VB程序 托盘

VB程序 托盘,第1张

1、新建立谈消一键侍握个VB6工程,将Form1的ShowInTaskBar属性设置为False

2、菜单:工程--添加模块 按“打开”这样就添加稿庆了一个新模块,名为Module1,保存为Module1.bas

3、在Module1中写下如下代码:

Option Explicit

Public Const MAX_TOOLTIP As Integer = 64

Public Const NIF_ICON = &H2

Public Const NIF_MESSAGE = &H1

Public Const NIF_TIP = &H4

Public Const NIM_ADD = &H0

Public Const NIM_DELETE = &H2

Public Const WM_MOUSEMOVE = &H200

Public Const WM_LBUTTONDOWN = &H201

Public Const WM_LBUTTONUP = &H202

Public Const WM_LBUTTONDBLCLK = &H203

Public Const WM_RBUTTONDOWN = &H204

Public Const WM_RBUTTONUP = &H205

Public Const WM_RBUTTONDBLCLK = &H206

Public Const SW_RESTORE = 9

Public Const SW_HIDE = 0

Public nfIconData As NOTIFYICONDATA

Public Type NOTIFYICONDATA

cbSize As Long

hWnd As Long

uID As Long

uFlags As Long

uCallbackMessage As Long

hIcon As Long

szTip As String * MAX_TOOLTIP

End Type

Public Declare Function ShowWindow Lib "user32" (ByVal hWnd As Long, ByVal nCmdShow As Long) As Long

Public Declare Function Shell_NotifyIcon Lib "shell32.dll" Alias "Shell_NotifyIconA" (ByVal dwMessage As Long, lpData As NOTIFYICONDATA) As Long

4、在Form1的Load事件中写下如下代码:

Private Sub Form_Load()

'以下把程序放入System Tray====================================System Tray Begin

With nfIconData

.hWnd = Me.hWnd

.uID = Me.Icon

.uFlags = NIF_ICON Or NIF_MESSAGE Or NIF_TIP

.uCallbackMessage = WM_MOUSEMOVE

.hIcon = Me.Icon.Handle

'定义鼠标移动到托盘上时显示的Tip

.szTip = App.Title + "(版本 " &App.Major &"." &App.Minor &"." &App.Revision &")" &vbNullChar

.cbSize = Len(nfIconData)

End With

Call Shell_NotifyIcon(NIM_ADD, nfIconData)

'=============================================================System Tray End

Me.Hide

End Sub

5、在Form1的QueryUnload事件中写入如下代码:

Private Sub Form_QueryUnload(Cancel As Integer, UnloadMode As Integer)

Call Shell_NotifyIcon(NIM_DELETE, nfIconData)

End Sub

6、在Form1的MouseMove事件中写下如下代码:

Private Sub Form_MouseMove(Button As Integer, Shift As Integer, X As Single, Y As Single)

Dim lMsg As Single

lMsg = X / Screen.TwipsPerPixelX

Select Case lMsg

Case WM_LBUTTONUP

'MsgBox "请用鼠标右键点击图标!", vbInformation, "VB系统托盘制作!"

'单击左键,显示窗体

ShowWindow Me.hWnd, SW_RESTORE

'下面两句的目的是把窗口显示在窗口最顶层

'Me.Show

'Me.SetFocus

'' Case WM_RBUTTONUP

'' PopupMenu MenuTray '如果是在系统Tray图标上点右键,则d出菜单MenuTray

'' Case WM_MOUSEMOVE

'' Case WM_LBUTTONDOWN

'' Case WM_LBUTTONDBLCLK

'' Case WM_RBUTTONDOWN

'' Case WM_RBUTTONDBLCLK

'' Case Else

End Select

End Sub

托盘程序详解(一)

很多软件运行时会在系统托盘区(就是桌面右下角显示时间的区域)出现一个小图标,它作为程序运行的一个标志,我们可以通过使用小图标所d出的菜单来控制应用程序的状态。本例就给出了一个功能比较完整的托盘程序,我们可以看到怎样用API函差启明数Shell_NotifyIcon来添加、删除、更改托盘图标;而且例中还演示了为托盘图标添加右键菜单和浮动提示的方法。

为了学习方便,提供的源码已经作了详细的中文注释,看看源码框中的代码:

'====================================================================================================

'====================================================================================================

'---------------------------------------------

' 使用系统托盘程序演示

'程序说明:

