2. 导入框架MessageUK.framework, AudioToolbox.framework, systemConfiguration.framework
模枣3. 在viewDidAppear(或者其他地方)加入如下代码:
CGPoint origin = CGPointMake(0.0, 0.0)
// Use predefined GADAdSize constants to define the GADBannerView.
self.adBanner = [[[GADBannerView alloc] initWithAdSize:kGADAdSizeBanner
origin:origin] autorelease]
// Note: Edit SampleConstants.h to provide a definition for kSampleAdUnitID
// before compiling.
self.adBanner.adUnitID = kSampleAdUnitID
self.adBanner.delegate = self
[self.adBanner setRootViewController:self]
[self.view addSubview:self.adBanner]
[self.adBanner loadRequest: [GADRequest request]]
4. 如果有必要实现起delegate方法
#pragma mark GADBannerViewDelegate impl
// We've received an ad successfully.
- (void)adViewDidReceiveAd:(GADBannerView *)adView {
NSLog(@"Received ad successfully")
}
- (void)adView:(GADBannerView *)view
didFailToReceiveAdWithError:(GADRequestError *)error {
NSLog(@"Failed to receive ad with error: %@", [error localizedFailureReason])
}
5. 在build Setting中,将 Other Linker Flags, add -ObjC to both Debug and Release.
大功告成,运行程或码判序就衫改可以在屏幕上方看到admob广告了
1.首先需要一个mac计算机安装碰森凳unity(如果你本身就是用mac开发就跳过打包package的步骤) 2.将你要导出的项目打包成package到该计算机之后,选择IOS发布环境并bulid 3.bulid完成后会生成一个Xcode文笑旅件,用Xcode将其打开并配置好相关的春搜信息(如版本。欢迎分享,转载请注明来源:内存溢出
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