编写汉诺塔程序pascal(急!)

编写汉诺塔程序pascal(急!),第1张

汉诺塔(又称河内塔)问题其实是印度的一个古老的传说。

开天辟地的神勃拉玛(和中国的盘古差不多的神吧)在一个庙里留下了三根金刚石的棒,第一根上面套着64个圆的金片,最大的一个在底下,其余一个比一个小,依次叠上去,庙里的众僧不倦地把它们一个个地从这根棒搬到另一根棒上,规定可利用中间的一根棒作为帮助,但每次只能搬一个,而且大的不能放在小的上面。计算结果非常恐怖(移动圆片的次数)18446744073709551615,众僧们即便是耗尽毕生精力也不可能完成金片的移动了。

算法介绍:

其实算法非常简单,当盘子的个数为n时,移动的次数应等于2^n - 1(有兴趣的可以自己证明试试看)。后来一位美国学者发现一种出人意料的简单方法,只要轮流进行两步 *** 作就可以了。首先把三根柱子按顺序排成品字型,把所有的圆盘按从大到小的顺序放在柱子A上,根据圆盘的数量确定柱子的排放顺序:若n为偶数,按顺时针方向依次摆放 A B C;

若n为奇数,按顺时针方向依次摆放 A C B。

(1)按顺时针方向把圆盘1从现在的柱子移动到下一根柱子,即当n为偶数时,若圆盘1在柱子A,则把它移动到B;若圆盘1在柱子B,则把它移动到C;若圆盘1在柱子C,则把它移动到A。

(2)接着,把另外两根柱子上可以移动的圆盘移动到新的柱子上。即把非空柱子上的圆盘移动到空柱子上,当两根柱子都非空时,移动较小的圆盘。这一步没有明确规定移动哪个圆盘,你可能以为会有多种可能性,其实不然,可实施的行动是唯一的。

(3)反复进行(1)(2) *** 作,最后就能按规定完成汉诺塔的移动。

所以结果非常简单,就是按照移动规则向一个方向移动金片:

如3阶汉诺塔的移动:A→C,A→B,C→B,A→C,B→A,B→C,A→C

汉诺塔问题也是程序设计中的经典递归问题,下面我们将给出递归和非递归的不同实现源代码。

●汉诺塔算法的递归实现C++源代码

#include <fstream>

#include <iostream>

using namespace std

ofstream fout(“out.txt”)

void Move(int n,char x,char y)

{

fout<<“把”<<n<<“号从”<<x<<“挪动到”<<y<<endl

}

void Hannoi(int n,char a,char b,char c)

{

if(n==1)

Move(1,a,c)

else

{

Hannoi(n-1,a,c,b)

Move(n,a,c)

Hannoi(n-1,b,a,c)

}

}

int main()

{

fout<<“以下是7层汉诺塔的解法:”<<endl

Hannoi(7,‘a’,‘b’,‘c’)

fout.close()

cout<<“输出完毕!”<<endl

return 0

}

●汉诺塔算法的递归实现C源代码:

#include<stdio.h>

void hanoi(int n,char A,char B,char C)

{

if(n==1)

{

printf(“Move disk %d from %c to %c\n”,n,A,C)

}

else

{

hanoi(n-1,A,C,B)

printf(“Move disk %d from %c to %c\n”,n,A,C)

hanoi(n-1,B,A,C)

}

}

main()

{

int n

printf(“请输入数字n以解决n阶汉诺塔问题:\n”)

scanf(“%d”,&n)

hanoi(n,‘A’,‘B’,‘C’)

}

●汉诺塔算法的非递归实现C++源代码

#include <iostream>

using namespace std

//圆盘的个数最多为64

const int MAX = 64

//用来表示每根柱子的信息

struct st{

int s[MAX]//柱子上的圆盘存储情况

int top//栈顶,用来最上面的圆盘

char name//柱子的名字,可以是A,B,C中的一个

int Top()//取栈顶元素

{

return s[top]

