用visual C++6.0编写一个推箱子程序

用visual C++6.0编写一个推箱子程序,第1张

给你一个TC版本的吧,VC版本的CSDN上可以下载:

#include <dosh>

#include <stdioh>

#include <ctypeh>

#include <conioh>

#include <biosh>

#include <alloch>

typedef struct winer

{

int x,y;

struct winer p;

}winer;

char status [20][20];

char far printScreen=(char far )0xB8000000;

void putoutChar(int y,int x,char ch,char fc,char bc);

void printWall(int x, int y);

void printBox(int x, int y);

void printBoxDes(int x, int y);

void printDestination(int x, int y);

void printDestination1(int x,int y,winer win,winer pw);

void printMan(int x, int y);

void init();

winer initStep1();

winer initStep2();

winer initStep3();

winer initStep4();

void moveBoxSpacetoSpace(int x ,int y, char a);

void moveBoxDestoSpace(int x ,int y, char a) ;

void moveBoxSpacetoDes(int x, int y, char a);

void moveBoxDestoDes(int x, int y, char a);

int judge(int x, int y);

void move(int x, int y, char a);

void reset(int i);

void putoutChar(int y,int x,char ch,char fc,char bc)

{

printScreen[(x160)+(y<<1)+0]=ch;

printScreen[(x160)+(y<<1)+1]=(bc16)+fc;

}

void printWall(int x,int y)

{

putoutChar(y-1,x-1,219,GREEN,BLACK);

status[x][y]='w';

}

void printBox(int x,int y)

{

putoutChar(y-1,x-1,10,WHITE,BLACK);

status[x][y]='b';

}

void printDestination1(int x,int y,winer win,winer pw)

{

winer qw;

putoutChar(y-1,x-1,003,YELLOW,BLACK);

status[x][y]='m';

if(win==NULL)

{

win=pw=qw=(winer )malloc(sizeof(winer));

(pw)->x=x;

(pw)->y=y;

(pw)->p=NULL;

}

else

{

qw=(winer )malloc(sizeof(winer));

qw->x=x;

qw->y=y;

(pw)->p=qw;

(pw)=qw;qw->p=NULL;

}

}

void printDestination(int x,int y)

{

putoutChar(y-1,x-1,003,YELLOW,BLACK);

status[x][y]='m';

}

void printMan(int x,int y)

{

gotoxy(y,x);

_AL=02;

_CX=01;

_AH=0xa;

geninterrupt(0x10);

}

void printBoxDes(int x,int y)

{

putoutChar(y-1,x-1,10,YELLOW,BLACK);

status[x][y]='i';

}

void init()

{

int i,j;

for(i=0;i<20;i++)

for(j=0;j<20;j++)

status[i][j]=0;

_AL=3;

_AH=0;

geninterrupt(0x10);

gotoxy(41,4);

printf(" --------- up");

gotoxy(41,6);

printf(" --------- down");

gotoxy(41,8);

printf(" --------- left");

gotoxy(41,10);

printf(" --------- right");

gotoxy(40,12);

printf("Space ----- reset");

gotoxy(40,14);

printf("Esc ------- quit");

gotoxy(18,24);

printf("CopyRight: 2008 LuoFuxing");

gotoxy(40,4);

_CX=01;

_AH=0xa;

_AL=24;

geninterrupt(0x10);

gotoxy(40,6);

_CX=01;

_AH=0xa;

_AL=25;

geninterrupt(0x10);

gotoxy(40,8);

_CX=01;

_AH=0xa;

_AL=27;

geninterrupt(0x10);

gotoxy(40,10);

_CX=01;

_AH=0xa;

_AL=26;

geninterrupt(0x10);

}

winer initStep1()

{

int x;

int y;

winer win=NULL;

winer pw;

gotoxy(25,2);

printf("Level 1");

for(x=1,y=5;y<=9;y++)

printWall(x+4,y+10);

for(y=5,x=2;x<=5;x++)

printWall(x+4,y+10);

for(y=9,x=2;x<=5;x++)

printWall(x+4,y+10);

for(y=1,x=3;x<=8;x++)

printWall(x+4,y+10);

for(x=3,y=3;x<=5;x++)

printWall(x+4,y+10);

for(x=5,y=8;x<=9;x++)

printWall(x+4,y+10);

for(x=7,y=4;x<=9;x++)

printWall(x+4,y+10);

for(x=9,y=5;y<=7;y++)

printWall(x+4,y+10);

for(x=8,y=2;y<=3;y++)

printWall(x+4,y+10);

printWall(5+4,4+10);

printWall(5+4,7+10);

printWall(3+4,2+10);

printBox(3+4,6+10);

printBox(3+4,7+10);

printBox(4+4,7+10);

printDestination1(4+4,2+10,&win,&pw);

printDestination1(5+4,2+10,&win,&pw);

printDestination1(6+4,2+10,&win,&pw);

printMan(2+4,8+10);

return win;

