谁会改这个用汇编些的杨辉三角

谁会改这个用汇编些的杨辉三角,第1张

计算、输出杨辉三角形,并不用那样麻烦。

况且,他的程序,有错的。

数据大于256时,计算就出错了,在他的截图中,已经表现出错误了。

如果把数据限定在 65536 之内,输出的行数,就不能超过 18。

他竟然能弄出 500 行来。

这样的错误程序,也敢传上文库 !

如果不考虑输入、输出的子程序,计算杨辉三角形的程序是很简单的。

如下所示:

MOV CX, X ;取来刚刚输入的数字

CALL CR_LF ;回车换行

M_LOP: ;CX=1~18

LEA SI, tmp1

MOV BX, 0

CALL YangHui ;输出一行

CALL CR_LF

LOOP M_LOP ;循环1~18次

;--------------------------------

EXIT:

MOV AH, 4CH

INT 21H

;=====================================

YangHui: ;计算杨辉三角形

MOV AX, [SI] ;取出数据

ADD AX, BX ;加上《左边数据》

MOV BX, [SI] ;再次取出数据,当做下次的《左边数据》

MOV [SI], AX ;保存和

JZ END_YH ;为零就停止

ADD SI, 2

CALL PRINT_AX ;输出

CALL SPACE

JMP YangHui ;循环

END_YH:

RET

;=====================================

CX=18时,就会输出显示18行。

*** 作过程如下:

-----------------------------------------

YangHui triangel

-----------------------------------------

Please input the output LineNumber [1~18] : 18

1 1

1 2 1

1 3 3 1

1 4 6 4 1

1 5 10 10 5 1

1 6 15 20 15 6 1

1 7 21 35 35 21 7 1

1 8 28 56 70 56 28 8 1

1 9 36 84 126 126 84 36 9 1

1 10 45 120 210 252 210 120 45 10 1

1 11 55 165 330 462 462 330 165 55 11 1

1 12 66 220 495 792 924 792 495 220 66 12 1

1 13 78 286 715 1287 1716 1716 1287 715 286 78 13 1

1 14 91 364 1001 2002 3003 3432 3003 2002 1001 364 91 14 1

1 15 105 455 1365 3003 5005 6435 6435 5005 3003 1365 455 105 15 1

1 16 120 560 1820 4368 8008 11440 12870 11440 8008 4368 1820 560 120 16 1

1 17 136 680 2380 6188 12376 19448 24310 24310 19448 12376 6188 2380 680 136 17

1

1 18 153 816 3060 8568 18564 31824 43758 48620 43758 31824 18564 8568 3060 816 1

53 18 1

0000 0 黑色

0001 1 蓝色

0010 2 绿色

0011 3 青色

0100 4 红色

0101 5 品红色

0110 6 棕色

0111 7 白色

1000 8 灰色

1001 9 淡蓝色

1010 10 淡绿色

1011 11 淡青色

1100 12 淡红色

1101 13 淡品色

1110 14 **

DATAS SEGMENT

COLOR DW 02

BKCOLOR DW 15

COLORINFO DB 13,10,'PLEASE INPUT COLOR HEX CODE(0~E):$'

CRLF DB 13,10,'$'

LENINFO DB 13,10,'PLEASE INPUT THE LENGTH:$'

BUFF DB 10,0,10 DUP (0)

POINT DW 200,400,400,200

DW 200,200,300,100

DW 400,200,300,100

DATAS ENDS

STACKS SEGMENT

DW 200 DUP(0)

STACKS ENDS

CODES SEGMENT

ASSUME CS:CODES,DS:DATAS,SS:STACKS

START: MOV AX,DATAS

MOV DS,AX

MOV AX,0A000H

MOV ES,AX

CALL INPUTCOLOR

MOV AH,9

MOV DX,OFFSET CRLF

INT 21H

CALL INPUTLEN

MOV AX,0012H

INT 10H ;设置64048016图形模式

MOV AL,2

CALL SET_WRITE_MODE

MOV AX,BKCOLOR

CALL CLEAR

MOV CX,4

MOV SI,OFFSET POINT

DDD: PUSH CX

PUSH SI

MOV AX,[SI]

PUSH AX

MOV AX,[SI+2]

PUSH AX

MOV AX,[SI+4]

PUSH AX

MOV AX,[SI+6]

PUSH AX

CALL LINE

POP SI

ADD SI,8

POP CX

LOOP DDD

MOV AH,01H

INT 21H

MOV AX,4C00H

INT 21H

PIXEL:

PUSH BP

PUSH BX

PUSH CX

PUSH DS

MOV BP,SP

MOV AX,80

MOV BX,WORD PTR[BP+12] ;BX<=Y

MUL BX ;(DX:AX)<=80Y

MOV BX,AX ;

MOV AX,WORD PTR[BP+14] ;AX<--X

MOV CL,8 ; | |

DIV CL ;AL<=商(X/8),AH<=余数(X%8) SP-> | |

MOV CL,AH ;CL<=AH | DS |<-BP

MOV AH,0 ; | CX |<-BP+2

ADD BX,AX ;BX(OFFSET)<=80Y+X/8 | BX |<-BP+4

MOV AL,80H ; | BP |<-BP+6

SHR AL,CL ;AL(MASK)<=(80H>>CL) |返回地址|<-BP+8

PUSH AX ; | COLOR |<-BP+10

MOV DX,3CEH ; | Y |<-BP+12

MOV AL,8 ; | X |<-BP+14

OUT DX,AL ; | |

MOV DX,3CFH ; PIXEL堆栈结构

POP AX

OUT DX,AL

MOV AL,ES:[BX]

MOV AX,WORD PTR[BP+10] ;AX<=COLOR

MOV BYTE PTR ES:[BX],AL

POP DS

POP CX

POP BX

POP BP

RET 6

LINE:

PUSH BP

MOV BP,SP

SUB SP,16

MOV WORD PTR[BP-6],0 ;X=0

MOV WORD PTR[BP-8],0 ;Y=0

MOV WORD PTR[BP-14],1 ;INCX=1

MOV WORD PTR[BP-16],1 ;INCY=1

MOV AX,WORD PTR[BP+6] ;AX<=X2

SUB AX,WORD PTR[BP+10] ;AX<=X2-X1

JNC L1 ;IF X2>=X1,JMP L1

NEG AX ;IF X2<X1,DELTA_X=-DELTA_X

MOV WORD PTR[BP-14],-1 ;INCX<=-1

L1: CMP AX,0 ;IF DELTA_X!=0,JMP L11

JNE L11 ;

MOV WORD PTR[BP-14],0 ;INCX<=0

L11: MOV WORD PTR[BP-10],AX ;DELTA_X<=AX SP-> | |

MOV AX,WORD PTR[BP+4] ;AX<=Y2 | INCY |

SUB AX,WORD PTR[BP+8] ;AX<=Y2-Y1 | INCX |<-BP-14

JNC L2 ;IF Y2>=Y1,JMP L2 | DELTA_Y|<-BP-12

NEG AX ;IF Y2<Y1,DELTA_Y=-DELTA_Y | DELTA_X|<-BP-10

MOV WORD PTR[BP-16],-1 ;INCY<=-1 | Y |<-BP-8

L2: CMP AX,0 ;IF DELTA_Y!=0,JMP L22 | X |<-BP-6

JNE L22 ; |DISTANCE|<-BP-4

MOV WORD PTR[BP-16],0 ;INCY<=0 | T |<-BP-2

L22: MOV WORD PTR[BP-12],AX ;DELTA_Y<=AX | BP |<-BP

LP4: MOV AX,WORD PTR[BP-10] ;AX<=DELTA_X |返回地址|<-BP+2

CMP AX,WORD PTR[BP-12] ; | Y2 |<-BP+4

JG LP5 ;DELTA_X>DELTA_Y | X2 |<-BP+6

MOV AX,WORD PTR[BP-12] ; | Y1 |<-BP+8

MOV WORD PTR[BP-4],AX ;DISTANCE<=DELTA_Y | X1 |<-BP+10

JMP LP51 ; | |

LP5: MOV AX,WORD PTR[BP-10] ; LINE堆栈结构

MOV WORD PTR[BP-4],AX ;DISTANCE<=DELTA_X

LP51: INC AX

MOV WORD PTR[BP-2],AX

LP6: PUSH WORD PTR[BP+10]

PUSH WORD PTR[BP+8]

PUSH COLOR

CALL PIXEL

MOV AX,WORD PTR[BP-6] ;AX<=X

ADD AX,WORD PTR[BP-10] ;AX<=X+DELTA_X

MOV WORD PTR[BP-6],AX ;X=X+DELTA_X

MOV AX,WORD PTR[BP-8] ;AX<=Y

ADD AX,WORD PTR[BP-12] ;AX<=Y+DELTA_Y

MOV WORD PTR[BP-8],AX ;Y=Y+DELTA_Y

MOV AX,WORD PTR[BP-6] ;AX<=X

CMP AX,WORD PTR[BP-4]

