用JAVA 编写简单网络聊天程序

用JAVA 编写简单网络聊天程序,第1张

/**

* 基于UDP协议的聊天程序

*

*2007.9.18

* */

//导入包

import java.awt.*

import java.awt.event.*

import java.awt.event.ActionEvent

import java.awt.event.ActionListener

import javax.swing.*

import java.net.*

public class Chat extends JFrame implements ActionListener

{

//广播地址或者对方的地址

public static final String sendIP = "172.18.8.255"

//发送端口9527

public static final int sendPort = 9527

JPanel p = new JPanel()

List lst = new List() //消息显示

JTextField txtIP = new JTextField(18)//填写IP地址

JTextField txtMSG = new JTextField(20)//填写发送消息

JLabel lblIP = new JLabel("IP地址:")

JLabel lblMSG = new JLabel("消息:")

JButton btnSend = new JButton("发送")

byte [] buf

//定义DatagramSocket的对象必须进行异常处理

//发送和接收数据报包的套接字

DatagramSocket ds = null

//=============构造函数=====================

public Chat()

{

CreateInterFace()

//注册消息框监听器

txtMSG.addActionListener(this)

btnSend.addActionListener(this)

try

{

//端口:9527

ds =new DatagramSocket(sendPort)

}

catch(Exception ex)

{

ex.printStackTrace()

}

//============接受消息============

//匿名类

new Thread(new Runnable()

{

public void run()

{

byte buf[] = new byte[1024]

//表示接受数据报包

while(true)

{

try

{

DatagramPacket dp = new DatagramPacket(buf,1024,InetAddress.getByName(txtIP.getText()),sendPort)

ds.receive(dp)

lst.add("【消息来自】◆" + dp.getAddress().getHostAddress() + "◆"+"【说】:" + new String (buf,0,dp.getLength()) /*+ dp.getPort()*/,0)

}

catch(Exception e)

{

if(ds.isClosed())

{

e.printStackTrace()

}

}

}

}

}).start()

//关闭窗体事件

this.addWindowListener(new WindowAdapter()

{

public void windowClosing(WindowEvent w)

{

System.out.println("test")

int n=JOptionPane.showConfirmDialog(null,"是否要退出?","退出",JOptionPane.YES_NO_OPTION)

if(n==JOptionPane.YES_OPTION)

{

dispose()

System.exit(0)

ds.close()//关闭ds对象//关闭数据报套接字

}

}

})

}

//界面设计布局

public void CreateInterFace()

{

this.add(lst,BorderLayout.CENTER)

this.add(p,BorderLayout.SOUTH)

p.add(lblIP)

p.add(txtIP)

p.add(lblMSG)

p.add(txtMSG)

p.add(btnSend)

txtIP.setText(sendIP)

//背景颜色

lst.setBackground(Color.yellow)

//JAVA默认风格

this.setUndecorated(true)

this.getRootPane().setWindowDecorationStyle(JRootPane.FRAME)

this.setSize(600,500)

this.setTitle("〓聊天室〓")

this.setResizable(false)//不能改变窗体大小

this.setLocationRelativeTo(null)//窗体居中

this.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE)

this.setVisible(true)

txtMSG.requestFocus()//消息框得到焦点

}

//===============================Main函数===============================

public static void main(String[]args)

{

new Chat()

}

//================================发送消息===============================

//消息框回车发送消息事件

public void actionPerformed(ActionEvent e)

{

//得到文本内容

buf = txtMSG.getText().getBytes()

//判断消息框是否为空

if (txtMSG.getText().length()==0)

{

JOptionPane.showMessageDialog(null,"发送消息不能为空","提示",JOptionPane.WARNING_MESSAGE)

}

else{

try

{

InetAddress address = InetAddress.getByName(sendIP)

DatagramPacket dp = new DatagramPacket(buf,buf.length,InetAddress.getByName(txtIP.getText()),sendPort)

ds.send(dp)

}

catch(Exception ex)

{

ex.printStackTrace()

