怎么才能搜到自己打企鹅媒体公众平台

怎么才能搜到自己打企鹅媒体公众平台,第1张

如果是图文消息里面的视频,复制链接地址,用电脑浏览器打开,查看源代码,这是浏览器自带的功能。搜索vqq,从>最近比较火试玩微信小游戏主要有,围住神经猫,打企鹅,狂点,看你有多色,找妹字这几款,其实这些游戏的电脑板现在都有了,你可是直接在网上玩的:
围住神经猫:>我给你的是标准版的算法~!
// [onClipEvent of sprite 14 in frame 1]
onClipEvent (enterFrame)
{
if (_parent_x > 300)
{
setProperty("", _visible, false);
}
else
{
setProperty("", _visible, true);
} // end else if
}
// [onClipEvent of sprite 17 in frame 1]
onClipEvent (enterFrame)
{
if (_parent_x > 200)
{
setProperty("", _visible, false);
}
else
{
setProperty("", _visible, true);
} // end else if
}
// [onClipEvent of sprite 20 in frame 1]
onClipEvent (enterFrame)
{
if (_parent_x > 650)
{
setProperty("", _visible, false);
}
else
{
setProperty("", _visible, true);
} // end else if
}
// [onClipEvent of sprite 20 in frame 1]
onClipEvent (enterFrame)
{
if (_parent_x > 650)
{
setProperty("", _visible, false);
}
else
{
setProperty("", _visible, true);
} // end else if
}
// [onClipEvent of sprite 24 in frame 1]
onClipEvent (load)
{
setProperty("", _y, _parentyeti_y);
setProperty("", _x, _parentyeti_x - 1000);
wert = 100;
}
// [onClipEvent of sprite 24 in frame 1]
onClipEvent (enterFrame)
{
if (_parent_x > Mathabs(_x) + 650 || _parent_x < Mathabs(_x) - 650)
{
setProperty("", _visible, false);
}
else
{
setProperty("", _visible, true);
} // end else if
}
// [onClipEvent of sprite 24 in frame 1]
onClipEvent (load)
{
setProperty("", _y, _parentyeti_y);
setProperty("", _x, _parentyeti_x - 2000);
wert = 200;
}
// [onClipEvent of sprite 24 in frame 1]
onClipEvent (enterFrame)
{
if (_parent_x > Mathabs(_x) + 650 || _parent_x < Mathabs(_x) - 650)
{
setProperty("", _visible, false);
}
else
{
setProperty("", _visible, true);
} // end else if
}
// [onClipEvent of sprite 24 in frame 1]
onClipEvent (load)
{
setProperty("", _y, _parentyeti_y);
setProperty("", _x, _parentyeti_x - 3000);
wert = 300;
}
// [onClipEvent of sprite 24 in frame 1]
onClipEvent (enterFrame)
{
if (_parent_x > Mathabs(_x) + 650 || _parent_x < Mathabs(_x) - 650)
{
setProperty("", _visible, false);
}
else
{
setProperty("", _visible, true);
} // end else if
}
// [onClipEvent of sprite 24 in frame 1]
onClipEvent (load)
{
setProperty("", _y, _parentyeti_y);
setProperty("", _x, _parentyeti_x - 1500);
wert = 150;
}
// [onClipEvent of sprite 24 in frame 1]
onClipEvent (enterFrame)
{
if (_parent_x > Mathabs(_x) + 650 || _parent_x < Mathabs(_x) - 650)
{
setProperty("", _visible, false);
}
else
{
setProperty("", _visible, true);
} // end else if
}
// [onClipEvent of sprite 24 in frame 1]
onClipEvent (load)
{
setProperty("", _y, _parentyeti_y);
setProperty("", _x, _parentyeti_x - 2500);
wert = 250;
}
// [onClipEvent of sprite 24 in frame 1]
onClipEvent (enterFrame)
{
if (_parent_x > Mathabs(_x) + 650 || _parent_x < Mathabs(_x) - 650)
{
setProperty("", _visible, false);
}
else
{
setProperty("", _visible, true);
} // end else if
}
// [onClipEvent of sprite 87 in frame 1]
onClipEvent (enterFrame)
{
if (_parent_x > 200)
{
setProperty("", _visible, false);
