它们俩的声明和定义和WinMain()没有任何关系。
编译器错误 是 问题,你找一下应该很容易修复 。
没事来 0x30 百度贴吧 耍耍 共同分享交流 windows程序设计 。
#include <windows.h>#include <stdio.h>
LRESULT CALLBACK WinSunProc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
)
int WINAPI WinMain(
HINSTANCE hInstance, // handle to current instance
HINSTANCE hPrevInstance, // handle to previous instance
LPSTR lpCmdLine, // command line
int nCmdShow // show state
)
{
WNDCLASS wndcls
wndcls.cbClsExtra=0
wndcls.cbWndExtra=0
wndcls.hbrBackground=(HBRUSH)GetStockObject(BLACK_BRUSH)
wndcls.hCursor=LoadCursor(NULL,IDC_CROSS)
wndcls.hIcon=LoadIcon(NULL,IDI_ERROR)
wndcls.hInstance=hInstance
wndcls.lpfnWndProc=WinSunProc
wndcls.lpszClassName="Weixin2003"
wndcls.lpszMenuName=NULL
wndcls.style=CS_HREDRAW | CS_VREDRAW
RegisterClass(&wndcls)
HWND hwnd
hwnd=CreateWindow("Weixin2003","窗口测试",WS_OVERLAPPEDWINDOW,
0,0,600,400,NULL,NULL,hInstance,NULL)
ShowWindow(hwnd,SW_SHOWNORMAL)
UpdateWindow(hwnd)
MSG msg
while(GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg)
DispatchMessage(&msg)
}
return 0
}
LRESULT CALLBACK WinSunProc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
)
{
switch(uMsg)
{
case WM_CHAR:
char szChar[20]
sprintf(szChar,"char is %d",wParam)
MessageBox(hwnd,szChar,"weixin",0)
break
case WM_LBUTTONDOWN:
MessageBox(hwnd,"mouse clicked","weixin",0)
HDC hdc
hdc=GetDC(hwnd)
TextOut(hdc,0,50,"计算机编程语言培训",strlen("计算机编程语言培训"))
ReleaseDC(hwnd,hdc)
break
case WM_PAINT:
HDC hDC
PAINTSTRUCT ps
hDC=BeginPaint(hwnd,&ps)
TextOut(hDC,0,0,"维新培训",strlen("维新培训"))
EndPaint(hwnd,&ps)
break
case WM_CLOSE:
if(IDYES==MessageBox(hwnd,"是否真的结束?","weixin",MB_YESNO))
{
DestroyWindow(hwnd)
}
break
case WM_DESTROY:
PostQuitMessage(0)
break
default:
return DefWindowProc(hwnd,uMsg,wParam,lParam)
}
return 0
}
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