前言
最近做了个滑动选择的小控件,拿出来给大家分享一下,先上图
运行效果
实现步骤
这里分解为3个动作:Down、Move、Up来进行分析,博主文采不好,大家直接看流程图吧!!
代码分析
前置知识
1、这个地方使用的是RecyclerVIEw的代码,使用RecyclerVIEw只能使用linearlayoutmanager,ListVIEw的运行效果稍微要比RecyclerVIEw差一些
//这里使用dispatchtouchEvent,因为ontouchEvent容易被OntouchListener截取 @OverrIDe public boolean dispatchtouchEvent(MotionEvent ev) { LayoutManager manager = getLayoutManager(); //获取第一个和最后一个显示的Item对应的相对position if (manager instanceof linearlayoutmanager) { mFirstVisibleposition = ((linearlayoutmanager) manager).findFirstVisibleItemposition(); mLastVisibleposition = ((linearlayoutmanager) manager).findLastVisibleItemposition(); } switch (ev.getAction()) { case MotionEvent.ACTION_DOWN: //获取按下时的位置,x,y int startX = (int) ev.getX(); int startY = (int) ev.getY(); int preX = startX; mPreY = startY; mPreFirstVisibleposition = mFirstVisibleposition; mPreposition = mStartposition = pointToposition(startX,startY); if (mStartposition > -1) { //获取当前Item的VIEw VIEw child = getChildAt(mStartposition); if (null != child) { //获取响应域,一般响应域里面就是一个CheckBox VIEw tmpCheckBoxContainer = child.findVIEwWithTag("checkBox_layout"); if (null != tmpCheckBoxContainer && tmpCheckBoxContainer.getVisibility() == VISIBLE) { mCheckBoxWIDth = tmpCheckBoxContainer.getWIDth(); //获取响应域的范围,一定要用这种获取绝对位置的方式,不然会受到padding或者是margin的影响 int[] location = new int[2]; tmpCheckBoxContainer.getLocationOnScreen(location); mCheckBoxX = location[0]; //判断按下的位置是否是在响应域内 if (startX >= mCheckBoxX && startX <= (mCheckBoxX + mCheckBoxWIDth)) { Log.d(LOG_TAG,"dispatchtouchEvent() DOWN mStartposition: " + mStartposition); //设置截取事件的标志位 mIsNeedScrollCheck = true; //设置为第一次滑动,这是用作判断折返的 mIsFirstMove = true; setStartCheckBoxState(); //截获CheckBox的点击事件,防止两次选中 return true; } else { mIsNeedScrollCheck = false; } } else { mIsNeedScrollCheck = false; Log.e(LOG_TAG,"dispatchtouchEvent() ",new Throwable("Cannot get CheckBoxContainer!")); } } else { Log.e(LOG_TAG,new Throwable("Cannot get item vIEw!")); } } break; case MotionEvent.ACTION_MOVE: //获取当前位置 int currentX = (int) ev.getX(); int currentY = (int) ev.getY(); //获取当前的item int currentposition = pointToposition(currentX,currentY); //判断是否允许滑动选中 if (mIsNeedScrollCheck && -1 != mFirstVisibleposition && -1 != mLastVisibleposition && -1 != currentposition) { //判断是否在下一个Item的像英语 if ((currentposition + mFirstVisibleposition) != (mPreposition + mPreFirstVisibleposition) && currentX >= mCheckBoxX && currentX <= (mCheckBoxX + mCheckBoxWIDth)) { Log.i(LOG_TAG,"********************************** dispatchtouchEvent() ********************************"); Log.d(LOG_TAG,"dispatchtouchEvent() MOVE mCurrentposition: " + currentposition); Log.d(LOG_TAG,"dispatchtouchEvent() MOVE mFirstVisibleposition: " + mFirstVisibleposition); Log.d(LOG_TAG,"dispatchtouchEvent() MOVE mPreposition: " + mPreposition); Log.d(LOG_TAG,"dispatchtouchEvent() MOVE mPreFirstVisibleposition: " + mPreFirstVisibleposition); Log.i(LOG_TAG,"********************************** dispatchtouchEvent() ********************************"); //折返回来时要改变前一个的CheckBox的状态 