}

winer initStep2()

{

int x;

int y;

winer win=NULL;

winer pw;

gotoxy(25,2);

printf("Level 2");

for(x=1,y=4;y<=7;y++)

printWall(x+4,y+10);

for(x=2,y=2;y<=4;y++)

printWall(x+4,y+10);

for(x=2,y=7;x<=4;x++)

printWall(x+4,y+10);

for(x=4,y=1;x<=8;x++)

printWall(x+4,y+10);

for(x=8,y=2;y<=8;y++)

printWall(x+4,y+10);

for(x=4,y=8;x<=8;x++)

printWall(x+4,y+10);

for(x=4,y=6;x<=5;x++)

printWall(x+4,y+10);

for(x=3,y=2;x<=4;x++)

printWall(x+4,y+10);

for(x=4,y=4;x<=5;x++)

printWall(x+4,y+10);

printWall(6+4,3+10);

printBox(3+4,5+10);

printBox(6+4,6+10);

printBox(7+4,3+10);

printDestination1(5+4,7+10,&win,&pw);

printDestination1(6+4,7+10,&win,&pw);

printDestination1(7+4,7+10,&win,&pw);

printMan(2+4,6+10);

return win;

}

winer initStep3()

{

int x;

int y;

winer win=NULL;

winer pw;

gotoxy(25,2);

printf("Level 3");

for(x=1,y=2;y<=8;y++)

printWall(x+4,y+10);

for(x=2,y=2;x<=4;x++)

printWall(x+4,y+10);

for(x=4,y=1;y<=3;y++)

printWall(x+4,y+10);

for(x=5,y=1;x<=8;x++)

printWall(x+4,y+10);

for(x=8,y=2;y<=5;y++)

printWall(x+4,y+10);

for(x=5,y=5;x<=7;x++)

printWall(x+4,y+10);

for(x=7,y=6;y<=9;y++)

printWall(x+4,y+10);

for(x=3,y=9;x<=6;x++)

printWall(x+4,y+10);

for(x=3,y=6;y<=8;y++)

printWall(x+4,y+10);

printWall(2+4,8+10);

printWall(5+4,7+10);

printBox(6+4,3+10);

printBox(4+4,4+10);

printBox(5+4,6+10);

printDestination1(2+4,5+10,&win,&pw);

printDestination1(2+4,6+10,&win,&pw);

printDestination1(2+4,7+10,&win,&pw);

printMan(2+4,4+10);

return win;

}

winer initStep4()

{

int x;

int y;

winer win=NULL;

winer pw;

gotoxy(23,2);

printf("The Last Level");

for(x=1,y=1;y<=6;y++)

printWall(x+4,y+10);

for(x=2,y=7;y<=8;y++)

printWall(x+4,y+10);

for(x=2,y=1;x<=7;x++)

printWall(x+4,y+10);

for(x=7,y=2;y<=4;y++)

printWall(x+4,y+10);

for(x=6,y=4;y<=9;y++)

printWall(x+4,y+10);

for(x=3,y=9;x<=5;x++)

printWall(x+4,y+10);

for(x=3,y=3;y<=4;y++)

printWall(x+4,y+10);

printWall(3+4,8+10);

printBox(3+4,5+10);

printBox(4+4,4+10);

printBox(4+4,6+10);

printBox(5+4,5+10);

printBox(5+4,3+10);

printDestination1(3+4,7+10,&win,&pw);

printDestination1(4+4,7+10,&win,&pw);

printDestination1(5+4,7+10,&win,&pw);

printDestination1(4+4,8+10,&win,&pw);

printDestination1(5+4,8+10,&win,&pw);

printMan(2+4,2+10);

return win;

}

void moveBoxSpacetoSpace(int x,int y,char a)

{

switch(a)