}

}

txtMSG.setText("")//清空消息框

//点发送按钮发送消息事件

if(e.getSource()==btnSend)

{

buf = txtMSG.getText().getBytes()

try

{

DatagramPacket dp = new DatagramPacket(buf,buf.length,InetAddress.getByName(txtIP.getText()),sendPort)

}

catch(Exception ex)

{

ex.printStackTrace()

}

txtMSG.setText("")//清空消息框

txtMSG.requestFocus()

}

}

}

给你一个简单的实现吧,注意一定要先运行MyServer.java

//MyCilent.java

import java.io.*

import java.net.*

import javax.swing.*

import java.awt.*

import java.awt.event.*

public class MyClient extends JFrame implements ActionListener{

JTextField tf

JTextArea tx

JButton bt

PrintWriter out

public MyClient(){

tf=new JTextField(20)

tx=new JTextArea()

tx.setLineWrap(true)

tx.setWrapStyleWord(true)

JPanel pan=new JPanel()

JScrollPane jsp=new JScrollPane(tx)

add(jsp,"Center")

bt=new JButton("SEND")

bt.addActionListener(this)

pan.add(tf)

pan.add(bt)

add(pan,"South")

this.addWindowListener(new WindowAdapter(){

public void windowClosing(WindowEvent e){

System.exit(0)

}

})

setTitle("THE CLIENT")

setSize(400,300)

setVisible(true)

try{

Socket socket=new Socket("127.0.0.1",1680)

out=new PrintWriter(socket.getOutputStream(),true)

InputStreamReader in = new InputStreamReader(socket.getInputStream())

BufferedReader sin=new BufferedReader(in)

String s

while(true){

s=sin.readLine()

tx.append("#Server Said#: "+s+"\n")

}

}catch(Exception e){

e.printStackTrace()

}

}

public void actionPerformed(ActionEvent e){

if(e.getSource()==bt){

tx.append("@Client Said@: "+tf.getText()+"\n")

out.println(tf.getText())

tf.setText("")

}

}

public static void main(String[] args){

MyClient mct = new MyClient()

}

}

//MyServer.java

import java.io.*

import java.net.*

import javax.swing.*

import java.awt.*

import java.awt.event.*

public class MyServer extends JFrame implements ActionListener{

JTextField tf

JTextArea tx

JButton bt

JScrollPane jsp

JPanel pan

PrintWriter out

public MyServer(){

tx=new JTextArea()

tx.setLineWrap(true)

tx.setWrapStyleWord(true)

jsp=new JScrollPane(tx)

tf=new JTextField(20)

bt=new JButton("SEND")

bt.addActionListener(this)

pan=new JPanel()

pan.add(tf)

pan.add(bt)

add(pan,"South")

add(jsp,"Center")

this.addWindowListener(new WindowAdapter(){

public void windowClosing(WindowEvent e){

System.exit(0)

}

})

setTitle("THE SERVER")

setSize(400,300)

setVisible(true)

try{

ServerSocket server = new ServerSocket(1680)

Socket socket = server.accept()

InputStreamReader in = new InputStreamReader(socket.getInputStream())

BufferedReader sin=new BufferedReader(in)

out=new PrintWriter(socket.getOutputStream(),true)

while(true){

String s=sin.readLine()

tx.append("@Client Said@: "+s+"\n")

}

}catch(Exception e){

e.printStackTrace()

}

}

public void actionPerformed(ActionEvent e){

if(e.getSource()==bt){

String st = tf.getText()

tx.append("#Server Said#: "+st+"\n")

out.println(st)

tf.setText("")

}

}

public static void main(String[] args){

MyServer msr = new MyServer()

}

}

聊天程序又叫即时通讯系统

分类两部分:客户端和服务端

客户端:用户聊天的界面

服务端:接收消息并转发到指定用户

其中服务端和客户端用tcp或者udp连接,使用socket编程完成通信。

按着这个思路可以开发出一套聊天程序

客户端常用界面 bs版本的又layim

服务端 openfire或者自己实现


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原文地址: http://outofmemory.cn/yw/11149487.html

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