尚硅谷项目三全注释

尚硅谷项目三全注释,第1张

尚硅谷项目三全注释 package domain;
package domain;


public interface Equipment {

    //这个方法的作用要看实例项目的运行.根据运行我们知道是对输出结果进行
    //相应的修改.功能类似于toString().为什么不直接用toString()呢?
    //因为接口不能继承类.所有没有Object中的toString().

    //关于接口中方法的语法说明:接口中的方法默认都是public abstract.所以
    //可以省略不写public abstract.
    //另外接口也是可以定义实体方法的.使用default即可.
    public abstract String getDescription();



}

package domain;


public class NoteBook implements Equipment {
    private String model;
    private double price;

    public NoteBook(String model, double price) {
        this.model = model;
        this.price = price;
    }

    public NoteBook() {
    }

    public String getModel() {
        return model;
    }

    public void setModel(String model) {
        this.model = model;
    }

    public double getPrice() {
        return price;
    }

    public void setPrice(double price) {
        this.price = price;
    }

    @Override
    //因为实现了Equipment接口.所以需要重写getDescription(),这个方法
    public String getDescription() {
        return model+"("+price+")";
    }
}

package domain;


public class PC implements Equipment {
    private String model;
    private String display;

    public PC() {
    }

    public PC(String model, String display) {
        this.model = model;
        this.display = display;
    }

    public String getModel() {
        return model;
    }

    public void setModel(String model) {
        this.model = model;
    }

    public String getDisplay() {
        return display;
    }

    public void setDisplay(String display) {
        this.display = display;
    }



    @Override
    public String getDescription() {
        return model + "(" +display+")";
    }
}

package domain;


public class Printer implements Equipment {
    private String name;
    private String type;

    public Printer() {
    }

    public Printer(String name, String type) {
        this.name = name;
        this.type = type;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getType() {
        return type;
    }

    public void setType(String type) {
        this.type = type;
    }

    @Override
    public String getDescription() {
        return name+"(" +type +")";
    }
}

package domain;


public class Employee {

    private int id;
    private String name;
    private int age;
    private double salary;

    public Employee() {
    }

    public Employee(int id, String name, int age, double salary) {
        this.id = id;
        this.name = name;
        this.age = age;
        this.salary = salary;
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    
    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getAge() {
        return age;
    }

    public void setAge(int age) {
        this.age = age;
    }

    public double getSalary() {
        return salary;
    }

    public void setSalary(double salary) {
        this.salary = salary;
    }


    
    public String details() {
        return id + "t" + name + "t" + age + "t" + salary;
    }

    @Override
    public String toString() {
        return details();
    }
}

package domain;


import service.Status;


public class Programmer extends Employee {


    //团队Id,就是每个程序员以及他子类的对象都可以添加到
    //项目要求的团队中.然后给他们的这个属性进行赋值修改.
    private int memberId;

    public int getMemberId() {
        return memberId;
    }

    public void setMemberId(int memberId) {
        this.memberId = memberId;
    }


    

    //状态:空闲/繁忙,这个属性比较难.难在它的创建方式.
    //首先她是一个引用数据类型.然后就是他的赋值方式
    //很显然使用的类.属性的方式,该属性一定是静态的.
    //那么这个属性引用了什么呢.来看Status类.

    private Status status = Status.FREE;


    public Status getStatus() {
        return status;
    }

    public void setStatus(Status status) {
        this.status = status;
    }

    private Equipment equipment;


    public Programmer() {
    }

    public Programmer(int id, String name, int age, double salary,  Equipment equipment) {
        //super关键字指的是当前对象父类的特征.如果需要父类的某些成员(不能是私有的),可以通过
        //super调用.
        super(id, name, age, salary);
        this.equipment = equipment;
    }

    public Equipment getEquipment() {
        return equipment;
    }

    public void setEquipment(Equipment equipment) {
        this.equipment = equipment;
    }



    @Override
    public String toString() {
        //现在还体会不到details方法的作用,在下一级就能体会到了.因为下面要
        //根据对象的不同来输出 "程序员"就这一点变动.其实这里这里可以定义一个变量存放这个字符串的
        //然后就只需要重写toString()不需要拼的这么辛苦.
        //equipment.getDescription();我们之前在Equipment接口讲过这个方法的作用就是输出不同类的
        //字符创拼接结果,使用的是多态.