if (mIsFirstMove) { mIsFirstMove = false; if (currentY >= mPreY) { mUpOrDown = false; } else { mUpOrDown = true; } } else { if ((currentposition + mFirstVisibleposition) > (mPreposition + mPreFirstVisibleposition) && mUpOrDown) { changeCheckBoxState(mPreposition); mUpOrDown = false; } else if ((currentposition + mFirstVisibleposition) < (mPreposition + mPreFirstVisibleposition) && !mUpOrDown) { changeCheckBoxState(mPreposition); mUpOrDown = true; } } changeCheckBoxState(currentposition); } //判断是否是在最后一个item上滑动,如果是则进行自动向下滑动,如果是在第一个上下滑动,则自动向上滑动 //Log.d(LOG_TAG,"dispatchtouchEvent() MOVE: " + (mLastVisibleposition - mCurrentposition - mFirstVisibleposition)); if ((mLastVisibleposition - mFirstVisibleposition - currentposition) < 1 && currentY > mPreY) { //自动向下滑 Log.d(LOG_TAG,"dispatchtouchEvent() MOVE mCount: " + mCount); VIEw child = getChildAt(currentposition); if (null != child && 0 == mCount % 5) { scrollToposition(mLastVisibleposition + 1); } mCount++; } else if (currentposition < 2 && currentY < mPreY) { //自动向上滑 VIEw child = getChildAt(currentposition); Log.d(LOG_TAG,"dispatchtouchEvent() MOVE mCount: " + mCount); //mCount用于降低滑动的频率,频率太快容易滑动的看不清楚 if (null != child && 0 == mCount % 5) { scrollToposition(mFirstVisibleposition - 1); } mCount++; } mPreY = currentY; mPreposition = currentposition; mPreFirstVisibleposition = mFirstVisibleposition; return true; } break; case MotionEvent.ACTION_UP: if (mIsNeedScrollCheck) { mCount = 0; return false; } break; } return super.dispatchtouchEvent(ev); }
其他的代码片段
//改变开始的CheckBox状态 private voID setStartCheckBoxState() { VIEw child = getChildAt(mStartposition); if (null != child) { VIEwGroup checkBoxContainer = (VIEwGroup) child.findVIEwWithTag("checkBox_layout"); if (null != checkBoxContainer) { CheckBox checkBox = (CheckBox) checkBoxContainer.getChildAt(0); if (null != checkBox && checkBox.getVisibility() == VISIBLE) { checkBox.toggle(); } } } }
//判断当前Item的position,相对位置 private int pointToposition(int x,int y) { Rect frame = mtouchFrame; if (frame == null) { mtouchFrame = new Rect(); frame = mtouchFrame; } final int count = getChildCount(); for (int i = count - 1; i >= 0; i--) { final VIEw child = getChildAt(i); if (child.getVisibility() == VIEw.VISIBLE) { child.getHitRect(frame); if (frame.contains(x,y)) { return i; } } } return -1; }
//改变position的选中状态 public voID changeCheckBoxState(int position) { if (position < 0 || position >= getChildCount()) { return; } VIEw child = getChildAt(position); if (null != child) { VIEwGroup checkBoxLayout = (VIEwGroup) child.findVIEwWithTag("checkBox_layout"); if (null != checkBoxLayout && checkBoxLayout.getVisibility() == VISIBLE) { CheckBox checkBox = (CheckBox) checkBoxLayout.getChildAt(0); if (null != checkBox) { Log.d(LOG_TAG,"changeCheckBoxState() selectCheckBox: " + position); //checkBox.performClick(); checkBox.toggle(); //checkBox.setClickable(false); //checkBox.callOnClick(); } } } }
项目源码:ScrollCheckBox_jb51.rar
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