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建立两个Command1和2
Dim RedBalls, BullBalls
Private Sub Command1_Click()
'Label1Caption = ""
rarr = GetRndNotRepeat(0, UBound(RedBalls), 6)
barr = GetRndNotRepeat(0, UBound(BullBalls), 1)
For i = 1 To 6
t = Now
Do
DoEvents
Loop While DateDiff("s", t, Now) < 15
FillStyle = 0
FillColor = vbRed
Form1Circle (500 + i 500, 1000), 200, vbRed
CurrentX = 350 + i 500
CurrentY = 840
Print Format(RedBalls(rarr(i)), "00")
Next i
t = Now
Do
DoEvents
Loop While DateDiff("s", t, Now) < 2
i = 7
FillStyle = 0
FillColor = vbBlue
Form1Circle (500 + i 500, 1000), 200, vbBlue
CurrentX = 350 + i 500
CurrentY = 840
Print Format(BullBalls(barr(1)), "00")
End Sub
Private Sub Command2_Click()
End
End Sub
Private Sub Form_Load()
RedBalls = Array(2, 3, 4, 7, 8, 9, 12, 13, 14, 17, 18, 19, 22, 23, 24, 27, 28, 29, 32, 33)
BullBalls = Array(3, 4, 5, 9, 13, 14, 15)
'Label1Caption = ""
Command1Caption = "开始"
Command2Caption = "退出"
Form1FontSize = 15
Form1FontName = "Arial"
Form1ForeColor = &HFFFFFF
End Sub
Public Function GetRndNotRepeat(ByVal NumMin As Integer, ByVal NumMax As Integer, ByVal n As Integer)
Dim arr() As Integer
If n > NumMax - NumMin + 1 Then
ReDim arr(0)
arr(0) = 0
Else
ReDim arr(n)
Dim b() As Byte
Dim m As Integer
m = Int((NumMax - NumMin) / 8)
ReDim b(m)
Dim x As Integer, y As Integer
Dim z As Byte
Randomize
arr(0) = 1
For i = 1 To n
Do
x = Int(Rnd (NumMax - NumMin + 1)) + NumMin
y = x - NumMin
z = 2 ^ (y Mod 8)
y = y \ 8
Loop While b(y) And z
b(y) = b(y) Or z
arr(i) = x
Next i
End If
GetRndNotRepeat = arr
End Function
已经运行过。
将就看下吧
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=10">
<title>Document</title>
</head>
<body>
<button id="buySelef">买一张(自选)</button>
<button id="buyRandom">买一张(机选)</button>
<button id="result">买一张(开奖)</button>
<div id='resultList'>
<span>结果</span>
</div>
</body>
</html>
<script src=">
呵呵
这个蛮简单的呀给你个例子!
int temp,pnum[35],num[7]; //临时变量,临时数组
for(int i=0;i<35;i++) //共有36个数组元素
pnum[i]=i+1;
//选号//
for(i=0;i<7;i++)
{
srand( (unsigned)time( NULL ) );
temp=rand();
temp=temp%36+1; //得到一个1-36的数
while(pnum[temp]==0)//如果此元素以被选过则重选
{
srand( (unsigned)time( NULL ) );
temp=rand();
temp=temp%36+1;
}
num[i]=temp; //选定一个号码
pnum[temp]=0; //给该元素置0,表示已被选过
}
//排序//
for(int chance=1;chance<7;chance++)
{
int position=chance; //元素排序用到的游标
for(i=0;i<7;i++){
if(num[position]>num[i]) //如果后面的元素大于前面的,就交换位置
{
temp=num[position];
num[position]=num[i];
num[i]=temp;
}
}
}
我写给你,如果是本专业,以后要多多学习。JDK 16
import javaawtGridLayout;
import javaawteventMouseEvent;
import javaawteventMouseListener;
import javautilIterator;
import javautilRandom;
import javautilSet;
import javautilTreeSet;
import javaxswingJButton;
import javaxswingJFrame;
import javaxswingJTextField;
public class LuckyDrawn {
private JFrame f = new JFrame("Lucky Drawn");
private JButton btn = new JButton("Drawn");
private JTextField result = new JTextField("Result");
private static final int MIN = 1;
private static final int MAX = 30;
private static final int RESULT_COUNT = 7;
public LuckyDrawn(){
fadd(btn);
fadd(result);
resultsetEditable(false);
btnaddMouseListener(new MouseListener(){
public void mouseClicked(MouseEvent e) {
Random rand = new Random();
Set<Integer> set = new TreeSet<Integer>();
while(setsize() < RESULT_COUNT){
setadd(new Integer(randnextInt(MAX)+ 1));
}
StringBuffer sb = new StringBuffer("Lucky numbers are: ");
for (Iterator iter = setiterator(); iterhasNext();) {
sbappend(((Integer) iternext())intValue())append(", ");
}
resultsetText(sbsubstring(0, sblength() - 2)toString());
fpack();
}
public void mouseEntered(MouseEvent e) {}
public void mouseExited(MouseEvent e) {}
public void mousePressed(MouseEvent e) {}
public void mouseReleased(MouseEvent e) {}
});
fsetLayout(new GridLayout(2, 1));
fsetVisible(true);
fsetLocation(500, 200);
fpack();
fvalidate();
fsetDefaultCloseOperation(JFrameEXIT_ON_CLOSE);
}
public static void main(String[] args) {
new LuckyDrawn();
}
}
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