        return details() +"t程序员"+"t"+status.getNAME()+"ttttt"+equipment.getDescription();
    }
}


package domain;


public class Designer extends Programmer{
    //奖金
    private double bonus;

    public Designer(int id, String name, int age, double salary, Equipment equipment, double bonus) {
        super(id, name, age, salary, equipment);
        this.bonus = bonus;
    }

    public Designer() {
    }

    public double getBonus() {
        return bonus;
    }

    public void setBonus(double bonus) {
        this.bonus = bonus;
    }

    @Override
    public String toString() {
        //这里就体会到了.details的作用了.其实details应该放在Programer.会更好.
        return details() +"t设计师"+"t"+getStatus().getNAME()+"ttt"+bonus+"t"+getEquipment().getDescription();
    }
}

package domain;


public class Architect extends Designer{
    //股票数量
    private int stock;

    public Architect() {
    }

    public Architect(int id, String name, int age, double salary, Equipment equipment, double bonus, int stock) {
        super(id, name, age, salary, equipment, bonus);
        this.stock = stock;
    }

    public int getStock() {
        return stock;
    }

    public void setStock(int stock) {
        this.stock = stock;
    }



    @Override
    public String toString() {
        return details()+"t"+"架构师"+"t"+ getStatus().getNAME()+"t"+getBonus()+"t"+stock+"t"+getEquipment().getDescription();
    }
}

package service;
package service;


public class Data {

   

    public static final int EMPLOYEE = 10;
    public static final int PROGRAMMER = 11;
    public static final int DESIGNER = 12;
    public static final int ARCHITECT = 13;

    public static final int PC = 21;
    public static final int NOTEBOOK = 22;
    public static final int PRINTER = 23;

    //Employee  :  10, id, name, age, salary
    //Programmer:  11, id, name, age, salary
    //Designer  :  12, id, name, age, salary, bonus
    //Architect :  13, id, name, age, salary, bonus, stock
    public static final String[][] EMPLOYEES = {
        {"10", "1", "马  云", "22", "3000"},
        {"13", "2", "马化腾", "32", "18000", "15000", "2000"},
        {"11", "3", "李彦宏", "23", "7000"},
        {"11", "4", "刘强东", "24", "7300"},
        {"12", "5", "雷  军", "28", "10000", "5000"},
        {"11", "6", "任志强", "22", "6800"},
        {"12", "7", "柳传志", "29", "10800","5200"},
        {"13", "8", "杨元庆", "30", "19800", "15000", "2500"},
        {"12", "9", "史玉柱", "26", "9800", "5500"},
        {"11", "10", "丁 磊", "21", "6600"},
        {"11", "11", "张朝阳", "25", "7100"},
        {"12", "12", "杨致远", "27", "9600", "4800"}
    };
    
    //如下的EQUIPMENTS数组与上面的EMPLOYEES数组元素一一对应
    //PC      :21, model, display
    //NoteBook:22, model, price
    //Printer :23, name, type 
    public static final String[][] EQUIPMENTS = {
        {},
        {"22", "联想T4", "6000"},
        {"21", "戴尔", "NEC17寸"},
        {"21", "戴尔", "三星 17寸"},
        {"23", "佳能 2900", "激光"},
        {"21", "华硕", "三星 17寸"},
        {"21", "华硕", "三星 17寸"},
        {"23", "爱普生20K", "针式"},
        {"22", "惠普m6", "5800"},
        {"21", "戴尔", "NEC 17寸"},
        {"21", "华硕","三星 17寸"},
        {"22", "惠普m6", "5800"}
    };
}

package service;

public class Status {
    private final String NAME;
    //私有化构造器,外部不能创建对象.
    private Status(String name) {
        this.NAME = name;
    }

    //其实就是单例模式.不同的是单例模式静态的是方法,它这里静态的是属性.
    //final 只针对的变量只在当前作用域生效.







    public static final Status FREE = new Status("FREE");
    public static final Status VOCATION = new Status("VOCATION");
    public static final Status BUSY = new Status("BUSY");


    public String getNAME() {
        return NAME;
    }
    @Override
    public String toString() {
        return NAME;
    }
}

package service;

import domain.PC;
import domain.*;

import static service.Data.*;


public class NameListService {
    private Employee[] employees;

    //我们在空参构造中将数组赋值,并且不在提供其他构造,方便每次new NameListService()只有一个数组
    //这个数组的值同时也被确定好了.
    public NameListService() {

        //首先确定好数组的长度.
        employees = new Employee[EMPLOYEES.length];


        //这些变量定义在后面的循环外面是为了节约内存,不用每次循环都要定义一次.
        //为什么明明是局部变量但没赋值又不会报错呢,因为下面每次使用前都赋值了,不存在没赋值就使用的情况.
        int type;
        int id;
        String name;
        int age;
        double salary;
        double bonus;



        //遍历的这一步我当出看实例代码才想到,因为要将Data中的数据取出来,就必须遍历一个一个取出来赋值.
        //我们定义的数组是Employee类型,只能存入Employee对象,所以现在目标只有一个就是创建Employee对象
        //使用Data中的数据给Employee对象赋值.
        for (int i = 0; i < EMPLOYEES.length; i++) {
            //得到二维数组EMPLOYEES每个一维中的第一个作为员工的类型.


