请问ADUC系列(aduc841)单片机程序下载时加密问题!!

请问ADUC系列(aduc841)单片机程序下载时加密问题!!,第1张

ADuC内部的FLASH/EE具有三种安全模式:LOCK MODE, SECURE MODE, SERIAL SAFE MODE。这三种模晌脊扒式的具体区别请参看数据手册。宴昌您可以根据需要选择模式。这些安全模式可以通过串行通讯协议使能。

Flash/EE Program Memory Security

The ADuC841/ADuC842/ADuC843 facilitate three modes of Flash/EE program memorysecurity. These modes can be independently activated, restricting access to the internal code

space. These security modes can be enabled as part of serial download protocol as described in Application Note uC004 or via parallel programming. The security modes available on the

parts are as follows:

Lock Mode

 野芦 This mode locks the code memory, disabling parallel programming of the program memory. However, reading the memory in parallel mode and reading the memory via a MOVC command from external memory is still allowed. This mode is deactivated by initiating a code-erase command in serial download or parallel programming modes.

Secure Mode

This mode locks code in memory, disabling parallel programming (program and verify/read commands) as well as disabling the execution of a MOVC instruction from external memory,which is attempting to read the op codes from internal memory. Read/write of internal data Flash/EE from external memory is also disabled. This mode is deactivated by initiating a code-erase command in serial download or parallel programming modes.

Serial Safe Mode

This mode disables serial download capability on the device. If serial safe mode is activated and an attempt is made to reset the part into serial download mode, i.e., RESET asserted and deasserted with PSEN low, the part interprets the serial download reset as a normal reset only. It therefore cannot enter serial download mode but can only execute as a normal reset sequence. Serial safe mode can be disabled only by initiating a code-erase command in parallel programming mode.

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DVD (Multilanguage)多国语言的 [url=ed2k://%7Cfile%7Cmu_windows_7_and_windows_server_2008_r2_sp1_x86_x64_dvd_619642.iso%7C2048196608%7CD1D032D20568F9ED16F072075F4E9961%7C/]mu_windows_7_and_windows_server_2008_r2_sp1_x86_x64_dvd_619642.iso (1.91 GB)[/url] SHA1:F2ABA1102E18EAD08C78527AB422C09AB7D1F54C 然后是with sp1的msdn集成镜像: windows 7 with sp1 x86 msdn英文旗舰版: [url=ed2k://%7Cfile%7Cen_windows_7_ultimate_with_sp1_x86_dvd_619077.iso%7C2563039232%7C60C9D5F92AFFA625F7A40717C6B264D9%7C/]en_windows_7_ultimate_with_sp1_x86_dvd_619077.iso (2.39 GB)[/url] SHA1:92C1ADA4FF09C76EC2F1974940624CAB7F822F62 windows 7 with sp1 x64 msdn英文旗舰版: [url=ed2k://%7Cfile%7Cen_windows_7_ultimate_with_sp1_x64_dvd_618240.iso%7C3319478272%7C004498E6851D90B5E025049604942C86%7C/]en_windows_7_ultimate_with_sp1_x64_dvd_618240.iso (3.09 GB)[/url] SHA1:1693B6CB50B90D96FC3C04E4329604FEBA88CD51 windows 7 with sp1 x86 msdn英文企业版: [url=ed2k://%7Cfile%7Cen_windows_7_enterprise_with_sp1_x86_dvd_620186.iso%7C2433157120%7CC592647AFD661B183CD1A6C5774B36DE%7C/]en_windows_7_enterprise_with_sp1_x86_dvd_620186.iso (2.27 GB)[/url] SHA1:4788041EB06E0F49720C112FBD256AC637909D4F windows 7 with sp1 x64 msdn英文企业版: [url=ed2k://%7Cfile%7Cen_windows_7_enterprise_with_sp1_x64_dvd_620201.iso%7C3181234176%7C49320FA39FFE3F5C09719EC225E04EFC%7C/]en_windows_7_enterprise_with_sp1_x64_dvd_620201.iso (2.96 GB)[/url] SHA1:2C9774A1F48570E749E6D33C642FE8F6F7898CB0 更新家庭高级版和专业版: windows 7 with sp1 x86 msdn英文家庭高级版: [url=ed2k://%7Cfile%7Cen_windows_7_home_premium_with_sp1_x86_dvd_620895.iso%7C2563039232%7CF3913DFA34DC8046EDF66960E03DD65C%7C/]en_windows_7_home_premium_with_sp1_x86_dvd_620895.iso (2.39 GB)[/url] SHA1: 22DF3E5A80F8DBF014C2776A01B1CD9F24D83233 windows 7 with sp1 x64 msdn英文家庭高级版: [url=ed2k://%7Cfile%7Cen_windows_7_home_premium_with_sp1_x64_dvd_620851.iso%7C3319478272%7CA6C07AFAC9205B36E6ED99538211C5B2%7C/]en_windows_7_home_premium_with_sp1_x64_dvd_620851.iso (3.09 GB)[/url] SHA1:B4821F46A171708F5F8F8A0EF48FC16529437961 windows 7 with sp1 x86 msdn英文专业版: [url=ed2k://%7Cfile%7Cen_windows_7_professional_with_sp1_x86_dvd_631025.iso%7C2563039232%7C70DB0BC59EB7B6763DD352535015A618%7C/]en_windows_7_professional_with_sp1_x86_dvd_631025.iso (2.39 GB)[/url] SHA1: 917A542B0541054BB9C2A06A11A46AED6943856B windows 7 with sp1 x64 msdn英文专业版: [url=ed2k://%7Cfile%7Cen_windows_7_professional_with_sp1_x64_dvd_621750.iso%7C3319478272%7CB84DB34D00211AF704F1EB09A8CF6921%7C/]en_windows_7_professional_with_sp1_x64_dvd_621750.iso (3.09 GB)[/url] SHA1: 5ED2584110E03F498DB4458BA9FAFD5A7EF602ED 问问特聘专家为您服务!