{

case 'u':

status[x-1][y]=0;

printf(" ");

printBox(x-2,y);

printMan(x-1,y);

status[x-2][y]='b';

break;

case 'd':

status[x+1][y]=0;

printf(" ");

printBox(x+2,y);

printMan(x+1,y);

status[x+2][y]='b';

break;

case 'l':

status[x][y-1]=0;

printf(" ");

printBox(x,y-2);

printMan(x,y-1);

status[x][y-2]='b';

break;

case 'r':

status[x][y+1]=0;

printf(" ");

printBox(x,y+2);

printMan(x,y+1);

status[x][y+2]='b';

break;

default:

break;

}

}

void moveBoxDestoSpace(int x,int y,char a)

{

switch(a)

{

case 'u':

status[x-1][y]='m';

printf(" ");

printBox(x-2,y);

printMan(x-1,y);

status[x-2][y]='b';

break;

case 'd':

status[x+1][y]='m';

printf(" ");

printBox(x+2,y);

printMan(x+1,y);

status[x+2][y]='b';

break;

case 'l':

status[x][y-1]='m';

printf(" ");

printBox(x,y-2);

printMan(x,y-1);

status[x][y-2]='b';

break;

case 'r':

status[x][y+1]='m';

printf(" ");

printBox(x,y+2);

printMan(x,y+1);

status[x][y+2]='b';

break;

default:

break;

}

}

void moveBoxSpacetoDes(int x,int y,char a)

{

switch(a)

{

case 'u':

status[x-1][y]=0;

printf(" ");

printBoxDes(x-2,y);

printMan(x-1,y);

status[x-2][y]='i';

break;

case 'd':

status[x+1][y]=0;

printf(" ");

printBoxDes(x+2,y);

printMan(x+1,y);

status[x+2][y]='i';

break;

case 'l':

status[x][y-1]=0;

printf(" ");

printBoxDes(x,y-2);

printMan(x,y-1);

status[x][y-2]='i';

break;

case 'r':

status[x][y+1]=0;

printf(" ");

printBoxDes(x,y+2);

printMan(x,y+1);

status[x][y+2]='i';

break;

default:

break;

}

}

void moveBoxDestoDes(int x,int y,char a)

{

switch(a)

{

case 'u':

status[x-1][y]='m';

printf(" ");

printBoxDes(x-2,y);

printMan(x-1,y);

status[x-2][y]='i';

break;

case 'd':

status[x+1][y]='m';

printf(" ");

printBoxDes(x+2,y);

printMan(x+1,y);

status[x+2][y]='i';

break;

case 'l':

status[x][y-1]='m';

printf(" ");

printBoxDes(x,y-2);

printMan(x,y-1);

status[x][y-2]='i';

break;

case 'r':

status[x][y+1]='m';

printf(" ");

printBoxDes(x,y+2);

printMan(x,y+1);

status[x][y+2]='i';

break;

default:

break;

}

}

int judge(int x,int y)

{

int i;

switch(status[x][y])

{

case 0:

i=1;

break;

case 'w':

i=0;

break;

case 'b':

i=2;

break;

case 'i':

i=4;

break;

case 'm':

i=3;

break;

default:

break;

}

return i;

}

void move(int x,int y,char a)

{

switch(a)

{

case 'u':

if(!judge(x-1,y))

{

gotoxy(y,x);

break;

}

else if(judge(x-1,y)==1||judge(x-1,y)==3)

{

if(judge(x,y)==3)

{

printDestination(x,y);

printMan(x-1,y);

break;

}

else

{

printf(" ");

printMan(x-1,y);

break;

}

}

else if(judge(x-1,y)==2)

{

if(judge(x-2,y)==1)

{

moveBoxSpacetoSpace(x,y,'u');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y,x-1);

}

else if(judge(x-2,y)==3)

{

moveBoxSpacetoDes(x,y,'u');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y,x-1);

}

else

gotoxy(y,x);

break;

}

else if(judge(x-1,y)==4)

{

if(judge(x-2,y)==1)

{

moveBoxDestoSpace(x,y,'u');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y,x-1);

}

else if(judge(x-2,y)==3)

{

moveBoxDestoDes(x,y,'u');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y,x-1);

}

else

gotoxy(y,x);

break;

}

case 'd':

if(!judge(x+1,y))

{

gotoxy(y,x);

break;

}

else if(judge(x+1,y)==1||judge(x+1,y)==3)

{

if(judge(x,y)==3)

{

printDestination(x,y);

printMan(x+1,y);

break;

}

else

{

printf(" ");

printMan(x+1,y);

break;

}

}

else if(judge(x+1,y)==2)

{

if(judge(x+2,y)==1)

{

moveBoxSpacetoSpace(x,y,'d');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y,x+1);

