandardItem* pDragItemParent = m_pDragItem->parent()
QStandardItem* pDropItemParent = m_pDropItem->parent()
if (pDragItemParent == pDropItemParent)
{
return
}
else if (pDragItemParent &&pDropItemParent)
{
QStandardItem* pItem = new QStandardItem(m_pDragItem->data(Qt::DisplayRole).toString())
pDropItemParent->appendRow(pItem)
}
update()
}
void CMyTree::mouseReleaseEvent(QMouseEvent *event)
{
QTreeView::mouseReleaseEvent(event)
}
void CMyTree::mouseMoveEvent(QMouseEvent *event)
{
QTreeView::mouseMoveEvent(event)
}
bool CMyTree::viewportEvent(QEvent *event)
{
return QTreeView::viewportEvent(event)
}
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//CMyApp.h
#pragma once
#include <QtWidgets/QWidget>
#include <QStandardItemModel>
#include "ui_CMyApp.h"
class CMyApp : public QWidget
{
Q_OBJECT
public:
CMyApp(QWidget *parent = Q_NULLPTR)
void InitUI()
private:
Ui::CMyAppClass ui
QStandardItemModel* m_pModel
}
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//CMyApp.cpp
#include "CMyApp.h"
#include <QStandardItem>
CMyApp::CMyApp(QWidget *parent)
: QWidget(parent)
{
ui.setupUi(this)
m_pModel = new QStandardItemModel(ui.treeView)
InitUI()
}
void CMyApp::InitUI()
{
QStandardItem* pItem1 = new QStandardItem(QStringLiteral("法师"))
m_pModel->appendRow(pItem1)
QStandardItem* pItem1_1 = new QStandardItem(QStringLiteral("妲己"))
QStandardItem* pItem1_2 = new QStandardItem(QStringLiteral("小乔"))
QStandardItem* pItem1_3 = new QStandardItem(QStringLiteral("西施"))
pItem1->appendRow(pItem1_1)
pItem1->appendRow(pItem1_2)
pItem1->appendRow(pItem1_3)
QStandardItem* pItem2 = new QStandardItem(QStringLiteral("法刺"))
m_pModel->appendRow(pItem2)
QStandardItem* pItem2_1 = new QStandardItem(QStringLiteral("不知火舞"))
QStandardItem* pItem2_2 = new QStandardItem(QStringLiteral("貂蝉"))
QStandardItem* pItem2_3 = new QStandardItem(QStringLiteral("上官婉儿"))
pItem2->appendRow(pItem2_1)
pItem2->appendRow(pItem2_2)
pItem2->appendRow(pItem2_3)
ui.treeView->setModel(m_pModel)
}
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//main.cpp
#include "CMyApp.h"
#include <QtWidgets/QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv)
CMyApp w
w.show()
return a.exec()
}
可以在设计器中拖拽控件到界面中连接。QT中有一个集成界面设计器,可以将设计器中的控件拖拽到界面中进行UI连接到另外一个程序界面。
UI连接是一种结对编程处理器。
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