以下工具建议用迅雷下载

IMGTOOL下载:http://www.gtagaming.com/pafiledb.php?action=download&id=1105

San Andreas Mission Builder下载:http://www.gtagaming.com/pafiledb.php?action=download&id=966

COL文件编辑器:http://www.gtagaming.com/pafiledb.php?action=download&id=1521

txdworkshop下载:http://gtamod.go3.icpcn.com/gtatool/TXD编辑工具测试版.exe

GTA DFF IO插件下载:http://gtanet.com/kam/GTA_DFF_IO_(25Aug05).zip

GTA IFP IO FOR VC插件下载:http://dl.gtamods.t-n-network.de/vicecity/GTA_IFP_IO_v11b.zip

GTAVC字幕修改器:http://dl.gtamods.t-n-network.de/vicecity/vicegxt1.2.zip

GTASA字幕修改器:http://gtamod.go3.icpcn.com/gtatool/GTASA%20GXT编辑工具.exe

GTAVC的声音修改器:http://dl.gtamods.t-n-network.de/vicecity/GTAVCSNDPLAY.zip

这里有SA MOD的教程:http://youxia.yxbar.net/GTASA/Relevant_Tools/侠盗车手MOD教程精华宝典1.0版.exe

由于岁圆本人研究的还是GTAVC,所以我先着重说说VC

以下是VC的教程:

首先说一说罪恶都市文件的用处

gtavc.exe是游戏启动程序,还可以定义文件的读取,储存等项目

***Icons这个文件夹里就是图象文件(没什么可说的).

**data文件夹定义的是数据,里面的MAPS是定义游戏里的建筑的位置,物理性,行人等,paths是用来定义行人的车辆。

handling.cfg是汽车数据

object.dat是物体(如钱,落叶,报型雀祥纸等)

WATERPRO.dat是定义水位的

timecyc.dat是定义各小时的环境(周围的颜色,能见度等)

fistfite.dat是定义拳头搏斗的数据

weapon.dat是定义武器的数据

pedstats.dat是定义行人的数据

gta_vc.dat大概是定义游戏IDE和IPL文件存放的路径

carcols.dat是定义汽车颜色的

particle.cfg是定义粒子的

pedgrp.dat是定义各种时间段出现的行人

default.ide是一个多用途的文件,它用来定义行人,电台,汽车,武器,轮胎的存在性,并定义以上各物体读取模型和贴图的名称,但概念很模糊。

main.scm这个文件是GTA最为重要,它可以用来定义包括任务在内的所有属性,但它有特殊的语言,需要卜搏特殊的软件来翻译,这也是众多moder最头疼的一个环节。