            //我们刚才观察Data数据可知.每个数组二维的第一数据确定类型.那么我们就将他取出来作为类型
            //同时我们还知道Data中有常量表示这些类型,那好办了.
            //因为都是字符串,而我们的常量是int型,所以需要使用包装类相关知识中的字符串转基本数据类型
            //包装类.parsexxx().
            type = Integer.parseInt(EMPLOYEES[i][0]);


            //下面这四个数据都是Employee类以及其子类有的属性.所以也取出来.
            //这里不方便使用两层循环,因为转换方式不一样.干脆直接用一层,内层就根据实际来.
            id = Integer.parseInt(EMPLOYEES[i][1]);
            name = EMPLOYEES[i][2];
            age = Integer.parseInt(EMPLOYEES[i][3]);
            salary = Double.parseDouble(EMPLOYEES[i][4]);




            //然后根据我们的类型创建相应的对象.一一赋值.
            switch (type) {
                case EMPLOYEE:
                    employees[i] = new Employee(id, name, age, salary);
                    break;
                case PROGRAMMER:

                    //到这里的下面就需要Equipment对象了.因为有这个属性.这里不方便直接取出Data中的
                    //Equipment对象进行赋值.所以我们创建一个方法返回Equipment对象即可.
                    employees[i] = new Programmer(id, name, age, salary, creatEq(i));
                    break;
                case DESIGNER:
                    //根据类型的需要,也就是子类多一些属性.自定义变量.为什么不用担心空指针,比如
                    //EMPLOYEES[i][5]没有5之类的.因为根据类型来,Data中的数据已经定义好了.不会出现这种情况.
                    bonus = Double.parseDouble(EMPLOYEES[i][5]);
                    employees[i] = new Designer(id, name, age, salary, creatEq(i), bonus);
                    break;
                case ARCHITECT:
                    bonus = Double.parseDouble(EMPLOYEES[i][5]);
                    int stock = Integer.parseInt(EMPLOYEES[i][6]);
                    employees[i] = new Architect(id, name, age, salary, creatEq(i), bonus, stock);
                    break;
            }
        }


    }

    
    private Equipment creatEq(int i) {
        int key = Integer.parseInt(EQUIPMENTS[i][0]);
        String model;
        String display;
        Equipment equipment;
        double price;
        String name;
        String type;

        switch (key) {
            case PC:
                model = EQUIPMENTS[i][1];
                display = EQUIPMENTS[i][2];
                equipment = new PC(model, display);
                break;
            case NOTEBOOK:
                model = EQUIPMENTS[i][1];
                price = Double.parseDouble(EQUIPMENTS[i][2]);
                equipment = new NoteBook(model, price);
                break;
            case PRINTER:
                name = EQUIPMENTS[i][1];
                type = EQUIPMENTS[i][2];
                equipment = new Printer(name, type);
                break;
            default:
                equipment = null;

        }


        return equipment;
    }

    
    public Employee[] getAllEmployees() {
        return employees;
    }


    
    public Employee getEmployee(int id) throws TeamException {
        for (int i = 0; i < EMPLOYEES.length; i++) {
            if (id==employees[i].getId()){

                return employees[i];
            }
        }
        throw new TeamException("该员工不存在");


    }
}

package service;


public class TeamException extends Exception {
    //系列化版本号
    static final long serialVersionUID = -33875169124229948L;

    public TeamException() {
    }


    
    public TeamException(String message) {
        super(message);
    }
}
package service;

import domain.Architect;
import domain.Designer;
import domain.Employee;
import domain.Programmer;


public class TeamService {
    // counter为静态变量,用来为开发团队新增成员自动生成团队中的唯一ID,
    // 即memberId。(提示:应使用增1的方式)
    private static int counter = 1;

