Android中制作进度框和环形进度条的简单实例分享

Android中制作进度框和环形进度条的简单实例分享,第1张

概述进度框importandroid.content.Context;importandroid.graphics.Canvas;importandroid.graphics.Color;importandroid.graphics.Paint;

进度框

import androID.content.Context; import androID.graphics.Canvas; import androID.graphics.color; import androID.graphics.Paint; import androID.util.AttributeSet; import androID.vIEw.VIEw;  import java.util.Random; public class ObliqueProgressbar extends VIEw {    private Paint mPaint;   private float mProgress;    public ObliqueProgressbar(Context context) {     this(context,null);   }    public ObliqueProgressbar(Context context,AttributeSet attrs) {     this(context,attrs,0);   }    public ObliqueProgressbar(Context context,AttributeSet attrs,int defStyleAttr) {     super(context,defStyleAttr);      mPaint = new Paint();     mPaint.setAntiAlias(true);   }     @OverrIDe   protected voID onDraw(Canvas canvas) {     super.onDraw(canvas);      if (mProgress == 0) return;      //碎片雨     mPaint.setcolor(color.parsecolor("#a96ecb"));     mPaint.setstrokeWIDth(3);     Random random = new Random();     int sx,sy;     for (int i = 0; i < 200; i++) {       sx = random.nextInt(getWIDth() + 10);       sy = random.nextInt(getHeight() + 10); //      canvas.drawline(sx,sy,sx+random.nextInt(5),sy+random.nextInt(5),mPaint);       canvas.drawCircle(sx,random.nextInt(5) + 1,mPaint);     }      //进度     mPaint.setcolor(color.parsecolor("#6AFFFFFF"));     mPaint.setstrokeWIDth(15);     float x = mProgress * getWIDth();     for (int i = 0; i < x; i += 30) {       canvas.drawline(i - 30,-10,i + 30,getHeight() + 10,mPaint);     }    }    public voID setProgress(float progress) {     this.mProgress = progress;     invalIDate();   } } 

环形进度条

先来看一下效果:

下面直接上代码了:

ckage com.stone.circleprogressbar.vIEw;  import androID.content.Context; import androID.content.res.TypedArray; import androID.graphics.Bitmap; import androID.graphics.Canvas; import androID.graphics.color; import androID.graphics.linearGradIEnt; import androID.graphics.Paint; import androID.graphics.RectF; import androID.graphics.Shader; import androID.util.AttributeSet; import androID.vIEw.VIEw;  import com.stone.circleprogressbar.R; public class CircleProgressbar extends VIEw {   private float mProgress;  private int mbarcolor;  private int mTextcolor;  private float mTextSize;   public CircleProgressbar(Context context) {   this(context,null);  }   public CircleProgressbar(Context context,AttributeSet attrs) {   this(context,0);  }   public CircleProgressbar(Context context,int defStyleAttr) {   super(context,defStyleAttr);    TypedArray array = context.obtainStyledAttributes(attrs,R.styleable.CircleProgressbar);   mbarcolor = array.getcolor(R.styleable.CircleProgressbar_barcolor,color.GRAY);   mTextcolor = array.getcolor(R.styleable.CircleProgressbar_textcolor,color.GRAY);   mProgress = array.getfloat(R.styleable.CircleProgressbar_progress,0);  }   @OverrIDe  protected voID onMeasure(int wIDthMeasureSpec,int heightmeasureSpec) {   super.onMeasure(wIDthMeasureSpec,heightmeasureSpec);  }   public voID setProgress(float count) {   mProgress = count;   invalIDate();  }   @OverrIDe  protected voID onDraw(Canvas canvas) {   int w = getWIDth();   int h = getHeight();   int strokeWIDth = 20;   int radius = w / 2 - strokeWIDth / 2;//大圆 半径   Bitmap barBitmap = Bitmap.createBitmap(w,h,Bitmap.Config.ARGB_8888);   Paint paint = new Paint();   paint.setAntiAlias(true); //抗锯齿   paint.setstrokeWIDth(strokeWIDth); //描边宽   paint.setDither(true); //防抖动    /* 外边框 */   Canvas circleCanvas = new Canvas(barBitmap);   RectF rect = new RectF(0,w,h);   paint.setcolor(color.argb(0x11,0xcc,0xcc)); //  circleCanvas.drawRect(rect,paint); //没啥用 只是看外边框的    /* 内圆 */   paint.setcolor(color.CYAN);   paint.setShader(new linearGradIEnt(0,color.RED,color.GREEN,Shader.TileMode.CLAMP));   circleCanvas.drawCircle(w / 2,h / 2,radius - strokeWIDth / 2,paint);   paint.setShader(null);    /* 外圆 */   paint.setcolor(mbarcolor);   paint.setStyle(Paint.Style.stroke);   circleCanvas.drawCircle(w / 2,radius,paint);    /* 圆弧 */   paint.setShader(new linearGradIEnt(0,new int[]{color.GREEN,color.magenta,color.CYAN,color.RED},new float[]{0.2f,0.5f,0.7f,1.0f},Shader.TileMode.CLAMP));   float cur = mProgress * 360 * 0.01f;   circleCanvas.drawArc(new RectF(strokeWIDth / 2,strokeWIDth / 2,w - strokeWIDth / 2,h - strokeWIDth / 2),360 - 45,cur,false,paint);   paint.setShader(null);    /* 文本 */   paint.setcolor(mTextcolor);   if (mTextSize == 0) {    calcTextSize(paint,strokeWIDth);   } else {    paint.setTextSize(mTextSize);   }   paint.setTextAlign(Paint.Align.left);//default   String percent = mProgress + "%";   paint.setStyle(Paint.Style.FILL);   circleCanvas.drawText(percent,w / 2 - paint.measureText(percent) / 2,h / 2 + paint.getTextSize() / 2,paint);    canvas.drawBitmap(barBitmap,paint);  }   /**   * 计算并设置最适合的textSize   *   * @param paint   * @param max 最大宽度   * @param offset 偏移   */  private voID calcTextSize(Paint paint,int max,int offset) {   float wIDth = paint.measureText("99.99%");   while (wIDth < max * 3 / 5) {    paint.setTextSize(paint.getTextSize() + 5);    wIDth = paint.measureText("92.88%") + offset / 2;   }   mTextSize = paint.getTextSize();  }  } 

设置进度刷新显示  调用  setProgress()即可。

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