mine = []
show = []
for i in xrange(10):
mine.append([0] * 10)
show.append(['#'] * 10)
import random,string
for i in xrange(10):
while True:
x = random.randint(0, 9)
y = random.randint(0, 9)
if mine[x][y] == 0:
print x, y
mine[x][y] = 1
break
if True:
for i in xrange(10):
for j in xrange(10):
print mine[i][j],
def getX(self):
print('X='),
xRet = raw_input()
while xRet=='' or (False == isNumber(xRet)) or 0>int(xRet):
print 'Input Error,Input again(0-9):'
print('X='),
xRet = raw_input()
return int(xRet)
def getY(self):
print('Y='),
yRet = raw_input()
while yRet=='' or (False == isNumber(yRet)) or 0>int(yRet):
print 'Input Error,Input again(0-9):'
print('Y='),
yRet = raw_input()
return int(yRet)
def isNumber(strVal):
nums = string.digits
for i in strVal:
if i not in nums:
return False
return True
def open_blk(x, y):
n = 0
for i in xrange(x - 1, x + 2):
for j in xrange(y - 1, y + 2):
if i <0 or i >9 or j <0 or j >9:
continue
if mine[i][j] == 1:
n += 1
show[x][y] = str(n)
if n != 0:
return
for i in xrange(x - 1, x + 2):
for j in xrange(y - 1, y + 2):
if i <0 or i >9 or j <0 or j >旦知 9:
continue
if show[i][j] == '#':
open_blk(i, j)
print 'start'
while True:
end = True
for i in xrange(10):
for j in xrange(10):
if show[i][j] == '#' and mine[i][j] == 0:
end = False
if end:
break
for i in xrange(10):
print ' '.join(show[i])
if mine[getX(x)][getY(y)] == 1:
print 'you lost'
break
open_blk(x, y)
输入 x/y 选择位置扫雷
本回答非原创,转自开源代码分享,以下是作者信息:
作者:边雪冬
技术支持:冒泡
Email:bxd602@163.com
转载注明出处
#!/usr/bin/pythonfrom Tkinter import *
import random
class snake(Frame):
def __init__(self, master=None):
宴和改 Frame.__init__(self, master)
self.body = [(0,0)]
self.bodyid = []
self.food = [ -1, -1 ]
self.foodid = -1
self.gridcount = 10
self.size = 500
self.di = 3
self.speed = 500
self.top = self.winfo_toplevel()
self.top.resizable(False, False)
self.grid()
self.canvas = Canvas(self)
self.canvas.grid()
self.canvas.config(width=self.size, height=self.size,relief=RIDGE)
self.drawgrid()
s = self.size/self.gridcount
id = self.canvas.create_rectangle(self.body[0][0]*s,self.body[0][1]*s,
(self.body[0][0]+1)*s, (self.body[0][1]+1)*s, fill="yellow")
self.bodyid.insert(0, id)
self.bind_all("<KeyRelease>", self.keyrelease)
self.drawfood()
self.after(self.speed, self.drawsnake)
def drawgrid(self):
s = self.size/self.gridcount
for i in range(0, self.gridcount+1):
self.canvas.create_line(i*s, 0, i*s, self.size)
self.canvas.create_line(0, i*s, self.size, i*s)
def drawsnake(self):
s = self.size/self.gridcount
head = self.body[0]
new = [head[0], head[1]]
if self.di == 1:
new[1] = (head[1]-1) % self.gridcount
elif self.di == 2:
new[0] = (head[0]+1) % self.gridcount
elif self.di == 3:
new[1] = (head[1]+1) % self.gridcount
else:
new[0] = (head[0]-1) % self.gridcount
next = ( new[0], new[1] )
if next in self.body:
exit()
elif next == (self.food[0], self.food[1]):
self.body.insert(0, next)
晌判 self.bodyid.insert(0, self.foodid)
self.drawfood()
else:
tail = self.body.pop()
id = self.bodyid.pop()
self.canvas.move(id, (next[0]-tail[0])*s, (next[1]-tail[1])*s)
棚和 self.body.insert(0, next)
self.bodyid.insert(0, id)
self.after(self.speed, self.drawsnake)
def drawfood(self):
s = self.size/self.gridcount
x = random.randrange(0, self.gridcount)
y = random.randrange(0, self.gridcount)
while (x, y) in self.body:
x = random.randrange(0, self.gridcount)
y = random.randrange(0, self.gridcount)
id = self.canvas.create_rectangle(x*s,y*s, (x+1)*s, (y+1)*s, fill="yellow")
self.food[0] = x
self.food[1] = y
self.foodid = id
def keyrelease(self, event):
if event.keysym == "Up" and self.di != 3:
self.di = 1
elif event.keysym == "Right" and self.di !=4:
self.di = 2
elif event.keysym == "Down" and self.di != 1:
self.di = 3
elif event.keysym == "Left" and self.di != 2:
self.di = 4
app = snake()
app.master.title("Greedy Snake")
app.mainloop()
贪食蛇
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