' 这是一个比较完整的使用系统托盘的程序实例,包括

'了:添加托盘图标,删除托盘图标,动态改变托盘图标,

'为托盘图标添加浮动提示信息,实现托盘图标的鼠标右键

'菜单等内容。

'-------名称-------------------作用------------

' Form1 主窗体

' mnuFile,mnuFileExit 文件菜单,菜虚告单项

' mnuTray,mnuTrayClose... 托盘区右键菜单,菜单项

'---------------------------------------------

Option Explicit

'LastState变量的作用是标示主窗体原有状态

Public LastState As Integer

'【VB声明】

' Private Declare Function SendMessage Lib "user32" Alias "SendMessageA" (ByVal hwnd As Long, ByVal wMsg As Long, ByVal wParam As Long, lParam As Any) As Long

'【说明】

' 调用一个窗口的窗口函数,将一条消息发给那个窗口。除非消息处理完毕,否则该函数不会返回。SendMessageBynum,

' SendMessageByString是该函数的“类型安全”声明形式

'【返回值】

' Long,由具体的消息决定

'【参数表】

' hwnd ----------- Long,要接收消息的那个窗口的句柄

' wMsg ----------- Long,消息的标识符

' wParam --------- Long,具体取决于消息

' lParam --------- Any,具体取决于消息

Private Declare Function SendMessage Lib "user32" Alias "SendMessageA" (ByVal HWnd As Long, ByVal wMsg As Long, ByVal wParam As Long, lParam As Any) As Long

'表示发送的是系统命令

Private Const WM_SYSCOMMAND = &H112

Private Const SC_MOVE = &HF010&

Private Const SC_RESTORE = &HF120&

Private Const SC_SIZE = &HF000&

'当主窗体加载时

Private Sub Form_Load()

'窗体的WindowState属性,返回或设置一个值,该值用来指定在运行时窗体窗口的可视状态

'vbNormal0 (缺省值)正常 。

'VbMinimized 1 最小化(最旁歼小化为一个图标)

'VbMaximized 2 最大化(扩大到最大尺寸)

If WindowState = vbMinimized Then

LastState = vbNormal

Else

LastState = WindowState

End If

'将图标添加到托盘的函数,参见模块中的解释

'注意了这是从主程序到模块的入口,本例中并没有直接调用Shell_NotifyIcon函数

AddToTray Me, mnuTray

SetTrayTip "托盘图标演示,点击右键d出菜单"

End Sub

'在主窗体Form1大小改变时,相应改变右键菜单mnuTray的菜单项的可用属性Enabled

Private Sub Form_Resize()

Select Case WindowState

'如果窗体最小化了,把菜单项“最大化”“恢复”设为可用,

'而把“最小化”“移动”“大小”三项设为不可用.

'如果这时在托盘图标上点击鼠标右键,会发现不可用项变为灰色

Case vbMinimized

mnuTrayMaximize.Enabled = True

mnuTrayMinimize.Enabled = False

mnuTrayMove.Enabled = False

mnuTrayRestore.Enabled = True

mnuTraySize.Enabled = False

'窗体最大化时

Case vbMaximized

mnuTrayMaximize.Enabled = False

mnuTrayMinimize.Enabled = True

mnuTrayMove.Enabled = False

mnuTrayRestore.Enabled = True

mnuTraySize.Enabled = False

'一般状态下

Case vbNormal

mnuTrayMaximize.Enabled = True

mnuTrayMinimize.Enabled = True

mnuTrayMove.Enabled = True

mnuTrayRestore.Enabled = False

mnuTraySize.Enabled = True

End Select

If WindowState <>vbMinimized Then LastState = WindowState

End Sub

'保证在程序退出时删除托盘图标

Private Sub Form_Unload(Cancel As Integer)

RemoveFromTray

End Sub

'“文件”菜单的“退出”项被点击时

Private Sub mnuFileExit_Click()

Unload Me

End Sub

'托盘图标右键菜单上的“退出”项被点击时

Private Sub mnuTrayClose_Click()

Unload Me

End Sub

'托盘图标右键菜单上的“最大化”项被点击时

Private Sub mnuTrayMaximize_Click()

WindowState = vbMaximized

End Sub

'托盘图标右键菜单上的“最小化”项被点击时

Private Sub mnuTrayMinimize_Click()

WindowState = vbMinimized

End Sub

'托盘图标右键菜单上的“移动”项被点击时

Private Sub mnuTrayMove_Click()