}

int Pop()//出栈

{

return s[top--]

}

void Push(int x)//入栈

{

s[++top] = x

}

}

long Pow(int x, int y)//计算x^y

void Creat(st ta[], int n)//给结构数组设置初值

void Hannuota(st ta[], long max)//移动汉诺塔的主要函数

int main(void)

{

int n

cin >>n//输入圆盘的个数

st ta[3]//三根柱子的信息用结构数组存储

Creat(ta, n)//给结构数组设置初值

long max = Pow(2, n) - 1//动的次数应等于2^n - 1

Hannuota(ta, max)//移动汉诺塔的主要函数

system(“pause”)

return 0

}

void Creat(st ta[], int n)

{

ta[0].name = ‘A’

ta[0].top = n-1

//把所有的圆盘按从大到小的顺序放在柱子A上

for (int i=0i<ni++)

ta[0].s[i] = n - i

//柱子B,C上开始没有没有圆盘

ta[1].top = ta[2].top = 0

for (int i=0i<ni++)

ta[1].s[i] = ta[2].s[i] = 0

//若n为偶数,按顺时针方向依次摆放 A B C

if (n%2 == 0)

{

ta[1].name = ‘B’

ta[2].name = ‘C’

}

else //若n为奇数,按顺时针方向依次摆放 A C B

{

ta[1].name = ‘C’

ta[2].name = ‘B’

}

}

long Pow(int x, int y)

{

long sum = 1

for (int i=0i<yi++)

sum *= x

return sum

}

void Hannuota(st ta[], long max)

{

int k = 0//累计移动的次数

int i = 0

int ch

while (k <max)

{

//按顺时针方向把圆盘1从现在的柱子移动到下一根柱子

ch = ta[i%3].Pop()

ta[(i+1)%3].Push(ch)

cout <<++k <<“: “ <<

“Move disk “ <<ch <<” from “ <<ta[i%3].name <<

” to “ <<ta[(i+1)%3].name <<endl

i++

//把另外两根柱子上可以移动的圆盘移动到新的柱子上

if (k <max)

{

//把非空柱子上的圆盘移动到空柱子上,当两根柱子都为空时,移动较小的圆盘

if (ta[(i+1)%3].Top() == 0 ||

ta[(i-1)%3].Top() >0 &&

ta[(i+1)%3].Top() >ta[(i-1)%3].Top())

{

ch = ta[(i-1)%3].Pop()

ta[(i+1)%3].Push(ch)

cout <<++k <<“: “ <<“Move disk “

<<ch <<” from “ <<ta[(i-1)%3].name

<<” to “ <<ta[(i+1)%3].name <<endl

}

else

{

ch = ta[(i+1)%3].Pop()

ta[(i-1)%3].Push(ch)

cout <<++k <<“: “ <<“Move disk “

<<ch <<” from “ <<ta[(i+1)%3].name

<<” to “ <<ta[(i-1)%3].name <<endl

}

}

}

}

附录:主要源程序

(1) Disk.java

package code

import java.awt.*

public class Disk extends Button {

int number//盘子的个数

public Disk(int number) {this.number = number

setBackground(Color.yellow)}

public int getNumber() {return number}}

(2) TowerPoint.java

package code

import java.awt.*

public class TowerPoint {

int x, y//塔上的点位置,即盘子的放置位置

boolean isHaveDisk//判断点上是否有盘子

Disk disk HannoiTower con

public TowerPoint(int x, int y, boolean boo) {this.x = x this.y = y isHaveDisk = boo}

public boolean getIsHaveDisk() {return isHaveDisk}

public void setIsHaveDisk(boolean boo) {isHaveDisk = boo}

public int getX() { return x } //获得点位置坐标

public int getY() { return y }

public void putDisk(Disk disk, HannoiTower con) {//在点上放盘子

this.con = concon.setLayout(null)//设置布局

this.disk = diskcon.add(disk)//加盘子到容器中

int w = disk.getBounds().width//获得盘子的长和宽 getBounds()以Rectangle对象的形式获取组件的边界

int h = disk.getBounds().height

disk.setBounds(x - w / 2, y - h / 2, w, h)//setBounds()移动组件并调整其大小,控件位置坐标,后面是宽度和高度

