我的世界基岩版为什么订阅不了服务器

我的世界基岩版为什么订阅不了服务器,第1张

本帖内容均为 mcbeBDS服务器
您必须通过 Microsoft 服务身份验证

玩家 对于玩家可以尝试修改DNS服务器。把dns修改为4221和4222,然后重启游戏。(移动环境下容易出现,可以换运营商。)
服主 可以考虑暂时关闭服务器的Xbox验证(但是会导致玩家的xuid混乱,典型的错误是背包物品丢失)。也可以去推特上面看一看官方有没有发布验证服务器宕机的公告。
过期的客户端
玩家 尝试升级客户端版本。电脑端可以去微软商店,手机端需要访问谷歌商店或者app store。
服主 如果加载器插件都没有适配新的协议版本,可以考虑回滚至老版本。
过期的服务端
玩家 等待更新或者走歪门邪道降低客户端版本。
服主 去官网上下载最新的核心,检查所有的加载器插件是否适配新的协议版本。进行服务器升级。
无效的IP地址
玩家 可以尝试复制IP地址,而不是手动输入。或者由于受到DNS递归影响,玩家所在的地区DNS并未及时更新,耐心等待,48小时之内将会完成DNS修改。
服主 检查DNS是否正确解析到服务器源站。域名是否续费,域名是否被停止解析

1、打开“控制面板”,双击“管理工具”。2、双击“服务”,找到Windows Installer服务。3、双击该条目,在出现的对话框中单击左键“启动”按钮。4、重新安装CuteFTP。如果仍然不能解决问题的,请下载Windows Installer更新。5、有些安装程序并不是EXE文件,而是MSI文件。MSI是脚本文件,如果运行MSI安装程序时出现不支持接口的提示,那么双击instmsiwexe文件就可以解决问题,其原因就在于instmsiwexe文件里包含了所有关于运行MSI所需要的文件。6、如果没有管理员权限或系统文件损坏也有可能造成不支持此接口,从而无法进不去游戏。

1 在服务器上安装Minecraft基岩版,可以使用Minecraft官方提供的安装程序或者使用第三方安装程序。
2 在服务器上创建一个新的世界,可以使用Minecraft官方提供的创建工具或者使用第三方创建工具。
3 在服务器上启用矿物透露,可以使用Minecraft官方提供的矿物透露插件或者使用第三方矿物透露插件。
4 在服务器上启用矿物透露,可以使用Minecraft官方提供的矿物透露插件或者使用第三方矿物透露插件。
5 在服务器上设置矿物透露的参数,可以使用Minecraft官方提供的

Commands
You can issue commands to the server by typing in the console The following commands are available < > means a parameter is required, [ ] means it's optional and | denotes different allowed values Strings can be enclosed in double quotes, ", if they contain spaces

Command syntax Description
kick <player name or xuid> <reason> Immediately kicks a player The reason will be shown on the kicked players screen
stop Shuts down the server gracefully
save <hold | resume | query> Used to make atomic backups while the server is running See the backup section for more information
whitelist <on | off | list | reload>
on and off turns the whitelist on and off Note that this does not change the value in the serverproperties file!

list prints the current whitelist used by the server

reload makes the server reload the whitelist from the file

See the Whitelist section for more information

whitelist <add | remove> <name> Adds or removes a player from the whitelist file The name parameter should be the Xbox Gamertag of the player you want to add or remove You don't need to specify a XUID here, it will be resolved the first time the player connects

See the Whitelist section for more information
permissions <list | reload>
list prints the current used operator list

reload makes the server reload the operator list from the ops file

See the Permissions section for more information

op <player>
Promote a player to operator This will also persist in permissionsjson if the player is authenticated to XBL If permissionsjson is missing it will be created If the player is not connected to XBL, the player is promoted for the current server session and it will not be persisted on disk Defualt server permission level will be assigned to the player after a server restart

deop <player>
Demote a player to member This will also persist in permissionsjson if the player is authenticated to XBL If permissionsjson is missing it will be created

changesetting <setting> <value> Changes a server setting without having to restart the server Currently only two settings are supported to be changed, allow-cheats (true or false) and difficulty (0, peaceful, 1, easy, 2, normal, 3 or hard) They do not modify the value that's specified in serverproperties
Backups
The server supports taking backups of the world files while the server is running It's not particularly friendly for taking manual backups, but works better when automated The backup (from the servers perspective) consists of three commands

Command Description
save hold This will ask the server to prepare for a backup It’s asynchronous and will return immediately
save query After calling save hold you should call this command repeatedly to see if the preparation has finished When it returns a success it will return a file list (with lengths for each file) of the files you need to copy The server will not pause while this is happening, so some files can be modified while the backup is taking place As long as you only copy the files in the given file list and truncate the copied files to the specified lengths, then the backup should be valid
save resume When you’re finished with copying the files you should call this to tell the server that it’s okay to remove old files again

在serverproperties找server-port=

这个是端口号(Java版默认25565,基岩版默认19132)

然后不要用127001的地址连,这玩意MC只接受25565端口

Java版:

0000:端口号 连接(服务器在自己电脑上)

或者 开服设备内网IP:端口号 连接(服务器在和自己电脑同一个网络下)

如果是云服务器,检查是否放行了端口,没放行的一定要放行

然后用 云服务器IP:端口号 连接

基岩版:

地址 0000   端口 端口号 (服务器在自己设备上)

或者 地址 开服设备内网IP   端口 端口号 (服务器在和自己设备同一个网络下)

如果是云服务器,检查是否放行了端口,没放行的一定要放行

地址 云服务器IP   端口 端口号


欢迎分享,转载请注明来源:内存溢出

原文地址: http://outofmemory.cn/zz/13282112.html

(0)
打赏 微信扫一扫 微信扫一扫 支付宝扫一扫 支付宝扫一扫
上一篇 2023-07-07
下一篇 2023-07-07

发表评论

登录后才能评论

评论列表(0条)

保存