SendMessage HWnd, WM_SYSCOMMAND, _

SC_MOVE, 0&

End Sub

'托盘图标右键菜单上的“恢复”项被点击时

Private Sub mnuTrayRestore_Click()

SendMessage HWnd, WM_SYSCOMMAND, _

SC_RESTORE, 0&

End Sub

'托盘图标右键菜单上的“退出”项被点击时

Private Sub mnuTraySize_Click()

SendMessage HWnd, WM_SYSCOMMAND, _

SC_SIZE, 0&

End Sub

'-----------------------------------------

'以下为模块中的代码:

'-----------------------------------------

Option Explicit

Public OldWindowProc As Long

Public TheForm As Form

Public TheMenu As Menu

'【VB声明】

'Declare Function CallWindowProc Lib "user32" Alias "CallWindowProcA" (ByVal lpPrevWndFunc As Long, ByVal HWnd As Long, ByVal Msg As Long, ByVal wParam As Long, ByVal lParam As Long) As Long

'【说明】

' 此函数发送消息到一个窗口过程

'【返回值】

' Long,依据发送的消息不同而变化

'【参数表】

' lpPrevWndFunc----- Long,原来的窗口过程地址

' HWnd-------------- Long,窗口句柄

' Msg -------------- Long,发送的消息

' wParam ----------- Long,消息类型,参考wParam参数表

' lParam ----------- Long,依据wParam参数的不同而不同

Declare Function CallWindowProc Lib "user32" Alias "CallWindowProcA" (ByVal lpPrevWndFunc As Long, ByVal HWnd As Long, ByVal Msg As Long, ByVal wParam As Long, ByVal lParam As Long) As Long

'【VB声明】

' Private Declare Function SetWindowLong Lib "user32" Alias "SetWindowLongA" (ByVal hwnd As Long, ByVal nIndex As Long, ByVal dwNewLong As Long) As Long

'【说明】

' 在窗口结构中为指定的窗口设置信息

'【返回值】

' Long,指定数据的前一个值

'【参数表】

' hwnd ----------- Long,欲为其取得信息的窗口的句柄

' nIndex --------- Long,请参考GetWindowLong函数的nIndex参数的说明

' dwNewLong ------ Long,由nIndex指定的窗口信息的新值

Declare Function SetWindowLong Lib "user32" Alias "SetWindowLongA" (ByVal HWnd As Long, ByVal nIndex As Long, ByVal dwNewLong As Long) As Long

'【VB声明】

'Declare Function Shell_NotifyIcon Lib "shell32.dll" Alias "Shell_NotifyIconA" (ByVal dwMessage As Long, lpData As NOTIFYICONDATA) As Long

'【说明】

'【参数表】

'参数dwMessage ---- 为消息设置值,它可以是以下的几个常数值:0、1、2

'NIM_ADD = 0加入图标到系统状态栏中

'NIM_MODIFY = 1 修改系统状态栏中的图标

'NIM_DELETE = 2 删除系统状态栏中的图标

'参数LpData ---- 用以传入NOTIFYICONDATA数据结构变量,我们也需要在"模块"中定义其结构如下:

'Type NOTIFYICONDATA

' cbSize As Long 需填入NOTIFYICONDATA数据结构的长度

' HWnd As Long设置成窗口的句柄

' Uid As Long 为图标所设置的ID值

' UFlags As Long 用来设置以下三个参数uCallbackMessage、hIcon、szTip是否有效

' UCallbackMessage As Long消息编号

' HIcon As Long 显示在状态栏上的图标

' SzTip As String * 64提示信息

'End Type

'---- 其中参数uCallbackMessage、hIcon、szTip也应在模块中声明为以下的常量:

'Public Const NIF_MESSAGE = 1

'Public Const NIF_ICON = 2

'Public Const NIF_TIP = 4

Declare Function Shell_NotifyIcon Lib "shell32.dll" Alias "Shell_NotifyIconA" (ByVal dwMessage As Long, lpData As NOTIFYICONDATA) As Long

Public Const WM_USER = &H400

Public Const WM_LBUTTONUP = &H202

Public Const WM_MBUTTONUP = &H208

Public Const WM_RBUTTONUP = &H205

Public Const TRAY_CALLBACK = (WM_USER + 1001&)

Public Const GWL_WNDPROC = (-4)

Public Const GWL_USERDATA = (-21)

