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程序发展到目前其实已经造就了一个专门的开发岗位了,我周围有朋友就有专门转小程序开发的,就像前几年APP火的时候,待遇都是高的。

小程序源码下载的话网站可以找专门的小程序开发者论坛这样的网站,直接搜索小程序开发者论坛就出来了,目前小程序开发还是处于上升期,学的越早越好,我也在学习哈哈

学习“推箱子”C语言编码:

#include <stdio.h>

#include <conio.h>

#include<stdlib.h>

#include<windows.h>

int m =0  //m代表第几关

struct maps{short a[9][11]}

struct maps map[5]={ 0,0,0,0,0,0,0,0,0,0,0,  //共5关,每关9行

              0,1,1,1,1,1,1,1,0,0,0,

              0,1,0,0,0,0,0,1,1,1,0,

              1,1,4,1,1,1,0,0,0,1,0,  //0空地,1墙

               1,5,0,0,4,0,0,4,0,1,0,  //4是箱子,5是人

              1,0,3,3,1,0,4,0,1,1,0,  //3是目的地

              1,1,3,3,1,0,0,0,1,0,0,  //7是箱子在目的地(4+3)

              0,1,1,1,1,1,1,1,1,0,0,  //8是人在目的地(5+3)

                0,0,0,0,0,0,0,0,0,0,0,

                0,0,0,0,0,0,0,0,0,0,0,

              0,0,1,1,1,1,0,0,0,0,0,

              0,0,1,5,0,1,1,1,0,0,0,

              0,0,1,0,4,0,0,1,0,0,0,

               0,1,1,1,0,1,0,1,1,0,0,

              0,1,3,1,0,1,0,0,1,0,0,

              0,1,3,4,0,0,1,0,1,0,0,

              0,1,3,0,0,0,4,0,1,0,0,

                0,1,1,1,1,1,1,1,1,0,0,

                0,0,0,0,0,0,0,0,0,0,0,

              0,0,0,1,1,1,1,1,1,1,0,

              0,0,1,1,0,0,1,0,5,1,0,

              0,0,1,0,0,0,1,0,0,1,0,

               0,0,1,4,0,4,0,4,0,1,0,

              0,0,1,0,4,1,1,0,0,1,0,

              1,1,1,0,4,0,1,0,1,1,0,

              1,3,3,3,3,3,0,0,1,0,0,

                1,1,1,1,1,1,1,1,1,0,0,

                0,1,1,1,1,1,1,1,1,1,0,

              0,1,0,0,1,1,0,0,0,1,0,

              0,1,0,0,0,4,0,0,0,1,0,

              0,1,4,0,1,1,1,0,4,1,0,

               0,1,0,1,3,3,3,1,0,1,0,

              1,1,0,1,3,3,3,1,0,1,1,

              1,0,4,0,0,4,0,0,4,0,1,

              1,0,0,0,0,0,1,0,5,0,1,

                1,1,1,1,1,1,1,1,1,1,1,

                0,0,0,0,0,0,0,0,0,0,0,

              0,0,0,1,1,1,1,1,1,0,0,

              0,1,1,1,0,0,0,0,1,0,0,

              1,1,3,0,4,1,1,0,1,1,0,

               1,3,3,4,0,4,0,0,5,1,0,

              1,3,3,0,4,0,4,0,1,1,0,

              1,1,1,1,1,1,0,0,1,0,0,

              0,0,0,0,0,1,1,1,1,0,0,

                0,0,0,0,0,0,0,0,0,0,0 }

void DrMap( )  //绘制地图

{ CONSOLE_CURSOR_INFO cursor_info={1,0}   //隐藏光标的设置

SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE),&cursor_info)

printf("\n\n \t\t\b推箱子")

printf("\n \t")

for (int i = 0i <9i++)

{for (int j = 0j <11j++)

{switch (map[m].a[i][j])