isHaveDisk = truecon.validate() }

public Disk getDisk() {return disk}}

(3) HannoiTower.java

package code

import javax.swing.*

import java.awt.*

public class HannoiTower extends JPanel{

TowerPoint point[]//塔上点数组

boolean move = false//判断是否移动

Disk disks[]//盘子数组

int diskNum = 0//定义盘子个数

int width, height//盘子的宽度和高度

char towerName[] = { 'A', 'B', 'C' }//塔名

TextArea infoArea

int autoNum = 1//计算步数

public HannoiTower(int number, int w, int h, char[] name, TextArea text) {towerName = namediskNum = numberwidth = wheight = h

infoArea = textsetLayout(null)

disks = new Disk[diskNum]//初始化盘子个数

//设置塔上的点属性

point = new TowerPoint[3 * diskNum]//塔上点的个数=3*盘子个数

int space = 20

for (int i = 0i <diskNumi++) {//第一根柱子上的点

point[i] = new TowerPoint(40 + width, 100 + space, false)//设置点的位置和没有盘子

space = space + height}

space = 20

for (int i = diskNumi <2 * diskNumi++) {//第二根柱子上的点

point[i] = new TowerPoint(200 + width, 100 + space, false)

space = space + height }

space = 20

for (int i = 2 * diskNumi <3 * diskNumi++){//第三根柱子上的点

point[i] = new TowerPoint(360 + width, 100 + space, false)

space = space + height }

//设置盘子属性

int tempWidth = width

int sub = (int) (tempWidth / diskNum)

for (int i = diskNum - 1i >= 0i--) {disks[i] = new Disk(i)

disks[i].setSize(tempWidth, height)//设置盘子的宽和高

tempWidth = tempWidth - sub}

for (int i = 0i <diskNumi++) {point[i].putDisk(disks[i], this)

}}

public void paint(Graphics g) {super.paint(g)

g.drawLine(point[0].getX(), point[0].getY(), point[diskNum - 1].getX(),point[diskNum - 1].getY())//画3根竖线

g.drawLine(point[diskNum].getX(), point[diskNum].getY(),

point[2 * diskNum - 1].getX(), point[2 * diskNum - 1].getY())

g.drawLine(point[2 * diskNum].getX(), point[2 * diskNum].getY(),

point[3 * diskNum - 1].getX(), point[3 * diskNum - 1].getY())

g.drawLine(point[diskNum - 1].getX() - width,

point[diskNum - 1].getY(), point[3 * diskNum - 1].getX()

+ width, point[3 * diskNum - 1].getY())

int leftx = point[diskNum - 1].getX() - width//画灰色矩形

int lefty = point[diskNum - 1].getY()

int w = (point[3 * diskNum - 1].getX() + width) - (point[diskNum - 1].getX() - width)

int h = height / 2

g.setColor(Color.gray)

g.fillRect(leftx, lefty, w, h)

g.setColor(Color.red)//画红点

int size = 4

for (int i = 0i <3 * diskNumi++) {

g.fillOval(point[i].getX() - size / 2, point[i].getY() - size / 2, size, size)}

g.drawString("" + towerName[0] + "塔", point[diskNum - 1].getX(),

point[diskNum - 1].getY() + 30)

g.drawString("" + towerName[1] + "塔", point[2 * diskNum - 1].getX(),

point[diskNum - 1].getY() + 30)

g.drawString("" + towerName[2] + "塔", point[3 * diskNum - 1].getX(),

point[diskNum - 1].getY() + 30)

g.drawString("将全部盘子从" + towerName[0] + "塔搬运到" + towerName[1] + "塔"+ towerName[2] + "塔", point[diskNum - 1].getX(),point[diskNum - 1].getY() + 80)}