}

else if(judge(x+2,y)==3)

{

moveBoxSpacetoDes(x,y,'d');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y,x+1);

}

else

gotoxy(y,x);

break;

}

else if(judge(x+1,y)==4)

{

if(judge(x+2,y)==1)

{

moveBoxDestoSpace(x,y,'d');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y,x+1);

}

else if(judge(x+2,y)==3)

{

moveBoxDestoDes(x,y,'d');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y,x+1);

}

else

gotoxy(y,x);

break;

}

case 'l':

if(!judge(x,y-1))

{

gotoxy(y,x);

break;

}

else if(judge(x,y-1)==1||judge(x,y-1)==3)

{

if(judge(x,y)==3)

{

printDestination(x,y);

printMan(x,y-1);

break;

}

else

{

printf(" ");

printMan(x,y-1);

break;

}

}

else if(judge(x,y-1)==2)

{

if(judge(x,y-2)==1)

{

moveBoxSpacetoSpace(x,y,'l');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y-1,x);

}

else if(judge(x,y-2)==3)

{

moveBoxSpacetoDes(x,y,'l');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y-1,x);

}

else

gotoxy(y,x);

break;

}

else if(judge(x,y-1)==4)

{

if(judge(x,y-2)==1)

{

moveBoxDestoSpace(x,y,'l');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y-1,x);

}

else if(judge(x,y-2)==3)

{

moveBoxDestoDes(x,y,'l');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y-1,x);

}

else

gotoxy(y,x);

break;

}

case 'r':

if(!judge(x,y+1))

{

gotoxy(y,x);

break;

}

else if(judge(x,y+1)==1||judge(x,y+1)==3)

{

if(judge(x,y)==3)

{

printDestination(x,y);

printMan(x,y+1);

break;

}

else

{

printf(" ");

printMan(x,y+1);

break;

}

}

else if(judge(x,y+1)==2)

{

if(judge(x,y+2)==1)

{

moveBoxSpacetoSpace(x,y,'r');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y+1,x);

}

else if(judge(x,y+2)==3)

{

moveBoxSpacetoDes(x,y,'r');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y+1,x);

}

else

gotoxy(y,x);

break;

}

else if(judge(x,y+1)==4)

{

if(judge(x,y+2)==1)

{

moveBoxDestoSpace(x,y,'r');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y+1,x);

}

else if(judge(x,y+2)==3)

{

moveBoxDestoDes(x,y,'r');

if(judge(x,y)==3)

printDestination(x,y);

gotoxy(y+1,x);

}

else

gotoxy(y,x);

break;

}

default:

break;

}

}

void reset(int i)

{

switch(i)

{

case 0:

init();

initStep1();

break;

case 1:

init();

initStep2();

break;

case 2:

init();

initStep3();

break;

case 3:

init();

initStep4();

break;

default:

break;

}

}

void main()

{

int key;

int x;

int y;

int s;

int i=0;

winer win;

winer pw;

_AL=3;

_AH=0;

geninterrupt(0x10);

init();

win=initStep1();

do{

_AH=3;

geninterrupt(0x10);

x=_DH+1;

y=_DL+1;

while(bioskey(1)==0);

key=bioskey(0);

switch(key)

{

case 0x4800:

move(x,y,'u');

break;

case 0x5000:

move(x,y,'d');

break;

case 0x4b00:

move(x,y,'l');

break;

case 0x4d00:

move(x,y,'r');

break;

case 0x3920:

reset(i);

break;

default:

break;

}

s=0;

pw=win;

while(pw)

{

if(status[pw->x][pw->y]=='m')

s++;

pw=pw->p;

}

if(s==0)

{

free(win);

gotoxy(15,20);

printf("congratulate! You have done this step!");

getch();

i++;

switch(i)

{

case 1:

init();

win=initStep2();

break;

case 2:

init();

win=initStep3();

break;

case 3:

init();

win=initStep4();

break;

case 4:

gotoxy(15,21);

printf("Congratulation! \n");

gotoxy(15,22);

printf("You have done all the steps, You are very clever!");

key=0x011b;

getch();

break;

default:

break;

}

}

}while(key!=0x011b);

_AL=3;

_AH=0;

geninterrupt(0x10);

}

输入3门成绩后交换顺序使M1 > M2 > M3分别用3个函数判断是否属于ABC等奖学金,这里可以写成:判断A函数中不满足条件时调用判断B函数返回类型用字符型,直接返回获奖等级,随便规定一个D或者什么表示没获奖

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