一般就是辩凯因为端口被占用
IPAddress Addr=IPAddress.Parse(this.hostname)
TcpListener server = new TcpListener(Addr,port)
server.Start()
-----------
如果你已在此地址上做了发送数据的socket或tcpclient或udp,那么这个监听和发送在同一个端口上就会发生错误的。
using System
using System.IO
using System.Net
using System.Net.Sockets
using System.Text
class MyTcpListener
{
public static void Main()
{
TcpListener server=null
try
{
// Set the TcpListener on port 13000.
Int32 port = 13000
IPAddress localAddr = IPAddress.Parse("127.0.0.1")
// TcpListener server = new TcpListener(port)
server = new TcpListener(localAddr, port)
// Start listening for client requests.
server.Start()
// Buffer for reading data
Byte[] bytes = new Byte[256]
String data = null
// Enter the listening loop.
while(true)
{
Console.Write("Waiting for a connection... ")
// Perform a blocking call to accept requests.
// You could also user server.AcceptSocket() here.
TcpClient client = server.AcceptTcpClient()
Console.WriteLine("瞎灶腔Connected!"磨衫)
data = null
// Get a stream object for reading and writing
NetworkStream stream = client.GetStream()
int i
// Loop to receive all the data sent by the client.
while((i = stream.Read(bytes, 0, bytes.Length))!=0)
{
// Translate data bytes to a ASCII string.
data = System.Text.Encoding.ASCII.GetString(bytes, 0, i)
Console.WriteLine("Received: {0}", data)
// Process the data sent by the client.
data = data.ToUpper()
byte[] msg = System.Text.Encoding.ASCII.GetBytes(data)
// Send back a response.
stream.Write(msg, 0, msg.Length)
Console.WriteLine("Sent: {0}", data)
}
// Shutdown and end connection
client.Close()
}
}
catch(SocketException e)
{
Console.WriteLine("SocketException: {0}", e)
}
finally
{
// Stop listening for new clients.
server.Stop()
}
Console.WriteLine("\nHit enter to continue...")
Console.Read()
}
}
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