    //表示开发团队最大成员数
    private final int MAX_MEMBER = 5;
    //用来保存当前团队中的各成员对象,使用创建对象来当属性,说明外部
    //如果创建当前类TeamService的对象,该对象的属性中有个Programmer[].
    //无论怎么 *** 作都是同一个数组.想不懂可以画内存图.
    private Programmer[] team = new Programmer[MAX_MEMBER];
    //记录团队成员的实际人数
    private int total = 0;

    public int getTotal() {
        return total;
    }

    public Programmer[] getTeam() {
        return team;
    }


    //往团队中增加成员
    public void addMember(Employee e) throws TeamException {
    
        if (total >= MAX_MEMBER) {
            throw new TeamException("成员已满,无法添加");
        }
        //走到这,说明人员没满.
        if (!(e instanceof Programmer)) {
            throw new TeamException("该成员不是开发人员,无法添加");
        }
        //走到这说明是开发人员.那么下一步可以强转成开发人员,而且必定成功.
        Programmer p = (Programmer)e;
        if (Status.BUSY.equals(p.getStatus())){
            throw new TeamException("该员工已在本开发团队中");
        }
        //走到这说明他不在开发团队当中.
        if(Status.VOCATION.equals(p.getStatus())){
            throw new TeamException("该员正在休假,无法添加");
        }
        //走到这该开发人员一定是空闲的.那么就看团队目前情况了.
        //我们可以统计一下里面有多少架构师,设计师以及开发人员
        int countA=0,countD=0,countP=0;
        for (int i = 0; i < total; i++) {
            if(team[i] instanceof Architect){
                countA++;
            }
            if(team[i] instanceof Designer){
                countD++;
            }
        }

        //因为如果是架构师,设计师也会被判定为true.
        countD=countD-countA;
        countP=total-countA-countD;

        //如果传进来的是架构师.
        if(p instanceof Architect) {
            if (countA > 0) {
                throw new TeamException("团队中至多只能有一名架构师");
            }
        }else if(p instanceof Designer){
            if(countD>1){
                throw new TeamException("团队中至多只能有两名设计师");
            }
        }else{
            if(countP>2){
                throw new TeamException("团队中至多只能有三名程序员");
            }
        }
        //走到这了,那说明都满足条件.可以添加.
        //先将memberId设置为1,然后将counter++,变成2.方便下一个添加进来的.
        p.setMemberId(counter++);
        //将索引为0也就是第一个位置给p,然后将索引往后推1.
        team[total++] = p;
        //加进去后将p的状态改为BUSY.因为是同一对象.在内存中都是指向同一个属性.
        //所以先后顺序没影响.
        p.setStatus(Status.BUSY);
    }


    //删除团队成员
    public void removeMember(int memberId) throws TeamException {
        for (int i = 0; i < total; i++) {
            if(memberId == team[i].getMemberId()){
                //如果找到了该成员,先改为空闲,然后后面的成员往前覆盖.
                team[i].setStatus(Status.FREE);

                //total表示的是实际人数,total-1才是索引.
                for (int j = i; j < total -1; j++) {
                    team[j] = team[j+1];
                }
                //最后一个置空.
                team[--total] = null;

            }
        }
        throw new TeamException("删除失败,原因:找不到该成员,无法删除");


    }


}

package view;
package view;

import java.util.*;

public class TSUtility {
    private static Scanner scanner = new Scanner(System.in);
    
	public static char readMenuSelection() {
        char c;
        for (; ; ) {
            String str = readKeyBoard(1, false);
            c = str.charAt(0);
            if (c != '1' && c != '2' &&
                c != '3' && c != '4') {
                System.out.print("选择错误,请重新输入:");
            } else break;
        }
        return c;
    }
	
    public static void readReturn() {
        System.out.print("按回车键继续...");
        readKeyBoard(100, true);
    }
    
    public static int readInt() {
        int n;
        for (; ; ) {
            String str = readKeyBoard(2, false);
            try {
                n = Integer.parseInt(str);
                break;
            } catch (NumberFormatException e) {
                System.out.print("数字输入错误,请重新输入:");
            }
        }
        return n;
    }
    
    public static char read/confirm/iSelection() {
        char c;
        for (; ; ) {
            String str = readKeyBoard(1, false).toUpperCase();
            c = str.charAt(0);
            if (c == 'Y' || c == 'N') {
                break;
            } else {
                System.out.print("选择错误,请重新输入:");
            }
        }
        return c;
    }

    private static String readKeyBoard(int limit, boolean blankReturn) {
        String line = "";

        while (scanner.hasNextLine()) {
            line = scanner.nextLine();
            if (line.length() == 0) {
                if (blankReturn) return line;
                else continue;
            }

            if (line.length() < 1 || line.length() > limit) {
                System.out.print("输入长度(不大于" + limit + ")错误,请重新输入:");
                continue;
            }
            break;
        }

