mvp软件怎么接入相机

mvp软件怎么接入相机,第1张

mvp软件接入相机步骤如下:

1.在应用程序的AndroidManifest.xml文件中添加相机权限。

2.使用SurfaceView或TextureView创建相机预览视图。

3.使用Camera2API或CameraAPI获取相机实例。

4.在相机实例上设置相机参数,例如预览尺寸、预览帧率等。

5.使用相机实例拍照并保存照片。

6.处理相机回调,例如预览帧、拍照结果等。

mvp软件是一款非常优质的社交软件,主要根据市面上非常热门的各款游戏进行设计,针对不同的游戏话题都全部建立有专属板块进行划分。

以前别人发的,觉得好就复制下来了 复制到记事本存成user.ini就可以了,我来说明下其中的修改位置和功效,方便大家自己调整参数值: 1.视野无限 搜寻MaxZoomingDist这行,原本默认值为250,小弟我都用20000,如此会有像卫星空照图一样的效果。可是没跟着改下面所叙述的功能,保证你滚到手软!! 2.滚轮视距增加 找到下面这两行是滚轮滚动的视距,默认值为20,但视野改20000后,我建议设60或70。 MouseWheelDown=ZoomInPress Speed=70.0 MouseWheelUp=ZoomOutPress Speed=70.0 当然啦,每次滚70的视距还是很累,所以我们可以开启键盘上的pageup和pagedown键来以更快的速度调整视距。 找到下面这两行 PageUp=FixedDefaultCamera Down PageDown=FixedDefaultCamera Up 改成 PageUp=ZoomOutPress Speed=500.0 PageDown=ZoomInPress Speed=500.0 后面的数值即为每次按一下page键的视距,我觉得500刚好,各位可试着调整看看。 有了视野无限,你会发现,常常不小心按到右键就会回到标准视野,于是我们可以做下面的修改 3.屏蔽讨厌的右键 寻找下面这行 RightMouse=CameraRotationModeOn | CameraRotationModeOff | FixedDefaultCamera OnRelease MaxPressedTime=200.0 将FixedDefaultCamera OnRelease MaxPressedTime=200.0 最前面的“|”改成“”,使整行变成RightMouse=CameraRotationModeOn | CameraRotationModeOff FixedDefaultCamera OnRelease MaxPressedTime=200.0,如此,讨厌的右键就被屏蔽了。 4.除雾 所谓除雾,即游戏中有雾的场景都能除得一乾二净,让你的视野无限清晰,尤其用LCD显示器的大大们,除雾模式一开启,你会觉得眼睛爽多了。 请找到这行 F=DistanceFog 将开头的号拿掉,即完成除雾,但是由于3章的F键是查看队友状态,所以我们改成用G键,既改成G=DistanceFog 注意,除雾模式不是一进入游戏就开启,而是进入游戏后要开启功能选项>游戏选项里面的"交谈"前打勾,接受并确定后,按G键即开启除雾功能.有时除雾会突然失效,此时需重登再设置一下。 ---------------- [DefaultPlayer] Name=Player Class=WarClassLight.WarCOGSoldier Class=LineageWarrior.MFighter team=255 skin=SoldierSkins.blkt Face=SoldierSkins.Othello [Engine.Input] Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire) Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft) Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight) Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) Aliases[10]=(Command="Button bLook",Alias=Look) Aliases[11]=(Command="Toggle bLook",Alias=LookToggle) Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate) Aliases[13]=(Command="NextItem",Alias=InventoryNext) Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious) Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp) Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown) Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView) Aliases[18]=(Command="Button bRun",Alias=Walking) Aliases[19]=(Command="Button bStrafe",Alias=Strafe) Aliases[20]=(Command="NextWeapon",Alias=NextWeapon) Aliases[21]=(Command="ActivateTranslator",Alias=ActivateTranslator) Aliases[22]=(Command="ActivateHint",Alias=ActivateHint) Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook) Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam) Aliases[25]=(Command="Button bTurnToNearest",Alias=TurnToNearest) Aliases[26]=(Command="Button bTurn180",Alias=Turn180) Aliases[27]=(Command="CameraRotationOn | UseAutoTrackingPawnOff | StopMouse",Alias=CameraRotationModeOn) Aliases[28]=(Command="OnRelease CameraRotationOff | OnRelease UseAutoTrackingPawnOn | OnRelease MoveMouse",Alias=CameraRotationModeOff) Aliases[29]=(Command="",Alias=None) Aliases[30]=(Command="",Alias=None) Aliases[31]=(Command="",Alias=None) Aliases[32]=(Command="",Alias=None) Aliases[33]=(Command="",Alias=None) Aliases[34]=(Command="",Alias=None) Aliases[35]=(Command="",Alias=None) Aliases[36]=(Command="",Alias=None) Aliases[37]=(Command="",Alias=None) Aliases[38]=(Command="",Alias=None) Aliases[39]=(Command="",Alias=None) PrintScrn=OnRelease shot reducemouselag true NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384) NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384) NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768) NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0) NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384) NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384) NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0) Joy12=FixedDefaultCamera