}
else
{
setProperty("", _visible, true);
} // end else if
}
// [onClipEvent of sprite 87 in frame 1]
onClipEvent (mouseUp)
{
if (_parentball_currentframe == 1)
{
_parentballplay();
_parentballaktiv = true;
thisgotoAndPlay(2);
}
else if (_parentballact == "fall")
{
play ();
} // end else if
}
// [onClipEvent of sprite 92 in frame 1]
onClipEvent (load)
{
setProperty("", _y, _parentyeti_y);
}
// [onClipEvent of sprite 92 in frame 1]
onClipEvent (enterFrame)
{
setProperty("", _x, _parentball_x);
setProperty("", _alpha, 100 - int((_parentyeti_y - _parentball_y) / 5));
}
// [onClipEvent of sprite 225 in frame 1]
onClipEvent (load)
{
xspeed = 0;
yspeed = random(50) / 40;
startx = _x;
starty = _y;
act = "fall";
aktiv = false;
thisswapDepths(1000);
}
// [onClipEvent of sprite 225 in frame 1]
onClipEvent (enterFrame)
{
if (aktiv && bereit)
{
yspeed = yspeed + 5000000E-001;
setProperty("", _y, _y + yspeed);
if (_y > _parentyeti_y)
{
if (_rootsnd && yspeed > 2)
{
_parentflutschsetVolume(yspeed 4);
_parentflutschstart();
} // end if
if (yspeed < 17)
{
yspeed = yspeed -5000000E-001;
xspeed = xspeed 8000000E-001;
++_parentspurtemp;
_parentspurduplicateMovieClip("spur" + _parentspurtemp, 100 + _parentspurtemp);
_parent["spur" + _parentspurtemp]_x = _x;
_parent["spur" + _parentspurtemp]_y = _y;
}
else
{
xspeed = 0;
yspeed = 0;
setProperty("", _rotation, 0);
gotoAndPlay("steck");
act = "steck";
if (_rootsnd)
{
_parentstecksetVolume(50);
_parentsteckstart();
} // end if
} // end else if
setProperty("", _y, _parentyeti_y);
if (Mathabs(xspeed) < 1000000E-001)
{
if (act != "steck")
{
act = "landok";
gotoAndPlay("landok");
} // end if
xspeed = 0;
yspeed = 0;
_parentweitenmessungaktiv = true;
_parentweitenmessungweite = int(_parentschlagx - _x) / 10;
aktiv = false;
if (_parentyeti_currentframe > 1)
{
_parentyetiplay();
} // end if
} // end if
} // end if
setProperty("", _x, _x + xspeed);
if (_x < 150)
{
_parent_x = _parent_x - xspeed;
} // end if
} // end if
if (act == "fly")
{
setProperty("", _rotation, yspeed -4);
} // end if
}
// [onClipEvent of sprite 231 in frame 1]
onClipEvent (load)
{
setProperty("", _y, -10);
aktiv = false;
}
// [onClipEvent of sprite 231 in frame 1]
onClipEvent (enterFrame)
{
if (aktiv)
{
setProperty("", _x, _parentball_x);
setProperty("", _y, _y + 20);
if (_y >= _parentball_y)
{
setProperty("", _y, _parentball_y);
} // end if
} // end if
}
// [Action in Frame 1]
stop ();
_rootsnd = true;
thiscreateEmptyMovieClip(snd, -2000);
aushol = new Sound(snd);
ausholattachSound("aushol");
flutsch = new Sound(snd);
flutschattachSound("flutsch");
hepp = new Sound(snd);
heppattachSound("hepp");
hui = new Sound(snd);
huiattachSound("hui");
ok = new Sound(snd);
okattachSound("ok");
schlag = new Sound(snd);
schlagattachSound("schlag");
steck = new Sound(snd);
steckattachSound("aushol");
spurtemp = 0;


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原文地址: http://outofmemory.cn/yw/12610897.html

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