更具体地说,我正在寻找一个NSImage类别(是的,我在Mac环境中工作)
我试图让用户选择一个目录来保存它们并执行从数组中保存图像,如下所示:
- (IBAction)saveImages:(ID)sender { // Prepare Images that are checked and put them in an array [self prepareImages]; if ([preparedImages count] == 0) { NSLog(@"We have no preparedImages to save!"); NSAlert *alert = [[NSAlert alloc] init]; [alert setAlertStyle:NSinformationalAlertStyle]; [alert setMessageText:NSLocalizedString(@"Error",@"Save Images Error Text")]; [alert setinformativeText:NSLocalizedString(@"You have not selected any images to create.",@"Save Images Error informative Text")]; [alert beginSheetModalForWindow:self.window modalDelegate:self dIDEndSelector:@selector(testDatabaseConnectionDIDEnd:returnCode: contextInfo:) contextInfo:nil]; return; } else { NSLog(@"We have prepared %lu images.",(unsigned long)[preparedImages count]); } // Save Dialog // Create a file Open Dialog class. //NSOpenPanel* openDlg = [NSOpenPanel openPanel]; NSSavePanel *panel = [NSSavePanel savePanel]; // Set array of file types NSArray *fileTypesArray; fileTypesArray = [NSArray arrayWithObjects:@"jpg",@"gif",@"png",nil]; // Enable options in the dialog. //[openDlg setCanChoosefiles:YES]; //[openDlg setAllowedfileTypes:fileTypesArray]; //[openDlg setAllowsMultipleSelection:TRUE]; [panel setnameFIEldStringValue:@"Images.png"]; [panel setDirectoryURL:directoryPath]; // display the dialog Box. If the OK pressed,// process the files. [panel beginWithCompletionHandler:^(NSInteger result) { if (result == NSfileHandlingPanelOKbutton) { NSLog(@"OK button!"); // create a file manager and grab the save panel's returned URL NSfileManager *manager = [NSfileManager defaultManager]; directoryPath = [panel URL]; [[self directoryLabel] setStringValue:[Nsstring stringWithFormat:@"%@",directoryPath]]; // then copy a prevIoUs file to the new location // copy item at URL was self.myURL // copy images that are created from array to this path for (NSImage *image in preparedImages) {#warning Fix copy Item At URL to copy image from preparedImages array to save each one Nsstring *imagename = image.name; Nsstring *imagePath = [[directoryPath absoluteString] stringByAppendingPathComponent:imagename]; //[manager copyItemAtURL:nil toURL:directoryPath error:nil]; NSLog(@"Trying to write IMAGE: %@ to URL: %@",imagename,imagePath); //[image writePNGToURL:[NSURL URLWithString:imagePath] outputSizeInPixels:image.size error:nil]; [self saveImage:image atPath:imagePath]; } //[manager copyItemAtURL:nil toURL:directoryPath error:nil]; } }]; [preparedImages removeAllObjects]; return;}
一个用户试图通过使用此NSImage类别来回答他,但它不会为我生成任何文件或PNG.
@interface NSImage (SSWPNGAdditions)- (BOol)writePNGToURL:(NSURL*)URL outputSizeInPixels:(NSSize)outputSizePx error:(NSError*__autoreleasing*)error;@end@implementation NSImage (SSWPNGAdditions)- (BOol)writePNGToURL:(NSURL*)URL outputSizeInPixels:(NSSize)outputSizePx error:(NSError*__autoreleasing*)error{ BOol result = YES; NSImage* scalingImage = [NSImage imageWithSize:[self size] flipped:[self isFlipped] drawingHandler:^BOol(NSRect dstRect) { [self drawAtPoint:NSMakePoint(0.0,0.0) fromrect:dstRect operation:NSCompositeSourceOver fraction:1.0]; return YES; }]; NSRect proposedRect = NSMakeRect(0.0,0.0,outputSizePx.wIDth,outputSizePx.height); CGcolorSpaceRef colorSpace = CGcolorSpaceCreateWithname(kCGcolorSpaceGenericRGB); CGContextRef cgContext = CGBitmapContextCreate(NulL,proposedRect.size.wIDth,proposedRect.size.height,8,4*proposedRect.size.wIDth,colorSpace,kCGImageAlphaPremultiplIEdLast); CGcolorSpaceRelease(colorSpace); NSGraphicsContext* context = [NSGraphicsContext graphicsContextWithGraphicsPort:cgContext flipped:NO]; CGContextRelease(cgContext); CGImageRef cgImage = [scalingImage CGImageForProposedRect:&proposedRect context:context hints:nil]; CGImageDestinationRef destination = CGImageDestinationCreateWithURL((__brIDge CFURLRef)(URL),kUTTypePNG,1,NulL); CGImageDestinationAddImage(destination,cgImage,nil); if(!CGImageDestinationFinalize(destination)) { NSDictionary* details = @{NSLocalizedDescriptionKey:@"Error writing PNG image"}; [details setValue:@"ran out of money" forKey:NSLocalizedDescriptionKey]; *error = [NSError errorWithDomain:@"SSWPNGAdditionsErrorDomain" code:10 userInfo:details]; result = NO; } CFRelease(destination); return result;}@end解决方法 我在原始 thread中提供的答案也遇到了麻烦.进一步的阅读使得Erica Sadun在 post上找到了与没有视网膜显示器的视网膜显示器调试代码有关的问题.她创建了所需大小的位图,然后将当前绘图上下文(基于显示/视网膜受影响)替换为与新位图关联的通用图形.然后,她将原始图像渲染到位图中(使用通用图形上下文).
我拿了她的代码并在NSImage上做了一个快速的类别,它似乎为我做了这个工作.打电话后
NSBitmAPImageRep *myRep = [myImage unscaledBitmAPImageRep];
你应该有一个正确(原始)尺寸的位图,无论你开始使用什么类型的物理显示.从这一点开始,您可以在未缩放的位图上调用representationUsingType:属性,以获得您要写出的任何格式.
这是我的类别(标题省略).注意 – 您可能需要公开位图初始化程序的颜色空间部分.这是适用于我的特定情况的价值.
-(NSBitmAPImageRep *)unscaledBitmAPImageRep { NSBitmAPImageRep *rep = [[NSBitmAPImageRep alloc] initWithBitmapDataPlanes:NulL pixelsWIDe:self.size.wIDth pixelsHigh:self.size.height bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpacename:NSDeviceRGBcolorSpace bytesPerRow:0 bitsPerPixel:0]; rep.size = self.size; [NSGraphicsContext saveGraphicsstate]; [NSGraphicsContext setCurrentContext: [NSGraphicsContext graphicsContextWithBitmAPImageRep:rep]]; [self drawAtPoint:NSMakePoint(0,0) fromrect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0]; [NSGraphicsContext restoreGraphicsstate]; return rep;}总结
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