{case 0:  printf("  ")break

case 1:  printf("■")break

      case 3:  printf("◎")break

case 4:  printf("□")break

case 5:  printf("♀")break  //5是人

case 7:  printf("□")break //4 + 3箱子在目的地中

case 8:  printf("♀")break   // 5 + 3人在目的地中

}

}

printf("\n\t")

}

}

void gtxy(int x, int y)  //控制光标位置的函数

{ COORD coord

coord.X = x

coord.Y = y

SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord)

}

void start( )  //开始游戏

{ int r, c   //r,c用于记录人的下标

for (int i = 0i <9i++)

{ for (int j = 0j <11j++)

     {if (map[m].a[i][j] == 5||map[m].a[i][j]==8) { r = i c = j} } //i j 人的下标

}

char key

key = getch( )

switch (key)

{case 'W':

case 'w':

case 72:

if (map[m]. a[r - 1][c] == 0|| map[m]. a [r - 1][c] == 3)

{ gtxy(2*c+8,r-1+3)printf("♀")  // gtxy(2*c+8,r-1+3)是到指定位置输出字符

        if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

       if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

       map[m]. a [r - 1][c] += 5 map[m]. a [r][c] -= 5}

else  if (map[m]. a [r - 1][c] == 4 || map[m]. a [r - 1][c] == 7)

       { if (map[m]. a [r - 2][c] == 0 || map[m]. a [r - 2][c] == 3)

{ gtxy(2*c+8,r-2+3)printf("□")gtxy(2*c+8,r-1+3)printf("♀")

           if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

           if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

           map[m]. a [r - 2][c] += 4 map[m]. a [r - 1][c] += 1

 map[m]. a [r][c] -= 5}

} break

case 'S':

case 's':

case 80:

if (map[m]. a [r + 1][c] == 0 || map[m]. a [r + 1][c] == 3)

 { gtxy(2*c+8,r+1+3)printf("♀")

         if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

        if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

        map[m]. a [r + 1][c] += 5 map[m]. a [r][c] -= 5}

     else if (map[m]. a [r + 1][c] == 4 || map[m]. a [r+ 1][c] == 7)

         { if (map[m]. a [r + 2][c] == 0 || map[m]. a [r + 2][c] == 3)

           { gtxy(2*c+8,r+2+3)printf("□")gtxy(2*c+8,r+1+3)printf("♀")

             if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

            if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

            map[m]. a [r + 2][c] += 4map[m]. a [r + 1][c] += 1

map[m]. a [r][c] -= 5}

  }break

case 'A':

case 'a':

case 75:

if (map[m]. a [r ][c - 1] == 0 || map[m]. a [r ][c - 1] == 3)

        { gtxy(2*(c-1)+8,r+3)printf("♀")

         if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

        if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

         map[m]. a [r ][c - 1] += 5map[m]. a [r][c] -= 5}

     else if (map[m]. a [r][c - 1] == 4 || map[m]. a [r][c - 1] == 7)

        {if (map[m]. a [r ][c - 2] == 0 || map[m]. a [r ][c - 2] == 3)

{ gtxy(2*(c-2)+8,r+3)printf("□")gtxy(2*(c-1)+8,r+3)printf("♀")

            if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

            if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

            map[m]. a [r ][c - 2] += 4map[m]. a [r ][c - 1] += 1

            map[m]. a [r][c] -= 5}

 }break

case 'D':

case 'd':

case 77:

if (map[m]. a [r][c + 1] == 0 || map[m]. a [r][c + 1] == 3)

 { gtxy(2*(c+1)+8,r+3)printf("♀")

         if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

         if(map[m]. a[r ][c] == 8) {gtxy(2*c+8,r+3)printf("◎")}

        map[m]. a [r][c + 1] += 5 map[m]. a [r][c] -= 5}

    else if (map[m]. a [r][c + 1] == 4 || map[m]. a [r][c + 1] == 7)

        { if (map[m]. a [r][c + 2] == 0 || map[m]. a [r][c + 2] == 3)