Public Const NIF_ICON = &H2

Public Const NIF_TIP = &H4

Public Const NIM_ADD = &H0

Public Const NIF_MESSAGE = &H1

Public Const NIM_MODIFY = &H1

Public Const NIM_DELETE = &H2

'记录 设置托盘图标的数据 的数据类型NOTIFYICONDATA

Public Type NOTIFYICONDATA

cbSize As Long

HWnd As Long

Uid As Long

UFlags As Long

UCallbackMessage As Long

HIcon As Long

SzTip As String * 64

End Type

'TheData变量记录设置托盘图标的数据

Private TheData As NOTIFYICONDATA

' *********************************************

' 新的窗口过程--主程序中采用SetWindowLong函数改变了窗口函数的地址,消息转向由NewWindowProc处理

' *********************************************

Public Function NewWindowProc(ByVal HWnd As Long, ByVal Msg As Long, ByVal wParam As Long, ByVal lParam As Long) As Long

'如果用户点击了托盘中的图标,则进行判断是点击了左键还是右键

If Msg = TRAY_CALLBACK Then

'如果点击了左键

If lParam = WM_LBUTTONUP Then

'而这时窗体的状态是最小化时

If TheForm.WindowState = vbMinimized Then _

'恢复到最小化前的窗体状态

TheForm.WindowState = TheForm.LastState

TheForm.SetFocus

Exit Function

End If

End If

'如果点击了右键

If lParam = WM_RBUTTONUP Then

'则d出右键菜单

TheForm.PopupMenu TheMenu

Exit Function

End If

End If

'如果是其他类型的消息则传递给原有默认的窗口函数

NewWindowProc = CallWindowProc(OldWindowProc, HWnd, Msg, wParam, lParam)

End Function

' *********************************************

' 把主窗体的图标(Form1.icon属性可改变)添加到托盘中

' *********************************************

Public Sub AddToTray(frm As Form, mnu As Menu)

'保存当前窗体和菜单信息

Set TheForm = frm

Set TheMenu = mnu

'GWL_WNDPROC获得该窗口的窗口函数的地址

OldWindowProc = SetWindowLong(frm.HWnd, GWL_WNDPROC, AddressOf NewWindowProc)

'知识点滴:HWnd属性

'返回窗体或控件的句柄。语法: object.HWnd

'说明:Microsoft Windows 运行环境,通过给应用程序中的每个窗体和控件

'分配一个句柄(或 hWnd)来标识它们。hWnd 属性用于Windows API调用。

'将主窗体图标添加在托盘中

With TheData

.Uid = 0'忘了吗?参考一下前面内容,Uid图标的序号,做动画图标有用

.HWnd = frm.HWnd

.cbSize = Len(TheData)

.HIcon = frm.Icon.Handle

.UFlags = NIF_ICON '指明要对图标进行设置

.UCallbackMessage = TRAY_CALLBACK

.UFlags = .UFlags Or NIF_MESSAGE'指明要设置图标或返回信息给主窗体,此句不能省去

.cbSize = Len(TheData) '为什么呢?我们需要在添加图标的同时,让其返回信息

End With'给主窗体,Or的意思是同时进行设置和返回消息

Shell_NotifyIcon NIM_ADD, TheData '根据前面定义NIM_ADD,设置为“添加模式”

End Sub

' *********************************************

' 删除系统托盘中的图标

' *********************************************

Public Sub RemoveFromTray()

'删除托盘中的图标

With TheData

.UFlags = 0

End With

Shell_NotifyIcon NIM_DELETE, TheData '根据前面定义NIM_DELETE,设置为“删除模式”

'恢复原有的设置

SetWindowLong TheForm.HWnd, GWL_WNDPROC, OldWindowProc

End Sub

' *********************************************

' 为托盘中的图标加上浮动提示(也就是鼠标移上去时出现的提示字条)

' *********************************************

Public Sub SetTrayTip(tip As String)

With TheData

.SzTip = tip &vbNullChar

.UFlags = NIF_TIP '指明要对浮动提示进行设置

End With

Shell_NotifyIcon NIM_MODIFY, TheData'根据前面定义NIM_MODIFY,设置为“修改模式”

End Sub

' *********************************************

' 设置托盘的图标(在本例中没有用到,如果要动态改变托盘内显示的图标,它非常有用)

' 例如:1、显示动画图标(方法你一定猜到了,对!使用Timer控件,不断调用此过程,注意把动画放在pic数组中)

