简单聊天室效果展示 简单聊天室服务端源码(使用select模型)TIPS:以下使用CMake项目进行开发。
关于何为CMake,链接:https://blog.csdn.net/qq135595696/article/details/124052273
// Server0327.cpp: 定义应用程序的入口点。
//
#include "Server0327.h"
#include
#include
#pragma comment(lib,"ws2_32.lib")
using namespace std;
class TcpServer
{
public:
bool Listen(const char* ip, int port)
{
//创建socket
_serverSock = socket(AF_INET, SOCK_STREAM, 0);
if (INVALID_SOCKET == _serverSock)
goto Exit;
//绑定IP和端口号
SOCKADDR_IN addr;
addr.sin_addr.s_addr = inet_addr(ip);
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
if (INVALID_SOCKET == bind(_serverSock, (sockaddr*)&addr, sizeof(SOCKADDR_IN)))
goto Exit;
//监听端口
if (INVALID_SOCKET == listen(_serverSock, 255))
goto Exit;
return true;
Exit:
closesocket(_serverSock);
_serverSock = INVALID_SOCKET;
return false;
}
void Update()
{
FD_SET reads;
FD_ZERO(&reads);
FD_SET(_serverSock, &reads);
for (auto&& clientSock : _clientSocks)
FD_SET(clientSock, &reads);
int nRet = select(0, &reads, nullptr, nullptr, nullptr);
if (nRet > 0)
{
if (FD_ISSET(_serverSock, &reads))
Accept();
else
{
for (int i = 0; i < _clientSocks.size(); i++)
{
if (FD_ISSET(_clientSocks[i], &reads))
{
char buf[1024]{ 0 };
int nRecv = recv(_clientSocks[i], buf, 1024, 0);
if (nRecv > 0)
OnNetMsg(_clientSocks[i], buf, sizeof(buf));
if (nRecv <= 0)
{
closesocket(_clientSocks[i]);
OnDisConnect(_clientSocks[i]);
_clientSocks.erase(_clientSocks.begin() + i);
continue;
}
}
}
}
}
}
void Accept()
{
SOCKADDR_IN clientAddr;
int clientAddrLen = sizeof(clientAddr);
SOCKET clientSock = accept(_serverSock, (sockaddr*)&clientAddr, &clientAddrLen);
if (INVALID_SOCKET != clientSock)
{
_clientSocks.push_back(clientSock);
OnConnect(clientSock);
}
}
void OnConnect(SOCKET clientSock)
{
printf("%d 客户端连接\n", clientSock);
}
int OnNetMsg(SOCKET clientSock, const char* buff, int len)
{
printf("%d == %s\n", clientSock, buff);
for (auto&& clientSock : _clientSocks)
send(clientSock, buff, len, 0);
return len;
}
void OnDisConnect(SOCKET sock)
{
printf("%d==客户端断开连接\n", sock);
}
private:
SOCKET _serverSock;
vector<SOCKET> _clientSocks;
};
int main()
{
WSADATA wsa;
WSAStartup(MAKEWORD(2, 2), &wsa);
TcpServer server;
server.Listen("0.0.0.0", 7890);
while (true)
server.Update();
WSACleanup();
return 0;
}
简单聊天室客户端源码(使用多线程)
// CMakeClient0331.cpp: 定义应用程序的入口点。
//
#include "CMakeClient0331.h"
#include
#include
#include
#pragma comment(lib,"ws2_32.lib")
int main()
{
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
SOCKET clientSock = socket(AF_INET, SOCK_STREAM, 0);
if (INVALID_SOCKET == clientSock)
{
closesocket(clientSock);
WSACleanup();
return 0;
}
SOCKADDR_IN serverAddr;
serverAddr.sin_family = AF_INET;
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
serverAddr.sin_port = htons(7890);
if (INVALID_SOCKET == connect(clientSock, (sockaddr*)&serverAddr, sizeof(SOCKADDR_IN)))
{
closesocket(clientSock);
WSACleanup();
return 0;
}
std::cout << "已连接服务端" << std::endl;
std::thread t([&clientSock] {
while (true)
{
char buf[1024]{ 0 };
int nRecvLen = recv(clientSock, buf, 1024, 0);
if (nRecvLen <= 0)
break;
std::cout << "接收数据长度:" << nRecvLen << " 接受数据:" << buf << std::endl;
}
});
t.detach();
while (true)
{
char buf[1024]{ 0 };
std::cin >> buf;
if (buf[0] == 'q')break;
int nSendLen = send(clientSock, buf, sizeof(buf), 0);
}
closesocket(clientSock);
WSACleanup();
return 0;
}
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