W3C文档中有关于像素 *** 纵的部分。
var context = document.getElementById('myCanvas').getContext('2d');// Get the CanvasPixelArray from the given coordinates and dimensions.var imgd = context.getImageData(x, y, width, height);var pix = imgd.data;// Loop over each pixel and invert the color.for (var i = 0, n = pix.length; i < n; i += 4) { pix[i ] = 255 - pix[i ]; // red pix[i+1] = 255 - pix[i+1]; // green pix[i+2] = 255 - pix[i+2]; // blue // i+3 is alpha (the fourth element)}// Draw the ImageData at the given (x,y) coordinates.context.putImageData(imgd, x, y);
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