        return line;
    }
}

```java
package view;

import domain.Employee;
import domain.Programmer;
import service.NameListService;
import service.TeamException;
import service.TeamService;


public class TeamView {
    //这里将对象作为属性,那么在当前类就会只有一个,怎么 *** 作都是 *** 作同一个.
    //这个是之前存放Data数据的Employee[];
    NameListService listSvc = new NameListService();

    //这个是Programmer[] team.
    TeamService teamSvc = new TeamService();


    //同理,声明在外面的变量,是为了不在循环里重复声明.
    Employee employee;
    char key = '0';
    int id;
    char yn;

    //主界面显示及控制方法。
    public void enterMainMenu() {

        //声明它作为一个标记,方便结束循环.
        boolean isFlag = true;

        while (isFlag) {

            //这个挺巧妙的,如果你们运行会发现,展示开发团队后并没有再次输出列表.
            if (key != '1') {
                System.out.println("-------------------------------开发团队调度软件--------------------------n");
                System.out.println("IDt姓 名t年龄t工资tt职位tt状态tt奖金tt股票tt领用设备");
                listAllEmployees();
            }
            System.out.println("-------------------------------------------------------------------------");
            System.out.print("1-团队列表  2-添加团队成员  3-删除团队成员 4-退出   请选择(1-4): ");
            key = TSUtility.readMenuSelection();
            System.out.println();
            //将接收的结果直接作为选择的值.
            switch (key) {
                case '1':
                    getTeam();
                    break;
                case '2':
                    addMember();
                    break;
                case '3':
                    deleteMember();
                    break;
                case '4':
                    System.out.print("确认是否退出(Y/N):");
                    yn = TSUtility.read/confirm/iSelection();
                    if (yn == 'Y') {
                        isFlag = false;
                    }
                    break;


            }
        }
    }

    //以表格形式列出公司所有成员
    public void listAllEmployees() {
        Employee[] aE = listSvc.getAllEmployees();
        for (Employee list : aE) {
            System.out.println(list);
        }

    }

    //显示团队成员列表 *** 作
    public void getTeam() {
        System.out.println("--------------------团队成员列表---------------------n");
        Programmer[] team = teamSvc.getTeam();
        if (teamSvc.getTotal() != 0) {
            System.out.println("TID/IDt姓名t年龄t工资t职位t奖金t股票");

            //这里不能用for-each因为只能遍历total,如果遍历全部会出现空指针.
            for (int i = 0; i < teamSvc.getTotal(); i++) {
                //return id+ "t" + name + "t"+age+"t"+salary;
                //details()+"t"+"架构师"+"t"+ getStatus().getNAME()+"t"+getBonus()+"t"+stock
                System.out.println("  "+ team[i].getMemberId()+"/"+team[i]);
            }
        } else {
            System.out.println("开发团队目前没有成员!");
        }
    }

    //实现添加成员操作
    public void addMember() {
        System.out.println("---------------------添加成员---------------------");
        System.out.print("请输入要添加的员工ID:");
        id = TSUtility.readInt();

        //之前这里要抛异常对吧,现在统一处理.如果要抛异常,那么通过自定义异常类的对象.getMessage()输出
        //自定义的语句.
        try {
            employee = listSvc.getEmployee(id);
            teamSvc.addMember(employee);
            System.out.println("添加成功");
        } catch (TeamException e) {
            System.out.println("添加失败:");
            System.out.println(e.getMessage());
        }


        TSUtility.readReturn();
    }

    //实现删除成员操作
    public void deleteMember() {
        System.out.println("---------------------删除成员---------------------");
        System.out.print("请输入要删除员工的TID:");
        id = TSUtility.readInt();
        System.out.print("确认是否删除(Y/N):");
        yn = TSUtility.read/confirm/iSelection();
        if(yn=='Y'){
            try {
                teamSvc.removeMember(id);
            } catch (TeamException e) {
                System.out.println(e.getMessage());
            }
        }
    }


}

```java
package view;


public class TeamViewTest {
    public static void main(String[] args) {
        TeamView teamView = new TeamView();
        teamView.enterMainMenu();
    }
}

欢迎分享,转载请注明来源:内存溢出

原文地址: http://outofmemory.cn/zaji/5697639.html

(0)
打赏 微信扫一扫 微信扫一扫 支付宝扫一扫 支付宝扫一扫
上一篇 2022-12-17
下一篇 2022-12-17

发表评论

登录后才能评论

评论列表(0条)

保存