你去下个手动补丁
如果出现读取中不能进去就把文件夹下ChannelScriptpvf删掉就可以玩了
文件在地下城与勇士的文件夹里
(不是START的文件夹里)
我就是这样可以的
谢谢采纳以前做过一个socket的聊天软件。传输可以这样传输,在服务端将解析成二进制数据,然后用send()函数发送给客户端,客户端解析二进制数据为信息就可以了。补充一点,如果你想的是想通过某种手段获取对方电脑上的东西的话,就可以不用套接字,方法有很多,如ftp,dos。总的来说 FRAMEWORK 好像不提供这些功能,如果你想调用的话,就得C#内调 USR32DLL 这些系统内部的DLL文件
下面是我以前复制来的,总的道理就是 调用USER32DLL 然后用它里面的函数初始化C#结构,里面有各种硬件信息
using System;
using SystemCollectionsGeneric;
using SystemDiagnostics;
using SystemThreading;
using SystemIO;
using SystemText;
using SystemManagement;
using SystemRuntimeInteropServices;
namespace LemonySystemInfo
{
///
/// 系统信息类 - 获取CPU、内存、磁盘、进程信息
///
public class SystemInfo
{
private int m_ProcessorCount = 0; //CPU个数
private PerformanceCounter pcCpuLoad; //CPU计数器
private long m_PhysicalMemory = 0; //物理内存
private const int GW_HWNDFIRST = 0;
private const int GW_HWNDNEXT = 2;
private const int GWL_STYLE = (-16);
private const int WS_VISIBLE = 268435456;
private const int WS_BORDER = 8388608;
#region AIP声明
[DllImport("IpHlpApidll")]
extern static public uint GetIfTable(byte[] pIfTable, ref uint pdwSize, bool bOrder);
[DllImport("User32")]
private extern static int GetWindow(int hWnd, int wCmd);
[DllImport("User32")]
private extern static int GetWindowLongA(int hWnd, int wIndx);
[DllImport("user32dll")]
private static extern bool GetWindowText(int hWnd, StringBuilder title, int maxBufSize);
[DllImport("user32", CharSet = CharSetAuto)]
private extern static int GetWindowTextLength(IntPtr hWnd);
#endregion
#region 构造函数
///
/// 构造函数,初始化计数器等
///
public SystemInfo()
{
//初始化CPU计数器
pcCpuLoad = new PerformanceCounter("Processor", "% Processor Time", "_Total");
pcCpuLoadMachineName = "";
pcCpuLoadNextValue();
//CPU个数
m_ProcessorCount = EnvironmentProcessorCount;
//获得物理内存
ManagementClass mc = new ManagementClass("Win32_ComputerSystem");
ManagementObjectCollection moc = mcGetInstances();
foreach (ManagementObject mo in moc)
{
if (mo["TotalPhysicalMemory"] != null)
{
m_PhysicalMemory = longParse(mo["TotalPhysicalMemory"]ToString());
}
}
}
#endregion
#region CPU个数
///
/// 获取CPU个数
///
public int ProcessorCount
{
get
{
return m_ProcessorCount;
}
}
#endregion
#region CPU占用率
///
/// 获取CPU占用率
///
public float CpuLoad
{
get
{
return pcCpuLoadNextValue();
}
}
#endregion
#region 可用内存
///
/// 获取可用内存
///
public long MemoryAvailable
{
get
{
long availablebytes = 0;
//ManagementObjectSearcher mos = new ManagementObjectSearcher("SELECT FROM Win32_PerfRawData_PerfOS_Memory");
//foreach (ManagementObject mo in mosGet())
//{
// availablebytes = longParse(mo["Availablebytes"]ToString());
//}
ManagementClass mos = new ManagementClass("Win32_OperatingSystem");
foreach (ManagementObject mo in mosGetInstances())
{
if (mo["FreePhysicalMemory"] != null)
{
availablebytes = 1024 longParse(mo["FreePhysicalMemory"]ToString());
}
}
return availablebytes;
}
}
#endregion
#region 物理内存
///
/// 获取物理内存
///
public long PhysicalMemory
{
get
{
return m_PhysicalMemory;
}
}
#endregion
#region 获得分区信息
///
/// 获取分区信息
///
public List GetLogicalDrives()
{
List drives = new List();
ManagementClass diskClass = new ManagementClass("Win32_LogicalDisk");
ManagementObjectCollection disks = diskClassGetInstances();
foreach (ManagementObject disk in disks)
{
// DriveTypeFixed 为固定磁盘(硬盘)
if (intParse(disk["DriveType"]ToString()) == (int)DriveTypeFixed)
{
drivesAdd(new DiskInfo(disk["Name"]ToString(), longParse(disk["Size"]ToString()), longParse(disk["FreeSpace"]ToString())));
}
}
return drives;
}
///
/// 获取特定分区信息
///
/// 盘符
public List GetLogicalDrives(char DriverID)