{ gtxy(2*(c+2)+8,r+3)printf("□")gtxy(2*(c+1)+8,r+3)printf("♀")

            if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

           if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

           map[m]. a [r][c + 2] += 4map[m]. a [r][c + 1] += 1

           map[m]. a [r][c] -= 5}

 }break

  }

}

int ifwan( )  //是否完成(1是0否)

{ if(m==0){if(map[m].a[5][2]==7&&map[m].a[5][3]==7&&

                map[m].a[6][2]==7&&map[m].a[6][3]==7) return 1}

if(m==1){if(map[m].a[5][2]==7&&map[m].a[6][2]==7&&

                map[m].a[7][2]==7) return 1}

if(m==2){if(map[m].a[7][1]==7&&map[m].a[7][2]==7&&map[m].a[7][3]==7&&

               map[m].a[7][4]==7&&map[m].a[7][5]==7) return 1}

if(m==3){if(map[m].a[4][4]==7&&map[m].a[4][5]==7&&map[m].a[4][6]==7&&

      map[m].a[5][4]==7&&map[m].a[5][5]==7&&map[m].a[5][6]==7) return 1}

if(m==4){if(map[m].a[3][2]==7&&map[m].a[4][1]==7&&map[m].a[4][2]==7&&

              map[m].a[5][1]==7&&map[m].a[5][2]==7) return 1}

return 0

}

int main( )  //主函数

{ while (1)

     { system("cls")

       DrMap( )

       while (1)

           { start( )

             if(ifwan()){printf("          }7")break} //完成后响铃

       m+=1

    }

  return 0

}

[+++]

小程序源码可以理解为是一个核,小程序围绕这个进行构建,只要做小程序就会有源码,不过一般来讲,这个码对商家作用很小,基本上用不上,后期维护什么的也都可以找第三方帮忙。酷盈小程序专业开发,很可靠,而且做很久了,可以让人放心。


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小程序源码下载去什么网站_软件运维_内存溢出

小程序源码下载去什么网站

小程序源码下载去什么网站,第1张

程序发展到目前其实已经造就了一个专门的开发岗位了,我周围有朋友就有专门转小程序开发的,就像前几年APP火的时候,待遇都是高的。

小程序源码下载的话网站可以找专门的小程序开发者论坛这样的网站,直接搜索小程序开发者论坛就出来了,目前小程序开发还是处于上升期,学的越早越好,我也在学习哈哈

学习“推箱子”C语言编码:

#include <stdio.h>

#include <conio.h>

#include<stdlib.h>

#include<windows.h>

int m =0  //m代表第几关

struct maps{short a[9][11]}

struct maps map[5]={ 0,0,0,0,0,0,0,0,0,0,0,  //共5关,每关9行

              0,1,1,1,1,1,1,1,0,0,0,

              0,1,0,0,0,0,0,1,1,1,0,

              1,1,4,1,1,1,0,0,0,1,0,  //0空地,1墙

               1,5,0,0,4,0,0,4,0,1,0,  //4是箱子,5是人

              1,0,3,3,1,0,4,0,1,1,0,  //3是目的地

              1,1,3,3,1,0,0,0,1,0,0,  //7是箱子在目的地(4+3)

              0,1,1,1,1,1,1,1,1,0,0,  //8是人在目的地(5+3)

