我问go-ole的家伙,就像@kostix建议的那样。
解决方法如下:
d3d9通常没有COM vtbl。例如,它没有IDispatch接口。因此,您不能对d3d9使用go-ole。但是您可以通过编写所有接口来实现。
package mainimport ( "fmt" "log" "syscall" "unsafe")const ( D3D9_SDK_VERSION = 32)var ( libd3d9 = syscall.NewLazyDLL("d3d9.dll") procDirect3DCreate9 = libd3d9.NewProc("Direct3DCreate9"))type IDirect3D struct { lpVtbl *IDirect3DVtbl}type IDirect3DVtbl struct { QueryInterface uintptr AddRef uintptr Release uintptr RegisterSoftwareDevice uintptr GetAdapterCount uintptr GetAdapterIdentifier uintptr GetAdapterModeCount uintptr EnumAdapterModes uintptr GetAdapterDisplayMode uintptr CheckDeviceType uintptr CheckDeviceFormatuintptr CheckDeviceMultiSampleType uintptr CheckDepthStencilMatch uintptr CheckDeviceFormatConversion uintptr GetDeviceCaps uintptr GetAdapterMonitoruintptr CreateDevice uintptr}func (v *IDirect3D) AddRef() int32 { ret, _, _ := syscall.Syscall( v.lpVtbl.AddRef, 1, uintptr(unsafe.Pointer(v)), 0, 0) return int32(ret)}func (v *IDirect3D) Release() int32 { ret, _, _ := syscall.Syscall( v.lpVtbl.Release, 1, uintptr(unsafe.Pointer(v)), 0, 0) return int32(ret)}func (v *IDirect3D) GetAdapterCount() uint32 { ret, _, _ := syscall.Syscall( v.lpVtbl.GetAdapterCount, 1, uintptr(unsafe.Pointer(v)), 0, 0) return uint32(ret)}func main() { v, r, err := procDirect3DCreate9.Call(uintptr(D3D9_SDK_VERSION)) if r != 0 && err != nil { log.Fatal(err) } d3d := *((**IDirect3D)(unsafe.Pointer(&v))) d3d.AddRef() defer d3d.Release() fmt.Println(d3d.GetAdapterCount())}
(c)马特恩
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