{
List drives = new List();
WqlObjectQuery wmiquery = new WqlObjectQuery("SELECT FROM Win32_LogicalDisk WHERE DeviceID = ’" + DriverID + ":’");
ManagementObjectSearcher wmifind = new ManagementObjectSearcher(wmiquery);
foreach (ManagementObject disk in wmifindGet())
{
if (intParse(disk["DriveType"]ToString()) == (int)DriveTypeFixed)
{
drivesAdd(new DiskInfo(disk["Name"]ToString(), longParse(disk["Size"]ToString()), longParse(disk["FreeSpace"]ToString())));
}
}
return drives;
}
#endregion
#region 获得进程列表
///
/// 获得进程列表
///
public List GetProcessInfo()
{
List pInfo = new List();
Process[] processes = ProcessGetProcesses();
foreach (Process instance in processes)
{
try
{
pInfoAdd(new ProcessInfo(instanceId,
instanceProcessName,
instanceTotalProcessorTimeTotalMilliseconds,
instanceWorkingSet64,
instanceMainModuleFileName));
}
catch { }
}
return pInfo;
}
///
/// 获得特定进程信息
///
/// 进程名称
public List GetProcessInfo(string ProcessName)
{
List pInfo = new List();
Process[] processes = ProcessGetProcessesByName(ProcessName);
foreach (Process instance in processes)
{
try
{
pInfoAdd(new ProcessInfo(instanceId,
instanceProcessName,
instanceTotalProcessorTimeTotalMilliseconds,
instanceWorkingSet64,
instanceMainModuleFileName));
}
catch { }
}
return pInfo;
}
#endregion
#region 结束指定进程
///
/// 结束指定进程
///
/// 进程的 Process ID
public static void EndProcess(int pid)
{
try
{
Process process = ProcessGetProcessById(pid);
processKill();
}
catch { }
}
#endregion
#region 查找所有应用程序标题
///
/// 查找所有应用程序标题
///
/// 应用程序标题范型
public static List FindAllApps(int Handle)
{
List Apps = new List();
int hwCurr;
hwCurr = GetWindow(Handle, GW_HWNDFIRST);
while (hwCurr > 0)
{
int IsTask = (WS_VISIBLE | WS_BORDER);
int lngStyle = GetWindowLongA(hwCurr, GWL_STYLE);
bool TaskWindow = ((lngStyle & IsTask) == IsTask);
if (TaskWindow)
{
int length = GetWindowTextLength(new IntPtr(hwCurr));
StringBuilder sb = new StringBuilder(2 length + 1);
GetWindowText(hwCurr, sb, sbCapacity);
string strTitle = sbToString();
if (!stringIsNullOrEmpty(strTitle))
{
AppsAdd(strTitle);
}
}
hwCurr = GetWindow(hwCurr, GW_HWNDNEXT);
}
return Apps;
}
#endregion
}
}将串口转换成网口工具,编写通讯协议,建立连接对回码包解析拆分存储。
读取串口服务器数据,总体上的思路如下。
1、应用串口转网口工具,将串口通讯转换成网口通讯。
2、根据不同通讯协议,编写相关通讯协议,建立连接,读取服务器端回码。
3、对回码进行数据包解析拆分。
4、将回码的数据要么进行转发或者存储数据库。
建议你用ASP的Application 对象来做。
他里面有现成的监视事件
Application_OnEnd:当所有用户的 session 都结束,并且应用程序结束时,此事件发生。
Application_OnStart:在首个新的 session 被创建之前(这时 Application 对象被首次引用),此事件会发生。
Application_OnStart 事件
Application_OnStart 事件发生在第一个新的会话创建之前 (当 Application 对象第一次被引用时)。
此事件放置在 Globalasa 文件中。
注释:在 Application_OnStart 事件脚本中引用 Session、Request 或者 Response 对象会引发错误。
Application_OnEnd 事件
Application_OnEnd 事件发生在应用程序结束时 (当 web 服务器停止运行时)。
此事件放置在 Globalasa 文件中。
注释:MapPath 方法无法用于 Application_OnEnd 代码中。
语法
<script language="vbscript" runat="server">Sub Application_OnStart
End Sub
Sub Application_OnEnd
End Sub
</script>
实例
Globalasa:
<script language="vbscript" runat="server">Sub Application_OnEnd()
Application("totvisitors")=Application("visitors")
End Sub
Sub Application_OnStart
Application("visitors")=0
End Sub
Sub Session_OnStart
ApplicationLock
Application("visitors")=Application("visitors")+1
ApplicationUnLock
End Sub
Sub Session_OnEnd
ApplicationLock
Application("visitors")=Application("visitors")-1
ApplicationUnLock
End Sub
</script>
在 ASP 文件中显示当前访问者的数目:
<html><head>
</head>
<body>
<p>
There are <%responsewrite(Application("visitors"))%>
online now!
</p>
</body>
</html>
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