                0,0,0,0,0,0,0,0,0,0,0,

                0,0,0,0,0,0,0,0,0,0,0,

              0,0,1,1,1,1,0,0,0,0,0,

              0,0,1,5,0,1,1,1,0,0,0,

              0,0,1,0,4,0,0,1,0,0,0,

               0,1,1,1,0,1,0,1,1,0,0,

              0,1,3,1,0,1,0,0,1,0,0,

              0,1,3,4,0,0,1,0,1,0,0,

              0,1,3,0,0,0,4,0,1,0,0,

                0,1,1,1,1,1,1,1,1,0,0,

                0,0,0,0,0,0,0,0,0,0,0,

              0,0,0,1,1,1,1,1,1,1,0,

              0,0,1,1,0,0,1,0,5,1,0,

              0,0,1,0,0,0,1,0,0,1,0,

               0,0,1,4,0,4,0,4,0,1,0,

              0,0,1,0,4,1,1,0,0,1,0,

              1,1,1,0,4,0,1,0,1,1,0,

              1,3,3,3,3,3,0,0,1,0,0,

                1,1,1,1,1,1,1,1,1,0,0,

                0,1,1,1,1,1,1,1,1,1,0,

              0,1,0,0,1,1,0,0,0,1,0,

              0,1,0,0,0,4,0,0,0,1,0,

              0,1,4,0,1,1,1,0,4,1,0,

               0,1,0,1,3,3,3,1,0,1,0,

              1,1,0,1,3,3,3,1,0,1,1,

              1,0,4,0,0,4,0,0,4,0,1,

              1,0,0,0,0,0,1,0,5,0,1,

                1,1,1,1,1,1,1,1,1,1,1,

                0,0,0,0,0,0,0,0,0,0,0,

              0,0,0,1,1,1,1,1,1,0,0,

              0,1,1,1,0,0,0,0,1,0,0,

              1,1,3,0,4,1,1,0,1,1,0,

               1,3,3,4,0,4,0,0,5,1,0,

              1,3,3,0,4,0,4,0,1,1,0,

              1,1,1,1,1,1,0,0,1,0,0,

              0,0,0,0,0,1,1,1,1,0,0,

                0,0,0,0,0,0,0,0,0,0,0 }

void DrMap( )  //绘制地图

{ CONSOLE_CURSOR_INFO cursor_info={1,0}   //隐藏光标的设置

SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE),&cursor_info)

printf("\n\n \t\t\b推箱子")

printf("\n \t")

for (int i = 0i <9i++)

{for (int j = 0j <11j++)

{switch (map[m].a[i][j])

{case 0:  printf("  ")break

case 1:  printf("■")break

      case 3:  printf("◎")break

case 4:  printf("□")break

case 5:  printf("♀")break  //5是人

case 7:  printf("□")break //4 + 3箱子在目的地中

case 8:  printf("♀")break   // 5 + 3人在目的地中

}

}

printf("\n\t")

}

}

void gtxy(int x, int y)  //控制光标位置的函数

{ COORD coord

coord.X = x

coord.Y = y

SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord)

}

void start( )  //开始游戏

{ int r, c   //r,c用于记录人的下标

for (int i = 0i <9i++)

{ for (int j = 0j <11j++)

     {if (map[m].a[i][j] == 5||map[m].a[i][j]==8) { r = i c = j} } //i j 人的下标

}

char key

key = getch( )

switch (key)

{case 'W':

case 'w':

case 72:

if (map[m]. a[r - 1][c] == 0|| map[m]. a [r - 1][c] == 3)

{ gtxy(2*c+8,r-1+3)printf("♀")  // gtxy(2*c+8,r-1+3)是到指定位置输出字符

        if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

       if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

       map[m]. a [r - 1][c] += 5 map[m]. a [r][c] -= 5}

else  if (map[m]. a [r - 1][c] == 4 || map[m]. a [r - 1][c] == 7)

       { if (map[m]. a [r - 2][c] == 0 || map[m]. a [r - 2][c] == 3)

{ gtxy(2*c+8,r-2+3)printf("□")gtxy(2*c+8,r-1+3)printf("♀")

           if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

           if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

           map[m]. a [r - 2][c] += 4 map[m]. a [r - 1][c] += 1

 map[m]. a [r][c] -= 5}

} break

case 'S':

case 's':

case 80:

if (map[m]. a [r + 1][c] == 0 || map[m]. a [r + 1][c] == 3)

 { gtxy(2*c+8,r+1+3)printf("♀")

         if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

        if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

        map[m]. a [r + 1][c] += 5 map[m]. a [r][c] -= 5}

     else if (map[m]. a [r + 1][c] == 4 || map[m]. a [r+ 1][c] == 7)

