在计算机上配置java运行环境,和其他编程,如c,c++不同(只需安装一个软件,如vc6.0),其需要改变系统的相关设置,可以参考相关资料;
最后即可以编写程序代码(和其他语言一样),编译,运行。
注:在我空间博客有一些以前编写的小java程序,都是运行成功的,没事时,可以随便看看,
我有个300多行的单机版五子棋。。不知道你说的小程序是指在网页上运行的,还是代码量少的程序。------------------------------
import java.awt.*
import java.awt.event.*
import javax.swing.*
class mypanel extends Panel implements MouseListener
{
int chess[][] = new int[11][11]
boolean Is_Black_True
mypanel()
{
Is_Black_True = true
for(int i = 0i <11i++)
{
for(int j = 0j <11j++)
{
chess[i][j] = 0
}
}
addMouseListener(this)
setBackground(Color.BLUE)
setBounds(0, 0, 360, 360)
setVisible(true)
}
public void mousePressed(MouseEvent e)
{
int x = e.getX()
int y = e.getY()
if(x <25 || x >330 + 25 ||y <25 || y >330+25)
{
return
}
if(chess[x/30-1][y/30-1] != 0)
{
return
}
if(Is_Black_True == true)
{
chess[x/30-1][y/30-1] = 1
Is_Black_True = false
repaint()
Justisewiner()
return
}
if(Is_Black_True == false)
{
chess[x/30-1][y/30-1] = 2
Is_Black_True = true
repaint()
Justisewiner()
return
}
}
void Drawline(Graphics g)
{
for(int i = 30i <= 330i += 30)
{
for(int j = 30j <= 330j+= 30)
{
g.setColor(Color.WHITE)
g.drawLine(i, j, i, 330)
}
}
for(int j = 30j <= 330j += 30)
{
g.setColor(Color.WHITE)
g.drawLine(30, j, 330, j)
}
}
void Drawchess(Graphics g)
{
for(int i = 0i <11i++)
{
for(int j = 0j <11j++)
{
if(chess[i][j] == 1)
{
g.setColor(Color.BLACK)
g.fillOval((i + 1) * 30 - 8, (j + 1) * 30 - 8, 16, 16)
}
if(chess[i][j] == 2)
{
g.setColor(Color.WHITE)
g.fillOval((i + 1) * 30 - 8, (j + 1) * 30 - 8, 16, 16)
}
}
}
}
void Justisewiner()
{
int black_count = 0
int white_count = 0
int i = 0
for(i = 0i <11i++)//横向判断
{
for(int j = 0j <11j++)
{
if(chess[i][j] == 1)
{
black_count++
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利")
Clear_Chess()
return
}
}
else
{
black_count = 0
}
if(chess[i][j] == 2)
{
white_count++
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利")
Clear_Chess()
return
}
}
else
{
white_count = 0
}
}
}
for(i = 0i <11i++)//竖向判断
{
for(int j = 0j <11j++)
{
if(chess[j][i] == 1)
{
black_count++
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利")
Clear_Chess()
return
}
}
else
{
black_count = 0
}
if(chess[j][i] == 2)
{
white_count++
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利")
Clear_Chess()
return
}
}
else
{
white_count = 0
}
}
}
for(i = 0i <7i++)//左向右斜判断
{
for(int j = 0j <7j++)
{
for(int k = 0k <5k++)
{
if(chess[i + k][j + k] == 1)
{
black_count++
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利")
Clear_Chess()
return
}
}
else
{
black_count = 0
}
if(chess[i + k][j + k] == 2)
{
white_count++
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利")
Clear_Chess()
return
}
}
else
{
white_count = 0
}
}
}
}
for(i = 4i <11i++)//右向左斜判断
{
for(int j = 6j >= 0j--)
{
for(int k = 0k <5k++)
{
if(chess[i - k][j + k] == 1)
{
black_count++
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利")
Clear_Chess()
return
}
}
else
{
black_count = 0
}
if(chess[i - k][j + k] == 2)
{
white_count++
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利")
Clear_Chess()
return
}
}
else
{
white_count = 0
}
}
}
}
}
void Clear_Chess()
{
for(int i=0i<11i++)
{
for(int j=0j<11j++)
{
chess[i][j]=0
}
}
repaint()
}
public void paint(Graphics g)
{
Drawline(g)
Drawchess(g)
}
public void mouseExited(MouseEvent e){}
public void mouseEntered(MouseEvent e){}
public void mouseReleased(MouseEvent e){}
public void mouseClicked(MouseEvent e){}
}
class myframe extends Frame implements WindowListener
{
mypanel panel
myframe()
{
setLayout(null)
panel = new mypanel()
add(panel)
panel.setBounds(0,23, 360, 360)
setTitle("单人版五子棋")
setBounds(200, 200, 360, 383)
setVisible(true)
addWindowListener(this)
}
public void windowClosing(WindowEvent e)
{
System.exit(0)
}
public void windowDeactivated(WindowEvent e){}
public void windowActivated(WindowEvent e){}
public void windowOpened(WindowEvent e){}
public void windowClosed(WindowEvent e){}
public void windowIconified(WindowEvent e){}
public void windowDeiconified(WindowEvent e){}
}
public class mywindow
{
public static void main(String argc [])
{
myframe f = new myframe()
}
}
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