cocos 1.0 preview 遇到的问题

cocos 1.0 preview 遇到的问题,第1张

概述============================================================ 博文原创,转载请声明出处 电子咖啡-专注于移动互联网 ============================================================ 在ios上运行没啥问题,在Android出问题不少。 1、编译遇到下面问题 **** Build of
============================================================ 博文原创,转载请声明出处 电子咖啡-专注于移动互联网
============================================================



在ios上运行没啥问题,在AndroID出问题不少。

1、编译遇到下面问题

**** Build of configuration Release for project test3 ****python /Users/yangeric/mCocos/test3/proj.androID/build_native.py -b release all AndroID NDK: WARNING: Ignoring unkNown import directory: jni/../../cocos2d    AndroID NDK: WARNING: Ignoring unkNown import directory: jni/../../cocos2d/external    jni/AndroID.mk:25: *** AndroID NDK: Aborting.    .  Stop.AndroID NDK: WARNING: Ignoring unkNown import directory: jni/../../cocos2d/cocos    AndroID NDK: jni/AndroID.mk: Cannot find module with tag './prebuilt-mk' in import path    Traceback (most recent call last):  file "/Users/yangeric/mCocos/test3/proj.androID/build_native.py",line 159,in <module>    build(opts.ndk_build_param,opts.androID_platform,opts.build_mode)  file "/Users/yangeric/mCocos/test3/proj.androID/build_native.py",line 146,in build    do_build(cocos_root,ndk_root,app_androID_root,ndk_build_param,sdk_root,androID_platform,build_mode)AndroID NDK: Are you sure your NDK_MODulE_PATH variable is properly defined ?    AndroID NDK: The following directorIEs were searched:    AndroID NDK:           file "/Users/yangeric/mCocos/test3/proj.androID/build_native.py",line 82,in do_buildmake: Entering directory `/Users/yangeric/mCocos/test3/proj.androID'make: Leaving directory `/Users/yangeric/mCocos/test3/proj.androID'The Selected NDK toolchain version was 4.8 !    raise Exception("Build dynamic library for project [ " + app_androID_root + " ] fails!")Exception: Build dynamic library for project [ /Users/yangeric/mCocos/test3/proj.androID ] fails!**** Build Finished ****


修改:

test3/proj.androID/jni/AndroID.mk

编辑.mk文件,这一段
$(call import-add-path,$(LOCAL_PATH)/../../cocos2d)$(call import-add-path,$(LOCAL_PATH)/../../cocos2d/external)$(call import-add-path,$(LOCAL_PATH)/../../cocos2d/cocos)
替换为
$(call import-add-path,/Applications/Cocos/frameworks/cocos2d-x/)$(call import-add-path,/Applications/Cocos/frameworks/cocos2d-x/external)$(call import-add-path,/Applications/Cocos/frameworks/cocos2d-x/cocos)

2、ok,接上面,继续运行,app 会crash,

logcat为

11-03 13:27:31.565: A/libc(21894): Fatal signal 11 (SIGSEGV) at 0x00000178 (code=1),thread 21910 (Thread-3932)


修改

test3/proj.androID/build_native.py

查找下面一行
resources_dir = os.path.join(app_androID_root,"../Resources")

改为
resources_dir = os.path.join(app_androID_root,"../res")
ok,运行ok了 总结

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