***models这个文件夹里的东西很重要,包括了车子的模型和帖图文件,碰撞文件等等.

在这个文件夹里分别还有2个文件夹.coll文件夹里包含的是碰撞文件.generic文件夹里是TOMMY的初始服装.wheels是车轮文件.

fronten1.txd包含的是游戏里的指针,按esc时的图片.

fronten2.txd包含的是游戏里电台的图象.

generic.txd包含的是游戏里马路,树.,钱等等.

gta3.img和txd.img这2个文件大家应该清楚不过了,不多说了.

hud.txd包含游戏里雷达显示房产,存档处,任务处的图标.

MISC.TXD:车轮的帖图.

particle.txd:包含的是射击时子d的轨迹,路灯的颜色,车灯的颜色,猫王海报等等.

***anim文件夹是定义动作

cuts.img是定义各过场电影的角色的动作

ped.ifp是定义游戏 *** 作时的动做

****Audio是定义游戏的声音

其中小写字母开头的MP3格式是过场电影的声音,大写字母开头的MP3格式是城市里各区域的环境声音,WAV格式是游戏定位镜头时的声音,adf是电台文件,sfx.raw游戏 *** 作时的声音压缩。

***movies这个文件夹里是开始游戏时的视频.

***mss我猜大概是游戏的基本性质(如地心引力,控制等).

***mp3文件夹里可以放自己的喜欢的歌的MP3文件进去,在游戏里可以听.

***ReadMe文件夹里是文档文件,不知道有什么存在的意义.

***skins这个文件夹也不多说了,大家都知道.

***text是游戏的字幕.

***txd:这个文件夹里的文件很多,都是.TXD文件!

这些文件是地名和过场动画播完后出现的图片(比如,可新建一个introl.TXD文件,做一个图片,写上中文,让游戏里有中文的第一步,不能说是汉化,因为改的只是图片而已).

outro.txd包含退出时看见的图片.

我特长是文件数据修改

以下是Handling.cfg的:

a.车辆标识名称. (14字节以内)

b.车辆重量. (以公斤为单位 1.0 到 50000.0)

c.车辆宽度. (以米为单位 0.0 >x >20.0)

d.车辆长度. (以米为单位 0.0 >x >20.0)

e.车辆高度. (以米为单位 0.0 >x >20.0)

f.车辆重心x轴 (从中心到右侧的距离,以米为单位-10.0 >x >10.0)

g.车辆重心y轴 (从中心到前面的距离,以米为单位-10.0 >x >10.0)

h.车辆重心z轴 (从中心到下面的距离,以米为单位-10.0 >x >10.0)

i.车辆淹没百分比 (10 到 120 100为全部淹没)

j.F牵引补偿 (汽车阻力参数0.5 to 2.0)

k.F牵引损耗 (加速/ 刹车阻力参数0.0 >x >1.0)

l.F牵引偏向 (前轮后轮抓地力之比 0.0 >x >1.0)

m.变速档数量 (影响动画和声音效果 1 到 4 )

n.最大速度 (5.0 到 600.0)

o.加速度 (决定从静止到最大速度的时间 0.1 到 35.0)

p.驱动类型 (F-前轮,R-后轮,4轮驱动)

q.发动机类型 (P-汽油,D-柴油,E-电力发动机)

r.减速性能 (0.1 到 10.0)

s.刹车偏向 (刹车时前后轮磨擦力之比0.0 >x >1.0)

t.ABS防抱死系统 (0-没有,1-有)

u.转向角度 (10.0 到 40.0)

v.减震器级别 (无,L-低,M-中,H-高,即控制车辆颠簸程度的参数)

w.阻尼器级别 (无,L-低,M-中,H-高,即控制车辆颠簸程度的参数)

x.座位距离 (有可能改变人物进入车子的行为,即人在车门与座位有一个距离,这个值表示这个距离中间的一点人开始弯腰,一般影响不大,但对于船和飞机有影响)

y.碰撞损坏参数 (车辆引擎的耐久性 0.2 到5.0)

z.车辆价值 (单位元,车辆售价1 到 100000)

aa.制动车辆上移界限 ( 车辆不离地d起的距离,即控制车辆颠簸程度的参数)

ab.制动车辆降低界限 (车辆受压或落下后降低的距离,即控制车辆颠簸程度的参数)

ac.制动前后偏向参数 (控制刹车时前后水平扭转)

ad.制动前后垂直倾斜参数 (控制刹车或加速时前后垂直扭转)

ae.属性

第一类

1-1G_BOOST (发动机快速发动)