' 2、程序处于不同状态时,显示不同的图标,方法是类似的

' 有兴趣的话试一试吧。

' *********************************************

Public Sub SetTrayIcon(pic As Picture)

'判断一下pic中存放的是不是图标

If pic.Type <>vbPicTypeIcon Then Exit Sub

'更换图标为pic中存放的图标

With TheData

.HIcon = pic.Handle

.UFlags = NIF_ICON

End With

Shell_NotifyIcon NIM_MODIFY, TheData

End Sub

'====================================================================================================

'====================================================================================================

程序中用到了Shell_NotifyIcon、SendMessage、CallWindowProc、SetWindowLong等API函数,其中Shell_NotifyIcon是主要的函数,它用来添加、删除、更改系统托盘区(taskbar status area)的图标,所以我们先来看看这个函数的声明和参数:

使用API函数之前必须先在程序中声明如下:

Declare Function Shell_NotifyIcon Lib "shell32.dll" Alias "Shell_NotifyIconA" (ByVal dwMessage As Long, lpData As NOTIFYICONDATA) As Long

其中各参数的意义如下表:

'====================================================================================================

参数 意义

'----------------------------------------------------------------------------------------------------

dwMessage 为消息设置值,它可以是以下的几个常数值:0、1、2

NIM_ADD = 0 加入图标到系统状态栏中

NIM_MODIFY = 1修改系统状态栏中的图标

NIM_DELETE = 2删除系统状态栏中的图标

'---------------------------------------------------------------------------------------------------

LpData 用以传入NOTIFYICONDATA数据结构变量,其结构如下所示:

Type NOTIFYICONDATA

cbSize As Long需填入NOTIFYICONDATA数据结构的长度

HWnd As Long 设置成窗口的句柄

Uid As Long 为图标所设置的ID值

UFlags As Long设置uCallbackMessage,hIcon,szTip是否有效

UCallbackMessage As Long 消息编号

HIcon As Long 显示在状态栏上的图标

SzTip As String * 64 提示信息

End Type

'--------------------------------------------------------------------------------------------------

返回值 Long,非零表示成功,零表示失败

'===================================================================================================

在使用这个API函数之前我们应该先定义结构类型NOTIFYICONDATA:

Public Type NOTIFYICONDATA

cbSize As Long HWnd As Long

Uid As Long UFlags As Long

UCallbackMessage As Long

HIcon As Long

SzTip As String * 64

End Type

然后定义一个NOTIFYICONDATA的变量TheData来记录设置托盘图标的数据

Private TheData As NOTIFYICONDATA

这时我们就可以使用这个函数来设置系统托盘图标了,具体方法如下:

1、添加图标

With TheData

.Uid = 0

.HWnd = frm.HWnd 'frm.HWnd是程序主窗体的句柄

.cbSize = Len(TheData)

.HIcon = frm.Icon.Handle 'frm.Icon.Handle指向主窗体的图标

.UFlags = NIF_ICON

.UCallbackMessage = TRAY_CALLBACK '作用是允许返回消息,在下一节中会有详细解释。

.UFlags = .UFlags Or NIF_MESSAGE

.cbSize = Len(TheData)

End With

Shell_NotifyIcon NIM_ADD, TheData'根据前面定义NIM_ADD,设置为“添加模式”,然后添加

2、删去图标

With TheData

.UFlags = 0

End With

Shell_NotifyIcon NIM_DELETE, TheData '根据前面定义NIM_DELETE,设置为“删除模式”

3、更改图标

With TheData

.HIcon = pic.Handle 'pic是图片狂PictureBox,存放图标文件

.UFlags = NIF_ICON

End With

Shell_NotifyIcon NIM_MODIFY, TheData '根据前面定义NIM_MODIFY,设置为“更改模式”

4、为图标添加浮动提示信息

With TheData

.SzTip = tip &vbNullChar 'tip是字符串string,存储提示信息

.UFlags = NIF_TIP '指明要对浮动提示进行设置

End With

Shell_NotifyIcon NIM_MODIFY, TheData '根据前面定义NIM_MODIFY,设置为“修改模式”

通过以上几段代码我们就能根据自己需要添加、删除、更改系统托盘图标,并能添加系统图标上的浮动提示信息。但这时的托盘图标是孤立的,我们并不能利用它来控制应用程序的行为,怎么办呢?

剩下的内容可在VBGOOD论坛搜索托盘程序详解进行查看。


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原文地址: https://outofmemory.cn/yw/12352096.html

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