         { if (map[m]. a [r + 2][c] == 0 || map[m]. a [r + 2][c] == 3)

           { gtxy(2*c+8,r+2+3)printf("□")gtxy(2*c+8,r+1+3)printf("♀")

             if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

            if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

            map[m]. a [r + 2][c] += 4map[m]. a [r + 1][c] += 1

map[m]. a [r][c] -= 5}

  }break

case 'A':

case 'a':

case 75:

if (map[m]. a [r ][c - 1] == 0 || map[m]. a [r ][c - 1] == 3)

        { gtxy(2*(c-1)+8,r+3)printf("♀")

         if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

        if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

         map[m]. a [r ][c - 1] += 5map[m]. a [r][c] -= 5}

     else if (map[m]. a [r][c - 1] == 4 || map[m]. a [r][c - 1] == 7)

        {if (map[m]. a [r ][c - 2] == 0 || map[m]. a [r ][c - 2] == 3)

{ gtxy(2*(c-2)+8,r+3)printf("□")gtxy(2*(c-1)+8,r+3)printf("♀")

            if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

            if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

            map[m]. a [r ][c - 2] += 4map[m]. a [r ][c - 1] += 1

            map[m]. a [r][c] -= 5}

 }break

case 'D':

case 'd':

case 77:

if (map[m]. a [r][c + 1] == 0 || map[m]. a [r][c + 1] == 3)

 { gtxy(2*(c+1)+8,r+3)printf("♀")

         if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

         if(map[m]. a[r ][c] == 8) {gtxy(2*c+8,r+3)printf("◎")}

        map[m]. a [r][c + 1] += 5 map[m]. a [r][c] -= 5}

    else if (map[m]. a [r][c + 1] == 4 || map[m]. a [r][c + 1] == 7)

        { if (map[m]. a [r][c + 2] == 0 || map[m]. a [r][c + 2] == 3)

{ gtxy(2*(c+2)+8,r+3)printf("□")gtxy(2*(c+1)+8,r+3)printf("♀")

            if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf("  ")}

           if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}

           map[m]. a [r][c + 2] += 4map[m]. a [r][c + 1] += 1

           map[m]. a [r][c] -= 5}

 }break

  }

}

int ifwan( )  //是否完成(1是0否)

{ if(m==0){if(map[m].a[5][2]==7&&map[m].a[5][3]==7&&

                map[m].a[6][2]==7&&map[m].a[6][3]==7) return 1}

if(m==1){if(map[m].a[5][2]==7&&map[m].a[6][2]==7&&

                map[m].a[7][2]==7) return 1}

if(m==2){if(map[m].a[7][1]==7&&map[m].a[7][2]==7&&map[m].a[7][3]==7&&

               map[m].a[7][4]==7&&map[m].a[7][5]==7) return 1}

if(m==3){if(map[m].a[4][4]==7&&map[m].a[4][5]==7&&map[m].a[4][6]==7&&

      map[m].a[5][4]==7&&map[m].a[5][5]==7&&map[m].a[5][6]==7) return 1}

if(m==4){if(map[m].a[3][2]==7&&map[m].a[4][1]==7&&map[m].a[4][2]==7&&

              map[m].a[5][1]==7&&map[m].a[5][2]==7) return 1}

return 0

}

int main( )  //主函数

{ while (1)

     { system("cls")

       DrMap( )

       while (1)

           { start( )

             if(ifwan()){printf("          }7")break} //完成后响铃

       m+=1

    }

  return 0

}

小程序源码可以理解为是一个核,小程序围绕这个进行构建,只要做小程序就会有源码,不过一般来讲,这个码对商家作用很小,基本上用不上,后期维护什么的也都可以找第三方帮忙。酷盈小程序专业开发,很可靠,而且做很久了,可以让人放心。


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原文地址: http://outofmemory.cn/yw/8156647.html

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