2-2G_BOOST(发动机低速发动)

4-REV_BONNET (颠倒的发动机盖)

8-HANGING_BOOT(倾斜的后备箱)

第二类

1- NO_DOORS (没有门)

2-IS_VAN (允许模型内有两个后备箱盖组件)

4-IS_BUS (BUS公交车,有可能类似价值一样属于没有实际意义的定义)

8-IS_LOW (小、矮车,有可能类似价值一样属于没有实际意义的定义)

第三类

1-DBL_EXHAUST (允许有两套排气管组件)

2-TAILGATE_BOOT (后挡板样式的后备箱)

4-NOSWING_BOOT (不摆动的后背箱盖)

8-NONPLAYER_STABILISER (下车后熄火,字面是,不知道好不好使)

第四类

1-NEUTRALHANDLING (空档驾驶)

2-HAS_NO_ROOF (敞篷车)

4-IS_BIG (大型车,倒车时有倒车警告音)

8-HALOGEN_LIGHTS (带强光灯车)

第五类

1-IS_BIKE (这是一辆摩托)

2-IS_HELI (这是一辆汽车)

4-IS_PLANE (这是一架飞机)

8-IS_BOAT (这是一艘船)

第六类

1-NO_EXHAUST (没有排气管)

2-REARWHEEL_1ST (启动时后轮转的快)

4-HANDBRAKE_TYRE (带手闸)

8-SIT_IN_BOAT (玩家在船里可以坐着驾驶,不知道对其他的交通工具有什么用)

第七类

1-FAT_REARW (后面的轮子宽)

2-NARROW_FRONTW (前面轮子窄)

4-GOOD_INSAND (沙地行使)

8-SPECIAL_FLIGHT (有飞的可能)

af.前灯 (0-长, 1-小, 2-大, 3-高)

ag.尾灯 (0-长, 1-小, 2-大, 3-高)

这是引用MODCHINA里塞外风雪的文章,我懒得写

我这里在抄一段来MODCHINA的步惊天的文章,关于人物属性修改的

在DATA\pedstats.dat文件中。

打开它,会看到如下数据(选段):

# AB C D E F G H I J

STAT_SENSIBLE_GUY17.0 7.575 30 70 20 0.1 1.1 128

STAT_GEEK_GUY17.0 7.566 10 40 5 0.1 1.7 129

STAT_OLD_GUY 17.0 7.550 10 40 5 0.1 2.5 19

STAT_TOUGH_GUY 17.0 7.570 70 50 60 0.1 1.5 130

STAT_STREET_GIRL 17.0 7.50 100 0 95 0.5 0.9 4

STAT_SUIT_GIRL 17.0 7.50 100 0 30 0.5 0.9 4

STAT_SENSIBLE_GIRL 17.0 7.50 100 0 60 0.3 0.9 4

STAT_GEEK_GIRL 17.0 7.50 40 0 60 0.1 0.9 4

STAT_OLD_GIRL17.0 7.590 10 40 5 0.1 1.0 130

STAT_TOUGH_GIRL 17.0 7.50 40 0 60 0.2 1.0 4

STAT_TRAMP_MALE 17.0 7.570 50 20 10 0.1 1.6 18

STAT_TRAMP_FEMALE17.0 7.570 30 20 10 0.1 1.6 1

STAT_TOURIST 17.0 7.5100 20 70 30 0.3 1.8 132

STAT_PROSTITUTE 17.0 7.50 90 10 100 0.3 0.4 4

其中,A对下来的是人物类型,

B是逃跑距离(数值越高逃的越远)

C是拐弯比率(数值越高逃跑时拐弯的次数越多) ←—————┐

这个项目没试过,不知道对不对

D是畏惧指数(数值越高越胆小,超过50挨打后不会还手)

E是脾气指数(100时见人就打)

F是正义指数(100时变成警察)

G是性感指数(100时变成妓女,可以跟你在车上……儿童不宜)

H是攻击力(数值越高攻击力越大)

