cocos2d-x引擎在内部实现了一个庞大的主循环,每帧之间更新界面,如果耗时的 *** 作放到了主线程中,游戏的界面就会卡,这是不能容忍的,游戏最基本的条件就是流畅性,这就是为什么游戏开发选择C++的原因。另外现在双核手机和四核手机越来越普遍了,是时候使用多线程来挖掘硬件的潜力了。
1.环境搭建cocos2d-x中的多线程使用pthread就可以实现跨平台,而且也不是很难理解。使用pthread需要先配置一下工程。右击工程----->属性----->配置属性---->链接器----->输入---->附加依赖项中添加pthreadVCE2.lib,如下图
接着添加附加包含目录,右击项目,属性----->C/C++---->常规----->附加包含目录加入pthread头文件所在的目录
这样,环境就搭建起来了。
2.多线程的使用使用pthread来实现多线程,最重要的一个函数是
PTW32_DLLPORT int PTW32_CDECL pthread_create (pthread_t * tID,//线程的标示 const pthread_attr_t * attr,//创建线程的参数 voID *(*start) (voID *),//入口函数的指针 voID *arg); //传递给线程的数据
在HelloWorldScene.h文件中
pthread_t pIDrun,pIDgo;static voID* th_run(voID *r);static voID* th_go(voID *r);
定义了两个函数和两个线程的标识。
然后自定义了一个类,用于给线程传递数据。Student类如下:
#include <string>class Student{public: Student(voID); Student(std::string name,int age,std::string sex); ~Student(voID); std::string name; int age; std::string sex;};源文件如下
#include "Student.h"#include "cocos2d.h"Student::Student(voID){}Student::~Student(voID){ cocos2d::cclog("delete data");}Student::Student(std::string name,std::string sex){ this->name=name; this->age=age; this->sex=sex;}
在退出菜单的回调函数中启动两个线程:
voID HelloWorld::menuCloseCallback(CCObject* pSender){ Student *temp=new Student(std::string("zhycheng"),23,std::string("male")); pthread_mutex_init(&mutex,NulL); pthread_create(&pIDrun,NulL,th_run,temp);//启动线程 pthread_create(&pIDgo,th_go,0);}
可以看到,将Student的指针传递给了pIDrun线程,那么在pIDrun线程中获得Student信息如下:
Student *s=(Student*)(r);cclog("name is %s,and age is %d,sex is %s",s->name.c_str(),s->age,s->sex.c_str());delete s;3.线程同步
使用了线程,必然就要考虑到线程同步,不同的线程同时访问资源的话,访问的顺序是不可预知的,会造成不可预知的结果。
这里使用pthread_mutex_t来实现同步,下面我来演示一下使用多线程实现卖票系统。卖票的时候,是由多个窗口同时卖票,这里要做到一张票不要卖出去两次,不要出现有票却无法卖的结果。
在线程函数th_run和th_go中来卖票,票的数量是一个全局变量,每卖出去一张票,就将票的数量减一。其中同步的pthread_mutex_t也是一个全局变量,就用它来实现线程同步。
voID* HelloWorld::th_run(voID *r){ Student *s=(Student*)(r); cclog("name is %s,s->sex.c_str()); delete s; while(true) { pthread_mutex_lock(&mutex); if(ticket>0) { cclog("thread run sell %d",ticket); ticket--; pthread_mutex_unlock(&mutex); } else { pthread_mutex_unlock(&mutex); break; } Sleep(1); //Usleep(10); } return NulL;}
voID* HelloWorld::th_go(voID *r){ while(true) { pthread_mutex_lock(&mutex); if(ticket>0) { cclog("thread go sell %d",ticket); ticket--; pthread_mutex_unlock(&mutex); } else { pthread_mutex_unlock(&mutex); break; } Sleep(1); } return NulL;}
mutex被锁定后,其他线程若再想锁定mutex的话,必须等待,当该线程释放了mutex之后,其他线程才能锁定mutex。Sleep()函数可以使得该线程休眠,单位是毫秒。下面是卖票的结果:
name is zhycheng,and age is 23,sex is maledelete datathread run sell 100thread run sell 99thread go sell 98thread go sell 97thread run sell 96thread go sell 95thread go sell 94thread run sell 93thread go sell 92thread run sell 91thread go sell 90thread go sell 89thread run sell 88thread go sell 87thread run sell 86thread go sell 85thread run sell 84thread go sell 83thread run sell 82thread go sell 81thread run sell 80thread go sell 79thread run sell 78thread go sell 77thread run sell 76thread go sell 75thread run sell 74thread go sell 73thread run sell 72thread go sell 71thread run sell 70thread go sell 69thread go sell 68thread run sell 67thread go sell 66thread run sell 65thread go sell 64thread run sell 63thread go sell 62thread run sell 61thread go sell 60thread run sell 