#include#include #include #define ROW 3 #define COL 3 //四种游戏的状态 //玩家赢 '*' //电脑赢 '#' //平局 'Q' //继续 'C' int IsFull(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for(i = 0; i < row; i++) { for(j = 0; j < col; j++) { if(board[i][j] == ' ') { return 0; } } } return 1; } char IsWin(char board[ROW][COL], int row, int col) { int i = 0; //横三行 for(i = 0; i < row; i++) { if(board[i][0] == board[i][1] && board[i][1] == board [i][2] && board [i][1] != ' ') { return board[i][1]; } } //竖三列 for(i = 0; i < col; i++) { if(board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ') { return board[1][i]; } } //两个对角线 if(board[0][0] == board[1][1] && board[1][1] == board[2][2] && board [1][1] != ' ') return board[1][1]; if(board[2][0] == board[1][1] && board[1][1] == board[0][2] && board [1][1] != ' ') return board[1][1]; //判断是否平局 if(1 == IsFull(board, ROW, COL)) { return 'Q'; } //继续 return 'C'; } void ComputerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("电脑走:>n"); while(1) { x = rand() % row; //模行余1、2 y = rand() % col; //同理上行 if(board[x][y] == ' ') { board[x][y] = '#'; break; } } } void PlayerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("请玩家走:>n"); while(1) { printf("请输入要下的坐标:>"); scanf("%d%d", &x, &y); //判断x,y坐标的合法性 if(x >= 1 && x <= row && y >=1 && y <= col) { if(board[x-1][y-1] == ' ') { board[x-1][y-1] = '*'; break; } else { printf("该坐标已被占用n"); } } else { printf("坐标非法,请重新输入!n"); } } } void InitBoard(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for(i = 0; i < row; i++) { for(j = 0; j < col; j++) { board[i][j] = ' '; } } } void DisplayBoard(char board[ROW][COL], int row,int col) { int i = 0; for (i = 0; i < row; i++) { int j = 0; for(j = 0; j < col; j++) { //1. 打印一行的数据 printf(" %c ", board[i][j]); if(j < col - 1) printf("|"); } printf("n"); //2. 打印分割行 if(i < row - 1) { for(j = 0; j < col; j++) { printf("---"); if(j < col-1) printf("|"); } printf("n"); } } } void menu() { printf("******************************n"); printf("**** 1.play 0.exit ****n"); printf("******************************n"); } //游戏的整个算法实现 void game() { char ret = 0; //数组-存放走出的棋盘信息 char board[ROW][COL] = {0};//全部空格 //初始化棋盘 InitBoard(board, ROW, COL); //打印棋盘 DisplayBoard(board, ROW, COL); //下棋 while(1) { //玩家先下棋 PlayerMove(board, ROW, COL); DisplayBoard(board, ROW, COL); //判断玩家是否赢 ret = IsWin(board, ROW, COL); if(ret != 'C') { break; } //电脑下棋 ComputerMove(board, ROW, COL); DisplayBoard(board, ROW, COL); //判断电脑是否赢 ret = IsWin(board, ROW, COL); if(ret != 'C') { break; } } if(ret == '*') { printf("玩家赢n"); } else if (ret == '#') { printf("电脑赢n"); } else { printf("平局n"); } } void test() { int input = 0; srand((unsigned int)time(NULL)); do { menu(); printf("请选择:>"); scanf("%d", &input); switch(input) { case 1: game(); break; case 0: printf("退出游戏n"); break; default: printf("选择错误,请重新选择n"); break; } } while(input); } int main() { test(); return 0; }
快去和电脑一战!电脑是随机走的根本下不过你。。。
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