I是防御力(数值越小防御力越高)

J是人物特征(可以修改人物招式,如1可以用拳头,2可以用膝盖,4可以踢腿,128可以拿q,等等)

---------------------

但是,每一个人物类型包含有许多人物,我们可以通过查DATA\default.ide文件得出结论。

找到# normal peds一行,下面就是每一个类型包含的人物。

如:

9, HFYST, HFYST, CIVFEMALE, STAT_STREET_GIRL, sexywoman, 013, null, 6,1

叫 HFYST,属于STAT_STREET_GIRL这一类型,是sexywoman(性感的女人)

又如:

20, HMOBE, HMOBE, CIVMALE, STAT_TOURIST, fatman, 437, sunbathe, 7,5

名曰HMOBE,属于STAT_TOURIST,是fatman(肥胖的男人)

以此类推。

如果你想知道人物是什么样子的,可以用IMGTOOL导出相应名字(如HFYST)的DFF和TXD文件,再用DFFVIWER看看。

——————————————————————

下面教大家修改人物出现的位置。

打开DATA\pedgrp.dat文件,出现如下数据:

HFYST, HMYST, HMOST, HMYRI, HMORI, BFYST, BFOST, BMYST,BMOST, WMYCR, WFYST, WMYST, WMOST, WFORI, WFOTR, WMYJG // street1

“//”号右边的是地点,这里显示的是street1。“//”号之前的是该地区出现的人物,只要把他们的其中一项或几项改成你需要的人物就可以了。(改的越多这种人物出现的越频繁)

我再补充补充,我抄多一段来自MODCHINA的BFBsnow的文章,

GTA:VC声音文件对应表(英文版)

需要配合GTAVC的声音修改器使用

/////////////////////////////////////// GTA Vice City archive //

---------BEGINNING-OF-ARCHIVE---------

sfx00000 - sfx00007 = car horns

sfx00008 - sfx00014 = helicopter sounds

sfx00015 - sfx00020 = car doors

sfx00021 - sfx00022 = *unknown

sfx00023 = start car engine

sfx00024 = *unknown

sfx00025 = car tire spin 1

sfx00026 = *tank?

sfx00027 - sfx00028 = police sirens

sfx00029 = ambulance siren

sfx00030 = truck backing up indicator

sfx00031 = mr whoopie

sfx00032 = open coach door (airbrakes)

sfx00033 - sfx00037 = tire bouncing, popping, flat, airleak

sfx00038 - sfx00039 = bullet trail

sfx00040 - sfx00041 = roller skates

sfx00042 - sfx00046 = footsteps

sfx00047 = car explosion

sfx00048 = bomb explosion

sfx00049 = molotov sound 1

sfx00050 - sfx00051 = Pistol

sfx00052 - sfx00053 = M4

sfx00054 - sfx00056 = Uzi

sfx00057 - sfx00058 = Sniper

sfx00059 - sfx00060 = Rocket Launcher

sfx00061 - sfx00063 = Rocket Fire

sfx00064 - sfx00065 = Flamethrower

sfx00066 - sfx00067 = Shotgun

sfx00068 - sfx00070 = M60

sfx00071 - sfx00073 = Tec 9

sfx00074 - sfx00076 = M4

sfx00077 = Reload Pistol

sfx00078 = Reload Uzi

sfx00079 = blank

sfx00080 = Reload Sniper Rifle

sfx00081 = bat swing

sfx00082 - sfx00084 = Minigun

sfx00085 - sfx00087 = SPAS 12

sfx00088 - sfx00089 = Colt Python

sfx00090 - sfx00091 = MP5

sfx00095 - sfx00096 = wood collision

sfx00097 - sfx00099 = *unknown

sfx00100 = dumpster collision

sfx00101 - sfx00106 = car collisions 1

sfx00107 - sfx00110 = metal collisions

sfx00111 - sfx00114 = fence collisions

sfx00115 - sfx00116 = *unknown

sfx00117 = *unknown (same as 097-099)

sfx00118 - sfx00121 = box collisions 1

sfx00122 - sfx00125 = box collisions 2

sfx00126 = *unknown (similar to 097-099 at faster rate)

sfx00127 - sfx00131 = grass collision

sfx00132 = *another dumpster collision?