JLE LP7 ;IF X<=DISTANCE,JMP LP7

MOV AX,WORD PTR[BP-6] ;X>DISTANCE

SUB AX,WORD PTR[BP-4] ;AX<=X-DISTANCE

MOV WORD PTR[BP-6],AX ;X=X-DISTANCE

MOV AX,WORD PTR[BP+10] ;AX<=X1

ADD AX,WORD PTR[BP-14] ;AX<=X1+INCX

MOV WORD PTR[BP+10],AX ;X1=X1+INCX

LP7: MOV AX,WORD PTR[BP-8] ;AX<=Y

CMP AX,WORD PTR[BP-4]

JLE LP8 ;IF Y<=DISTANCE,JMP LP8

MOV AX,WORD PTR[BP-8] ;Y>DISTANCE

SUB AX,WORD PTR[BP-4] ;AX<=Y-DISTANCE

MOV WORD PTR[BP-8],AX ;Y=Y-DISTANCE

MOV AX,WORD PTR[BP+8] ;AX<=Y1

ADD AX,WORD PTR[BP-16] ;AX<=Y1+INCY

MOV WORD PTR[BP+8],AX ;Y1=Y1+INCY

LP8: DEC WORD PTR[BP-2] ;IF T!=0,JMP LP6

JZ LP9

JMP LP6

LP9: MOV SP,BP

POP BP

RET 8

SET_WRITE_MODE:

PUSH AX

MOV DX,3CEH

MOV AL,5

OUT DX,AL

MOV DX,3CFH

POP AX

OUT DX,AL

MOV DX,3CEH

MOV AL,8

OUT DX,AL

MOV DX,3CFH

MOV AL,0FFH

OUT DX,AL

RET

CLEAR:

MOV BX,0

CLR1: MOV ES:[BX],AL

INC BX

CMP BX,80480

JNB CLR2

JMP CLR1

CLR2: RET

INPUTCOLOR:

MOV AH,9

MOV DX,OFFSET COLORINFO

INT 21H

MOV AH,1

INT 21H

CMP AL,30H

JB INPUTCOLOR

CMP AL,39H

JB INPUTOK

CMP AL,61H

JB BIGCHAR

SUB AL,20H

BIGCHAR:CMP AL,'A'

JB INPUTCOLOR

CMP AL,'F'

JNB INPUTCOLOR

INPUTOK:MOV AH,0

MOV [COLOR],AX

RET

INPUTLEN:

MOV AH,9

MOV DX,OFFSET LENINFO

INT 21H

MOV AH,10

MOV DX,OFFSET BUFF

INT 21H

CALL ABC ;AX为长度

CMP AX,50

JA Q1

MOV AX,50;最小50

JMP OK

Q1:

CMP AX,480

JB OK

MOV AX,480

OK:

MOV BX,640

SUB BX,AX

MOV CX,1

SHR BX,CL

MOV SI,OFFSET POINT ;X居中

MOV [SI],BX

MOV BX,480

SUB BX,AX

MOV CX,1;Y居中

SHR BX,CL

MOV CX,480

SUB CX,BX

MOV [SI+2],CX

MOV BX,[SI]

MOV DX,BX;1X

MOV CX,[SI+2];1Y

ADD BX,AX

MOV [SI+4],BX ;2X

MOV [SI+6],CX ;2Y

MOV [SI+8],DX

MOV [SI+10],CX

MOV [SI+16],BX

MOV [SI+18],CX

PUSH AX

PUSH CX

MOV CX,1

SHR AX,CL

POP CX

ADD DX,AX

MOV [SI+12],DX;3X

MOV [SI+20],DX;3X

MOV BX,866;866

POP AX

MUL BX

MOV BX,1000

DIV BX

SUB CX,AX

MOV [SI+14],CX

MOV [SI+22],CX

RET

;POINT DW 200,200,400,200 1P-2P

; DW 200,200,300,100 1P-3P

; DW 400,200,300,100 2P-3P

ABC PROC

MOV CH,0

MOV BX,OFFSET BUFF

MOV CL,[BX+1]

CMP CX,0

JZ ABCD

PUSH CX

ADD BX,2

PUSH BX

L0: SUB [BX],30H

INC BX

LOOP L0

POP BX

MOV AX,0

MOV CH,0

MOV CL,[BX-1]

L111: MOV DL,10

MUL DL

ADD AL,BYTE PTR [BX]

INC BX

LOOP L111

POP CX

ABCD: RET

ABC ENDP

CODES ENDS

END START

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