Up JoyX=Joypad aBaseX DeadZone=0.2 JoyY=Joypad aBaseY DeadZone=0.2 JoyZ=JoypadCameraYaw Factor=33000 DeadZone=0.2 JoyV=JoypadCameraPitch Factor=33000 DeadZone=0.2 LeftMouse=PlayerPawnMoveTo RightMouse=CameraRotationModeOn | CameraRotationModeOff FixedDefaultCamera OnRelease MaxPressedTime=200.0 MaxPressedTime=200.0 MiddleMouse=TurnBack Left=LeftTurningStart | LeftTurningFinish OnRelease Right=RightTurningStart | RightTurningFinish OnRelease Up=KeyboardMoveStart Dir=1 | KeyboardMoveFinish OnRelease Dir=1 Down=KeyboardMoveStart Dir=4 | KeyboardMoveFinish OnRelease Dir=4 A=LeftTurningStart | LeftTurningFinish OnRelease D=RightTurningStart | RightTurningFinish OnRelease W=KeyboardMoveStart Dir=1 | KeyboardMoveFinish OnRelease Dir=1 S=KeyboardMoveStart Dir=4 | KeyboardMoveFinish OnRelease Dir=4 G=DistanceFog MouseX=CameraYaw Speed=+3600.0 MouseY=CameraPitch Speed=+3600.0 MouseWheelDown=ZoomInPress Speed=30.0 MouseWheelUp=ZoomOutPress Speed=30.0 PageUp=FixedDefaultCamera Down PageDown=FixedDefaultCamera Up Home=FixedDefaultCamera End=TurnBack Delete=ZoomOutPress Speed=800.0 Joy1=F1 Joy2=F2 Joy3=F3 Joy4=F4 [Engine.PlayerController] DesiredFOV=60.0 DefaultFOV=60.0 [Engine.LineagePlayerController] CameraViewHeightAdjust=0.0 bUseAutoTrackingPawn=true bUseVolumeCamera=false bUseHitCheckCamera=true AutoTrackingPawnSpeed=0.4 VolumeCameraRadius=1000 HitCheckCameraMinDist=300 FixedDefaultViewNum=3 MaxZoomingDist=8000 MinZoomingDist=-200 FixedDefaultCameraYaw[1]=0 FixedDefaultCameraPitch[1]=560.0 FixedDefaultCameraDist[1]=80.0 FixedDefaultCameraViewHeight[1]=14.0 FixedDefaultCameraHidePlayer[1]=1 FixedDefaultCameraDisableZoom[1]=1 FixedDefaultCameraYaw[0]=0 FixedDefaultCameraPitch[0]=-2700.0 FixedDefaultCameraDist[0]=230.0 FixedDefaultCameraViewHeight[0]=0.0 FixedDefaultCameraHidePlayer[0]=0 FixedDefaultCameraDisableZoom[0]=0 FixedDefaultCameraYaw[2]=0 FixedDefaultCameraPitch[2]=-3320 FixedDefaultCameraDist[2]=450 FixedDefaultCameraViewHeight[2]=0.0 FixedDefaultCameraHidePlayer[2]=0 FixedDefaultCameraDisableZoom[2]=0 [Engine.HUD] HudMode=0 Crosshair=0 [Warriors.ChallengeHUD] bUseTeamColor=true FavoriteHUDColor=(R=0,G=0,B=16) CrosshairColor=(R=0,G=16,B=0) HudScale=+1.0 Opacity=15 StatusScale=1.0 WeaponScale=0.8 bHideAllWeapons=false bHideStatus=false bHideAmmo=false bHideTeamInfo=false bHideFrags=false bHideHUD=false bHideNoviceMessages=false bHideFaces=false [Warriors.ChallengeBotInfo] bAdjustSkill=False bRandomOrder=True Difficulty=1 BotNames[0]=Archon BotNames[1]=Aryss BotNames[2]=Alarik BotNames[3]=Dessloch BotNames[4]=Cryss BotNames[5]=Nikita BotNames[6]=Drimacus BotNames[7]=Rhea BotNames[8]=Raynor BotNames[9]=Kira BotNames[10]=Karag BotNames[11]=Zenith BotNames[12]=Cali BotNames[13]=Alys BotNames[14]=Kosak BotNames[15]=Illana BotNames[16]=Barak BotNames[17]=Kara BotNames[18]=Tamerlane BotNames[19]=Arachne BotNames[20]=Liche BotNames[21]=Jared BotNames[22]=Ichthys BotNames[23]=Tamara BotNames[24]=Loque BotNames[25]=Athena BotNames[26]=Cilia BotNames[27]=Sarena BotNames[28]=Malakai BotNames[29]=Visse BotNames[30]=Necroth BotNames[31]=Kragoth BotTeams[0]=255 BotTeams[1]=0 BotTeams[2]=255 BotTeams[3]=1 BotTeams[4]=255 BotTeams[5]=2 BotTeams[6]=255 BotTeams[7]=3 BotTeams[8]=255 BotTeams[9]=0 BotTeams[10]=255 BotTeams[11]=1 BotTeams[12]=255 BotTeams[13]=2 BotTeams[14]=255 BotTeams[15]=3 BotTeams[16]=255 BotTeams[17]=0 BotTeams[18]=255 BotTeams[19]=1 BotTeams[20]=255 BotTeams[21]=2 BotTeams[22]=255 BotTeams[23]=3 BotTeams[24]=255 BotTeams[25]=0 BotTeams[26]=255 BotTeams[27]=1 BotTeams[28]=255 BotTeams[29]=2 BotTeams[30]=255 BotTeams[31]=3 ---------------- 把上面的文件复制到一个文本中,改名字为user.ini,覆盖linageII/system下的文件即可。覆盖前一定要备份。 G是去除迷雾的开关

记得采纳啊


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