sfx00133 - sfx00135 = box collisions 3

sfx00136 - sfx00140 = car collisions 2

sfx00141 - sfx00142 = blow up boxes

sfx00143 = gate collision 1

sfx00144 = car scraping (walls, etc.)

sfx00145 = gate collision 2

sfx00146 - sfx00151 = glass breaking

sfx00152 - sfx00153 = fire

sfx00154 = rain

sfx00155 = after rain

sfx00156 - sfx00157 = bullet shells dropping

sfx00158 = bullet penetrating ped

sfx00159 - sfx00161 = bullet hitting car

sfx00162 - sfx00164 = bullet hitting ground

sfx00165 - sfx00170 = fist fighting

sfx00171 - sfx00173 = katana blade

sfx00174 - sfx00175 = brass knuckles

sfx00176 = open garage

sfx00177 = eerie sound in GTA3

sfx00178 = detonate

sfx00179 = *static?

sfx00180 - sfx00265 = police radio

sfx00266 = *bike idle or hunter blades?

sfx00267 = phone ring

sfx00268 - sfx00278 = car engine (steady rpms)

sfx00279 = engine echo

sfx00280 - sfx00283 = blank

sfx00304 - sfx00307 = motorcycle idling

sfx00308 - sfx00312 = airplane

sfx00313 = car tire spin 2

sfx00314 - sfx00315 = boat

sfx00316 = boat travelling through water

sfx00317 - sfx00318 = boat splashes

sfx00319 - boat engine at idle

sfx00320 - sfx00323 = rain on car

sfx00324 = fall in water

sfx00325 - sfx00326 = crushing body (squish)

sfx00327 - sfx00328 = blow up boxes

sfx00329 = rocket ammo depleted

sfx00330 = rifle ammo depleted

sfx00331 = *collision?

sfx00332 - sfx00333 = jumping

sfx00334 = *high pitched electronic beep?

sfx00335 = gta3 timer

sfx00336 - sfx00337 = hydraulics

sfx00338 = *** in car

sfx00339 = keep uppy

sfx00340 = degenatron

sfx00341 - sfx00342 = dodo

sfx00343 - sfx00355 = radio tuning

sfx00356 - sfx00369 = icon noise

sfx00370 = timer

sfx00371 = blank

sfx00372 - sfx00379 = menu sound

sfx00380 - sfx00382 = radio static

sfx00383 - sfx00085 = engine sounds 1 (perennial)

sfx00386 - sfx00388 = engine sounds 2 (stinger)

sfx00389 - sfx00391 = engine sounds 3 (yankee)

sfx00392 - sfx00394 = engine sounds 4 (admiral)

sfx00395 - sfx00397 = engine sounds 5 (flatbed)

sfx00398 - sfx00400 = engine sounds 6 (bf injection)

sfx00401 - sfx00403 = engine sounds 7 (hotring racer)

sfx00404 - sfx00406 = engine sounds 8 (greenwood)

sfx00407 - sfx00409 = engine sounds 9 (oceanic)

sfx00410 - sfx00412 = engine sounds 10 (taxi)

sfx00413 - sfx00415 = engine sounds 11 (sabre)

sfx00416 = blank

sfx00417 = *ambient crowd bg noise (possibly in stadium?)

sfx00418 = blank

sfx00419 - sfx00421 = chainsaw

sfx00422 - sfx00424 = rc

sfx00425 = rc helicopter

sfx00426 - sfx00430 = blank

sfx00431 - sfx00433 = freeway engine

sfx00434 = freeway wind

sfx00435 = blank

sfx00436 - sfx00437 = faggio engine

sfx00438 = faggio wind

sfx00439 - sfx00441 = sanchez wind

sfx00443 - sfx00445 = pcj900 engine

sfx00446 = pcj900 wind

sfx00447 - sfx00452 = blank

sfx00453 - sfx00456 = hunter

sfx00457 - sfx00460 = blank

sfx00461 - sfx00464 = skimmer

sfx00465 - *elevator ding?

sfx00466 - sfx00469 = blank

sfx00470 = alarm

sfx00471 = *someone snoring?

