namespace sakeww
{
//普通模式
template<class T>
struct Less//Less->仿函数 less就叫函数对象
{
bool operator()(const T& x, const T& y) const
{
return x < y;
}
};
template<class T>
struct Greater {
bool operator()(const T& x, const T& y) const {
return x > y;
}
};
// 大的优先级高--大堆
template<class T, class Container = vector<T>, class Compare = Less<T>>
class priority_queue
{
private:
void adjust_up(size_t child)
{
Compare com;
size_t parent = (child - 1) / 2;
while (child > 0)
{
//if(_con[child] > _con[parent])
//等价于 if(_con[parent] < _con[child])
if (com(_con[parent], _con[child]))
{
swap(_con[child], _con[parent]);
child = parent;
parent = (child - 1) / 2;
}
else break;
}
}
void adjust_down(size_t parent)
{
Compare com;
size_t child = (parent * 2) + 1;
while (child < _con.size())
{
//if (child + 1 < _con.size() && _con[child + 1] > _con[child])
if (child + 1 < _con.size() && com(_con[child], _con[child + 1]))
{
++child;
}
//if (_con[child] > _con[parent])
if (com(_con[parent], _con[child]))
{
swap(_con[child], _con[parent]);
parent = child;
child = parent * 2 + 1;
}
else break;
}
}
public:
priority_queue()
{}
template <class InputIterator>
priority_queue(InputIterator first, InputIterator last)
:_con(first, last)
{
// 建堆
for (int i = (_con.size() - 1 - 1) / 2; i >= 0; --i)
{
adjust_down(i);
}
}
void push(const T& x)
{
_con.push_back(x);
adjust_up(_con.size() - 1);
}
void pop()
{
//assert(!_con.empty());
swap(_con[0], _con[_con.size() - 1]);
_con.pop_back();
adjust_down(0);
}
const T& top()
{
return _con[0];
}
size_t size()
{
return _con.size();
}
bool empty()
{
return _con.empty();
}
private:
Container _con;//随机容器
};
}
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