59thread go sell 58thread run sell 57thread go sell 56thread run sell 55thread go sell 54thread run sell 53thread run sell 52thread go sell 51thread run sell 50thread go sell 49thread run sell 48thread go sell 47thread run sell 46thread go sell 45thread run sell 44thread run sell 43thread go sell 42thread run sell 41thread run sell 40thread go sell 39thread run sell 38thread run sell 37thread run sell 36thread run sell 35thread go sell 34thread run sell 33thread run sell 32thread go sell 31thread run sell 30thread run sell 29thread run sell 28thread run sell 27thread run sell 26thread run sell 25thread go sell 24thread run sell 23thread go sell 22thread go sell 21thread run sell 20thread go sell 19thread run sell 18thread run sell 17thread go sell 16thread run sell 15thread go sell 14thread go sell 13thread run sell 12thread go sell 11thread go sell 10thread run sell 9thread go sell 8thread run sell 7thread go sell 6thread go sell 5thread run sell 4thread go sell 3thread run sell 2thread run sell 1
可以看到,这个打印结果正确无误。如果不加mutex会是什么样的结果呢,我将线程同步的mutex注释掉,输出的结果为:
name is zhycheng,sex is maledelete datathread run sell 100thread run sell 99thread run sell 98thread go sell 97thread run sell 96thread go sell 95thread run sell 94thread go sell 94thread run sell 92thread run sell 91thread go sell 90thread run sell 89thread go sell 88thread run sell 87thread run sell 86thread go sell 86thread go sell 84thread run sell 83thread go sell 82thread run sell 81thread go sell 80thread run sell 79thread run sell 78thread go sell 77thread run sell 76thread run sell 75thread go sell 74thread run sell 73thread go sell 72thread run sell 71thread go sell 70thread go sell 69thread run sell 68thread go sell 67thread go sell 66thread run sell 65thread go sell 64thread go sell 63thread run sell 62thread go sell 61thread run sell 60thread run sell 59thread run sell 58thread run sell 57thread run sell 56thread run sell 55thread go sell 54thread run sell 54thread go sell 52thread run sell 52thread go sell 50thread run sell 50thread go sell 49thread run sell 47thread go sell 47thread go sell 45thread run sell 45thread run sell 43thread go sell 43thread run sell 41thread go sell 41thread go sell 39thread run sell 39thread run sell 37thread go sell 37thread go sell 35thread run sell 35thread go sell 33thread run sell 33thread go sell 31thread run sell 31thread go sell 29thread run sell 29thread go sell 27thread run sell 27thread go sell 25thread run sell 25thread run sell 23thread go sell 23thread run sell 21thread go sell 21thread go sell 19thread run sell 19thread run sell 17thread go sell 17thread go sell 15thread run sell 15thread run sell 13thread go sell 13thread run sell 11thread go sell 11thread go sell 9thread run sell 9thread run sell 7thread go sell 7thread go sell 5thread run sell 5thread go sell 3thread run sell 3thread go sell 1thread run sell 1
可以看到,有的票卖了两次,有的票就没卖。
4.注意1.Sleep()函数是使得线程休眠的函数,这个函数不跨平台,仅仅在windows上能用,其他平台使用usleep。
2.在非主线程中不能使用cocos2d-x管理内存的CCObject::retain()
,CCObject::release()
者CCObject::autorelease(),因为CCautoreleasePool不是线程安全的,OPENGL的上下文也不是线程安全的,所以不要再非主线程中使用cocos2d-x的API和UI *** 作。
转自:http://www.jb51.cc/article/p-raudppry-o.html
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