c语言写扫雷

c语言写扫雷,第1张

思想:

创建棋盘

放雷

排查雷

头文件

#define  _CRT_SECURE_NO_WARNINGS 1
#include 
#include 
#include 

#define ROW 9
#define COL 9

#define ROWS ROW+2
#define COLS COL+2

void InitBoard(char board[ROWS][COLS], int rows, int cols, char set);

void Displayboard(char board[ROW][COL], int row, int col);

void Setmine(char board[ROWS][COLS], int rows, int cols);

void Findmine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);

测试

#define  _CRT_SECURE_NO_WARNINGS 1
#include "game.h"

void menu()
{
	printf("*************************\n");
	printf("**** 1.play  0.exit *****\n");
	printf("*************************\n");


}
void game()
{
	//
	char mine[ROWS][COLS] = { 0 };//存放布置好的雷的信息
	char show[ROWS][COLS] = { 0 };//存放排查出的雷的信息

	InitBoard(mine, ROWS, COLS, '0');
	InitBoard(show, ROWS, COLS, '*');

	//打印棋盘
	//Displayboard(mine, ROW, COL);
	Displayboard(show, ROW, COL);
	//布置雷
	Setmine(mine, ROWS, COLS);
	//Displayboard(mine, ROW, COL);

	//排查雷
	Findmine(mine, show, ROW, COL);


	


}
int main()
{

	menu();
	srand ((unsigned int)time(NULL));
	printf("请输入数字");
	int input;
	do {
		scanf("%d", &input);

		switch (input) {
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏");
		default:
			printf("请重新输入");
			break;
		}
	} while (input);
	return 0;
}

game

#define  _CRT_SECURE_NO_WARNINGS 1
#include "game.h"		

void InitBoard(char board[ROWS][COLS], int rows, int cols, char set)
{
	int i;
	int j;
	for (i = 0; i < rows; i++) {
		for (j = 0; j < cols; j++) {
			board[i][j] = set;
		}
	}
}


void Displayboard(char board[ROWS][COLS], int row, int col)

{
	int i;
	int j;
	printf("扫雷游戏\n");
	for (i = 0; i <= col; i++) {
		printf("%d ", i);
	}
	printf("\n");
	for (i = 1; i <= row; i++) {
		printf("%d ", i);
		for (j = 1; j <= col; j++) {
			printf("%c ", board[i][j]);
		}
		printf("\n");
	}
	printf("扫雷游戏\n");

}


void Setmine(char board[ROWS][COLS], int rows, int cols)
{
	int count = 10;
	while (count) {
		int x = rand() % 9 + 1;
		int y = rand() % 9 + 1;
		if (board[x][y] == '0') {
			board[x][y] = '1';
			count--;
		}
	}
	//Displayboard(board, ROW, COL);

}

int get_mine(char mine[ROWS][COLS], int x, int y)
{
	int ret;
	
	ret= (mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1]+
		mine[x][y - 1] + mine[x][y + 1]+
		mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] - 8 * '0');
	
	return ret;
}

void Findmine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
	int x = 0;
	int y=0;
	int ret;
	while (1) {
		printf("请输入坐标\n");

		scanf("%d%d", &x, &y);
		if (x >= 1 && x <= 9 && y >= 1 && y <= 9) {
			if (mine[x][y] == '1') {
				printf("你被炸死了\n");
				Displayboard(mine, ROW, COL);
				break;
			}
			else {
				ret = get_mine(mine, x, y);
				show[x][y] = ret + '0';
				Displayboard(show, ROW, COL);
			}
		}
		else {
			printf("坐标不合法请重新输入");
		}
	}
}

这个函数也可以这个样 

int get_mine(char mine[ROWS][COLS], int x, int y)
{
	/*int ret;
	
	ret= (mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1]+
		mine[x][y - 1] + mine[x][y + 1]+
		mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] - 8 * '0');
	
	return ret;*/
	int i;
	int j;
	int count = 0;
	for (i = -1; i <= 1; i++) {
		for (j = -1; j <= 1; j++) {
			if (mine[x + i][y + j] == '*')
				count++;
		}
		
	}
	return count;
}

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原文地址: http://outofmemory.cn/langs/565112.html

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