double perimeter = 0
double area = 0
public abstract double calPerimeter()
public abstract double calArea()
public double getPerimeter()
public double getArea()
}
public class Circular implements Shape {
private final double PI = 3.1415926
private double Radius
public Circular(double radius) {
this.Radius = radius
}
@Override
public double calPerimeter() {
// TODO Auto-generated method stub
return Radius * PI * 2
}
@Override
public double calArea() {
// TODO Auto-generated method stub
return Radius * Radius * PI
}
public double getRadius() {
return Radius
}
public void setRadius(double radius) {
Radius = radius
}
public double getPI() {
return PI
}
@Override
public double getPerimeter() {
// TODO Auto-generated method stub
return calPerimeter()
}
@Override
public double getArea() {
// TODO Auto-generated method stub
return calArea()
}
}
public class ShapeTestDemo {
public static void main(String[] args) {
// TODO Auto-generated method stub
Circular cir = new Circular(3)
System.out.println(cir.calArea())
System.out.println(cir.calPerimeter())
System.out.println(cir.getPI())
System.out.println(cir.getArea())
}
}
分类: 电脑/网络 >>程序设计 >>其他编程语言问题描述:
要能在Eclipse下运行通过。感激涕零!
解析:
很简单啊,我给你一个java类库里的接口怎样啊?是一个经常用到的MouseListener:
/*
* @(#)MouseListener.java 1.17 03/12/19
*
* Copyright 2004 Sun Microsystems, Inc. All rights reserved.
* SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*/
package java.awt.event
import java.util.EventListener
/**
* The listener interface for receiving "interesting" mouse events
* (press, release, click, enter, and exit) on a ponent.
* (To track mouse moves and mouse drags, use the
* <code>MouseMotionListener</code>.)
* <P>
* The class that is interested in processing a mouse event
* either implements this interface (and all the methods it
* contains) or extends the abstract <code>MouseAdapter</code>class
* (overriding only the methods of interest).
* <P>
* The listener object created from that class is then registered with a
* ponent using the ponent's <code>addMouseListener</code>
* method. A mouse event is generated when the mouse is pressed, released
* clicked (pressed and released). A mouse event is also generated when
* the mouse cursor enters or leaves a ponent. When a mouse event
* occurs, the relevant method in the listener object is invoked, and
* the <code>MouseEvent</code>is passed to it.
*
* @author Carl Quinn
* @version 1.17, 12/19/03
*
* @see MouseAdapter
* @see MouseEvent
* @see <a href="java.sun/docs/books/tutorial/post1.0/ui/mouselistener">Tutorial: Writing a Mouse Listener</a>
* @see <a href="awl/cp/javaseries/jcl1_2">Reference: The Java Class Libraries (update file)</a>
*
* @since 1.1
*/
public interface MouseListener extends EventListener {
/**
* Invoked when the mouse button has been clicked (pressed
* and released) on a ponent.
*/
public void mouseClicked(MouseEvent e)
/**
* Invoked when a mouse button has been pressed on a ponent.
*/
public void mousePressed(MouseEvent e)
/**
* Invoked when a mouse button has been released on a ponent.
*/
public void mouseReleased(MouseEvent e)
/**
* Invoked when the mouse enters a ponent.
*/
public void mouseEntered(MouseEvent e)
/**
* Invoked when the mouse exits a ponent.
*/
public void mouseExited(MouseEvent e)
}
接口与类的写法差不多,这个接口放在MouseListener.java(称为一个编辑单元)里.
不知道怎么给你说清楚形象一点,c语言是面向过程编程,就是按程序执行的顺序编
而c++和java都是面向对象编程,他们把变量和方法都封装到类里面,通过对象执行程序
但是c++中的类是可以继承的,而JAVA的不能继承,只能通过实现接口来完成类似于c++继承的功能,从这个角度看java是面向接口编程
欢迎分享,转载请注明来源:内存溢出
评论列表(0条)