sfx00472 - sfx00484 = vice background noise

sfx00485 - sfx00491 = insects

sfx00492 - sfx00495 = Malibu CS bg music

sfx00496 - sfx00505 = footsteps on grass

sfx00506 - sfx00515 = footsteps 1

sfx00516 - sfx00519 = jumping into puddles

sfx00520 - sfx00523 = footsteps 2

sfx00524 - sfx00713 = rapping homie

sfx00714 - sfx00736 = vcpd port authority

sfx00737 - sfx00756 = vcpd port authority bullhorn

sfx00757 - sfx00832 = oriental girl

sfx00833 - sfx00891 = oriental guy

sfx00892 - sfx00972 = black man

sfx00973 - sfx01039 = spanish girl

sfx01040 - sfx01132 = asshole (sounds white)

sfx01133 - sfx01225 = asshole (sounds black)

sfx01226 - sfx01320 = diazs gang

sfx01321 - sfx01417 = old spanish guy

sfx01418 - sfx01513 = cuban gang

sfx01514 - sfx01583 = vercettis gang

sfx01584 - sfx01653 = italian guy

sfx01654 - sfx01723 = mario

sfx01724 - sfx01773 = surfer bodybuilder

sfx01774 - sfx01821 = goomba

sfx01822 - sfx01873 = goomba 2

sfx01874 - sfx01900 = vice undercover

sfx01901 - sfx01953 = white guy 1

sfx01954 - sfx01997 = white guy 2

sfx01998 - sfx02003 = guys hitting on girls

sfx02004 - sfx02032 = white guy 3

!---------MISSING------!

sfx02113 - sfx02370 = Cuban gang

sfx02371 - sfx02616 = Biker gang

sfx02617 - sfx02913 = Haitian gang

sfx02914 - sfx02941 = female screams 1

sfx02942 - sfx02985 = female grunt

sfx02986 - sfx03012 = female screams 2

sfx03013 - sfx03047 = male screams 1

sfx03048 - sfx03126 = male grunts

sfx03127 - sfx03161 = male screams 2

sfx03162 - sfx03194 = cuban paramedic (sure sounds like it)

sfx03195 - sfx03227 = paramedic

sfx03228 - sfx03281 = FBI

sfx03282 - sfx03323 = SWAT

sfx03324 - sfx03477 = girl with love fist tattoo on buttcheek

sfx03478 - sfx03541 = taxi drivers

!---------MISSING------!

sfx08469 - sfx08693 = cops

sfx08694 - sfx09814 = tommy vercetti voices

sfx09815 - sfx09940 = tommy vercetti grunts

-------------END-OF-ARCHIVE-------------

////////////////////////////////////////////// GTA3 archive ///

---------BEGINNING-OF-ARCHIVE---------

sfx00000 - sfx00007 = car horns

sfx00008 - sfx00013 = doors

!---------MISSING------!

sfx00017 = Start car engine

!---------MISSING------!

sfx00021 - sfx00022 = Police siren

sfx00023 = Ambulance siren

sfx00024 = Truck backing up

sfx00025 = Mr Whoopee

sfx00026 = Car alarm

sfx00027 = Open Coach door

sfx00028 = blank

sfx00029 = Cars wheels

sfx00030 - sfx00031 = Train

sfx00032 - sfx00056 = Footsteps

sfx00057 - sfx00060 = Jumping into puddles

sfx00061 - sfx00064 = Footstep on grass

sfx00065 = Bomb explosion

sfx00066 = Molotov

sfx00067 - sfx00068 = Pistol

sfx00069 - sfx00070 = M16

sfx00071 - sfx00072 = AK47

sfx00073 - sfx00074 = Uzi

!---------MISSING------!

sfx00077 - sfx00078 = Sniper

sfx00079 - sfx00083 = Rocket

sfx00084 - sfx00085 = Flamethrower

sfx00086 - sfx00087 = Shotgun

sfx00088 = Reload Pistol

sfx00089 = Reload Uzi

sfx00090 = Reload M16

sfx00091 = blank

sfx00092 = Reload Sniper

-------------END-OF-ARCHIVE-------------

相关资料:http://play.lifepop.com/files/299168/zm_bfbsnowbook.avi

(注:把ZM_BFBsnowBOOK.avi的扩展名改为“exe”,里面有模型的教程,还有比较全面的工具)

就这么多,字数有限,我正研究MAIN.SCM

现在太多人在潜水,没办法

有什么问题就加我Q,137096364,验证最好输入GTA


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原文地址: http://outofmemory.cn/yw/12527544.html

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