CC++ socket 通信实现

CC++ socket 通信实现,第1张

服务器:

创建套接字(socket) -> 绑定IP(bind) -> 设置监听上限(listen)-> 开始接受(accept) -> 接收消息(recv) ->发送消息(send)
#include 
#include 
#include 
#include 
#include 
#include 

#pragma comment(lib, "ws2_32.lib")

using namespace std;

int main()
{
/*-----------vs2017  加载套接字库------------------------*/
	WSADATA wsaData;
	int iRet = 0;
	iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
	if (iRet != 0)
	{
		cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;
		return -1;
	}
	if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
	{
		WSACleanup();
		cout << "WSADATA version is not correct!" << endl;
		return -1;
	}
/*-----------------------------------*/
	SOCKET server_sock, server_connect_sock;
	//创建套接字
	server_sock = socket(AF_INET,SOCK_STREAM,0);
	if (INVALID_SOCKET == server_sock)
	{
		cout << "socket create error!!!" << endl;
		return -1;
	}
	cout << "socket create success !!" << endl;
	//绑定IP地址
	struct sockaddr_in  server_addr;
	memset(&server_addr, 0, sizeof(server_addr));
	server_addr.sin_family = AF_INET;
	server_addr.sin_addr.S_un.S_addr= htonl(INADDR_ANY);
	server_addr.sin_port = htons(6000);
	if (SOCKET_ERROR == bind(server_sock, (sockaddr *)&server_addr, sizeof(sockaddr)))
	{
		cout << "bind error!!!" << endl;
		return -1;
	}
	cout << "bind success !!" << endl;

	//建立监听
	if (SOCKET_ERROR == listen(server_sock, 5))
	{
		cout << "listen fail" << endl;
		return -1;
	}
	cout << "listen successs" << endl;

	//开始接收
	struct sockaddr_in  client_addr;
	int len = sizeof(sockaddr);
	server_connect_sock = accept(server_sock, (sockaddr *)&client_addr, &len);
	if (INVALID_SOCKET == server_connect_sock)
	{
		cout << "accept  error !!" << endl;
	}
	while (true)
	{
		char recvBuf[100];
		char sendBuf[100] = { "hello" };
		memset(recvBuf, 0, sizeof(recvBuf));

		recv(server_connect_sock, recvBuf, 100, 0);
		
		cout << "server recvs " << inet_ntoa(client_addr.sin_addr) << " : " << recvBuf << endl;

		//发送消息
		send(server_connect_sock, sendBuf, 100, 0);
	
	}
	cout << "OK" << endl;
	//清理
	closesocket(client_Socket);
	WSACleanup();
	return 0;
}

客户端

创建套接字(socket) -> 建立链接(connect)  ->发送消息(send) -> 接收消息(recv)
#include
#include 
#include 

#pragma comment(lib, "ws2_32.lib")

using namespace std;
int main()
{
	//加载套接字库
	WSADATA wsaData;
	int iRet = 0;
	iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
	if (iRet != 0)
	{
		cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;
		return -1;
	}
	if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
	{
		WSACleanup();
		cout << "WSADATA version is not correct!" << endl;
		return -1;
	}

	//创建套接字
	SOCKET client_Socket = socket(AF_INET, SOCK_STREAM, 0);
	if (client_Socket == INVALID_SOCKET)
	{
		cout << "client_Socket create failed!" << endl;
		return -1;
	}
	cout << "client_Socket create success !! " << endl;
	
	//初始化服务器端地址族变量
	SOCKADDR_IN server_addr;
	inet_pton(AF_INET, "192.168.0.102", &server_addr.sin_addr);
	server_addr.sin_family = AF_INET;
	server_addr.sin_port = htons(6000);

	//连接服务器
	iRet = connect(client_Socket, (SOCKADDR*)&server_addr, sizeof(SOCKADDR));
	if (0 != iRet)
	{
		cout << "connect failed!" << endl;
		return -1;
	}
	cout << "connect success!" << endl;

	char sendBuf[100];
	char recvBuf[100];

	while (true)
	{
		memset(sendBuf, 0, sizeof(sendBuf));
		memset(recvBuf, 0, sizeof(recvBuf));
		
		//发送消息
		cout << "send:";
		cin >> sendBuf;
		send(client_Socket, sendBuf, strlen(sendBuf) + 1, 0);
		
		//接收消息
		recv(client_Socket, recvBuf, 100, 0);
		cout << "client recv : " << recvBuf << endl;
		
	}

	//清理
	closesocket(client_Socket);
	WSACleanup();
	return 0;
}

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原文地址: http://outofmemory.cn/langs/563417.html

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