/**

* 自动演示函数

*/

public void autoMoveDisk(int diskNum, char one, char two, char three) {//one塔1、two塔2、three塔3

if (diskNum == 1) //当盘子只有一个时

{infoArea.append(autoNum + ":" + one + "塔 ----->" + three + "塔\n")

autoNum++

Disk disk = getTopDisk(one)//获得塔1上最上面的盘子

int startI = getTopDiskPosition(one)//

int endI = getTopDiskUp(three)

if (disk != null) {point[endI].putDisk(disk, this)

point[startI].setIsHaveDisk(false)pause()}}

else {autoMoveDisk(diskNum - 1, one, three, two)

infoArea.append(autoNum + ":" + one + "塔 ----->" + three + "塔\n")

autoNum++

Disk disk = getTopDisk(one)

int startI = getTopDiskPosition(one)

int endI = getTopDiskUp(three)

if (disk != null) {point[endI].putDisk(disk, this)

point[startI].setIsHaveDisk(false)pause()}

autoMoveDisk(diskNum - 1, two, one, three)}}

/**

* 取最上方的盘子

*/

public Disk getTopDisk(char towerN) {//towerN塔名

Disk disk = null

if (towerN == towerName[0]) {

for (int i = 0i <diskNumi++) {

if (point[i].getIsHaveDisk() == true) {//判断是否有盘子

disk = point[i].getDisk()break}}}

if (towerN == towerName[1]) {

for (int i = diskNumi <2 * diskNumi++) {

if (point[i].getIsHaveDisk() == true) {

disk = point[i].getDisk()break}}}

if (towerN == towerName[2]) {

for (int i = 2 * diskNumi <3 * diskNumi++) {

if (point[i].getIsHaveDisk() == true) {

disk = point[i].getDisk()break}}}

return disk}

/**

* 在塔中获取盘子的放置位置

*/

public int getTopDiskUp(char towerN) {

int position = 0

if (towerN == towerName[0]) {

int i = 0

for (i = 0i <diskNumi++) {

if (point[i].getIsHaveDisk() == true) {

position = Math.max(i - 1, 0)

break}}

if (i == diskNum) {position = diskNum - 1}}

if (towerN == towerName[1]) {

int i = 0

for (i = diskNumi <2 * diskNumi++) {

if (point[i].getIsHaveDisk() == true) {

position = Math.max(i - 1, 0)break}}

if (i == 2 * diskNum) {position = 2 * diskNum - 1}}

if (towerN == towerName[2]) {int i = 0

for (i = 2 * diskNumi <3 * diskNumi++) {

if (point[i].getIsHaveDisk() == true) {

position = Math.max(i - 1, 0)break}}

if (i == 3 * diskNum) {position = 3 * diskNum - 1}}

return position}

/**

* 在塔中获取最上面盘子的位置

*/

public int getTopDiskPosition(char towerN) {

int position = 0

if (towerN == towerName[0]) {

int i = 0

for (i = 0i <diskNumi++) {

if (point[i].getIsHaveDisk() == true) {

position = ibreak}}

if (i == diskNum) {position = diskNum - 1}}

if (towerN == towerName[1]) {int i = 0

for (i = diskNumi <2 * diskNumi++) {

if (point[i].getIsHaveDisk() == true) {position = ibreak}}

if (i == 2 * diskNum) {position = 2 * diskNum - 1}}

if (towerN == towerName[2]) {int i = 0

for (i = 2 * diskNumi <3 * diskNumi++) {

if (point[i].getIsHaveDisk() == true) {

position = ibreak}}

if (i == 3 * diskNum) {position = 3 * diskNum - 1}}

return position}

public void pause() {

try {Thread.sleep(1000)// 1s移动1步} catch (InterruptedException e) {}}}

(4) Tower.java

package code

import java.awt.*

import java.awt.event.*

import javax.swing.*

public class Tower extends Frame implements ActionListener, ItemListener, Runnable {

HannoiTower tower

JButton renew, auto

Choice diskNumComBox

char towerName[] = { 'A', 'B', 'C' }

int diskNum, diskWidth, diskHeight

Thread thread

TextArea infoArea

public Tower() {

thread = new Thread(this)

diskWidth = 120diskHeight = 18

infoArea = new TextArea(15, 15)

infoArea.setText(null)

diskNumComBox = new Choice()//下拉列表

diskNumComBox.setName("diskNumComBox")//设置名字

diskNumComBox.setSize(300, 10)//设置列表大小

diskNumComBox.setFont(new java.awt.Font ("Dialog", 0, 11))//设置字体

diskNumComBox.setBackground(java.awt.Color.white)//设置下拉按钮的背景色

diskNumComBox.setForeground(java.awt.Color.black)//设置下拉按钮的前景色

for(int i=1i<=9i++){diskNumComBox.add(String.valueOf(i))}//设置盘子数目

diskNum = Integer.valueOf(diskNumComBox.getSelectedItem().toString())

tower = new HannoiTower(diskNum, diskWidth, diskHeight, towerName, infoArea)

renew = new JButton("重新开始")

auto = new JButton("自动演示")

renew.addActionListener(this)

auto.addActionListener(this)

diskNumComBox.addItemListener(this)

JPanel topPanel = new JPanel()//设置两个按钮和下拉按钮的布局,放于容器topPanel中

topPanel.add(auto, BorderLayout.WEST)

topPanel.add(renew, BorderLayout.CENTER)

topPanel.add(diskNumComBox, BorderLayout.EAST)

add(tower, BorderLayout.CENTER)//设置整体布局为边界布局

add(topPanel, BorderLayout.NORTH)

add(infoArea, BorderLayout.EAST)

addWindowListener(new WindowAdapter() {//关闭窗口时调用

public void windowClosing(WindowEvent e) {

System.exit(0)}})

setVisible(true)setBounds(40, 20, 700, 540)

validate()//是Container类中的方法,该方法用来更新容器中的布局}

public void actionPerformed(ActionEvent e) {//重置

if (e.getSource() == renew) {

if (!(thread.isAlive())) {//判断线程不活着

this.remove(tower)//Frame中的函数,重新构建,从此窗体移除指定的菜单栏。

infoArea.setText(null)

tower = new HannoiTower(diskNum, diskWidth, diskHeight, towerName, infoArea)

add(tower, BorderLayout.CENTER)

validate()}

else {}}

if (e.getSource() == auto) {//创建线程,自动演示

if (!(thread.isAlive())) {thread = new Thread(this)}

try {thread.start()} catch (Exception eee) {}}}

public void itemStateChanged(ItemEvent e) {

if (e.getSource() == diskNumComBox) {

if (!(thread.isAlive())) {

this.remove(tower)

infoArea.setText(null)

diskNum = Integer.valueOf(diskNumComBox.getSelectedItem().toString())

tower = new HannoiTower(diskNum, diskWidth, diskHeight, towerName, infoArea)

add(tower, BorderLayout.CENTER)

validate()}

else {}}}

public void run() {

this.remove(tower)

infoArea.setText(null)

tower = new HannoiTower(diskNum, diskWidth, diskHeight, towerName, infoArea)

add(tower, BorderLayout.CENTER)validate()

tower.autoMoveDisk(diskNum, towerName[0], towerName[1], towerName[2])}

public static void main(String args[]) {

new Tower()}}

public class Disk {

private static int nDisks = 3

// 汉诺塔算法

public static void inDisk(int top,char from,char inner,char to) {

if(top == 1){

System.out.println("Disk1 from "+ from+" to "+ to)

}else{

inDisk(top-1,from,to,inner)

System.out.println("Disk"+top+" from "+ from+" to "+ to)

inDisk(top-1,inner,from,to)

}

}

public static void main(String[] args) {

inDisk(nDisks,'A','B','C')

}

}


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原文地址: http://outofmemory.cn/yw/12071995.html

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