为方便描述,这里仅以正方形来做演示,其他图形从略。
运行时效果图:
XAML代码:
// transform.XAML
<Canvas WIDth="700" Height="700" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Canvas.Resources>
<DrawingBrush x:Key="MyGrIDBrushResource" VIEwport="0,100,100" VIEwportUnits="absolute" TileMode="Tile">
<DrawingBrush.Drawing>
<DrawingGroup>
<DrawingGroup.Children>
<!--横线-->
<GeometryDrawing Geometry="M0,1 L10,1 M0,2 L10,2 M0,3 L10,3 M0,4 L10,4 M0,5 L10,5 M0,6 L10,6 M0,7 L10,7 M0,8 L10,8 M0,9 L10,9">
<GeometryDrawing.Pen>
<Pen Thickness="0.1" Brush="#CCCCFF" />
</GeometryDrawing.Pen>
</GeometryDrawing>
<!-- 横线100整数倍 -->
<GeometryDrawing Geometry="M0,0 L10,0">
<GeometryDrawing.Pen>
<Pen Thickness="0.1" Brush="DarkOrange" />
</GeometryDrawing.Pen>
</GeometryDrawing>
<!--竖线-->
<GeometryDrawing Geometry="M1,0 L1,10 M2,0 L2,10 M3,0 L3,10 M4,0 L4,10 M5,0 L5,10 M6,0 L6,10 M7,0 L7,10 M8,0 L8,10 M9,0 L9,10">
<GeometryDrawing.Pen>
<Pen Thickness="0.1" Brush="#CCCCFF" />
</GeometryDrawing.Pen>
</GeometryDrawing>
<!-- 竖线100整数倍 -->
<GeometryDrawing Geometry="M0,0 L0,10">
<GeometryDrawing.Pen>
<Pen Thickness="0.1" Brush="DarkOrange" />
</GeometryDrawing.Pen>
</GeometryDrawing>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingBrush.Drawing>
</DrawingBrush>
<!-- 这里是外框线 -->
<Style x:Key="MyGrIDborderStyle">
<Setter Property="border.Background" Value="{StaticResource MyGrIDBrushResource}"/>
<Setter Property="border.HorizontalAlignment" Value="Center"/>
<Setter Property="border.VerticalAlignment" Value="top"/>
<Setter Property="border.borderBrush" Value="Black"/>
<Setter Property="border.borderThickness" Value="1"/>
</Style>
</Canvas.Resources>
<!-- 引用方式 -->
<border Style="{StaticResource MyGrIDborderStyle}">
<Canvas WIDth="700" Height="600">
<!-- // 演示平移 -->
<Canvas WIDth="800" Height="100" Canvas.top="0" Canvas.left="0">
<!-- 不平移-->
<Canvas WIDth="120" Height="120" Canvas.left="0" Canvas.top="0">
<Rectangle WIDth="80" Height="80" stroke="Black" />
</Canvas>
<!--水平平移10 -->
<Canvas WIDth="120" Height="120" Canvas.left="100" Canvas.top="0">
<Rectangle WIDth="80" Height="80" stroke="Black" />
<Rectangle WIDth="80" Height="80" stroke="Red">
<Rectangle.Rendertransform>
<Translatetransform X="10" />
</Rectangle.Rendertransform>
</Rectangle>
</Canvas>
<!--垂直平移10 -->
<Canvas WIDth="120" Height="120" Canvas.left="200" Canvas.top="0">
<Rectangle WIDth="80" Height="80" stroke="Black" />
<Rectangle WIDth="80" Height="80" stroke="Red">
<Rectangle.Rendertransform>
<Translatetransform Y="10" />
</Rectangle.Rendertransform>
</Rectangle>
</Canvas>
<!--水平平移10,垂直平移10 -->
<Canvas WIDth="120" Height="120" Canvas.left="300" Canvas.top="0">
<Rectangle WIDth="80" Height="80" stroke="Black" />
<Rectangle WIDth="80" Height="80" stroke="Red">
<Rectangle.Rendertransform>
<Translatetransform X="10" Y="10" />
</Rectangle.Rendertransform>
</Rectangle></Canvas>
</Canvas>
<!-- // 演示缩放 -->
<Canvas WIDth="800" Height="100" Canvas.top="100" Canvas.left="0">
<!-- 未缩放时的原始大小-->
<Canvas WIDth="120" Height="120" Canvas.left="0" Canvas.top="0">
<Rectangle WIDth="80" Height="80" stroke="Black" />
</Canvas>
<!--水平缩放比例:2倍 -->
<Canvas WIDth="120" Height="120" Canvas.left="100" Canvas.top="0">
<Rectangle WIDth="80" Height="80" stroke="Red">
<Rectangle.Rendertransform>
<Scaletransform ScaleX="2" />
</Rectangle.Rendertransform>
</Rectangle>
<Rectangle WIDth="80" Height="80" stroke="Black" />
</Canvas>
<!--垂直缩放比例2.5倍 -->
<Canvas WIDth="120" Height="120" Canvas.left="300" Canvas.top="0">
<Rectangle WIDth="80" Height="80" stroke="Red">
<Rectangle.Rendertransform>
<Scaletransform ScaleY="2.5" />
</Rectangle.Rendertransform>
</Rectangle>
<Rectangle WIDth="80" Height="80" stroke="Black" />
</Canvas>
<!--水平、垂直同时缩放2.5倍 -->
<Canvas WIDth="120" Height="120" Canvas.left="400" Canvas.top="0">
<Rectangle WIDth="80" Height="80" stroke="Red">
<Rectangle.Rendertransform>
<Scaletransform ScaleX="2.5" ScaleY="2.5" />
</Rectangle.Rendertransform>
</Rectangle>
<Rectangle WIDth="80" Height="80" stroke="Black" />
</Canvas>
</Canvas>
<!-- // 演示旋转 -->
<Canvas WIDth="800" Height="100" Canvas.top="300" Canvas.left="0">
<!-- 不旋转-->
<Canvas WIDth="120" Height="120" Canvas.left="0" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black" />
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
<!--旋转15度(默认以左上角为旋转中心 -->
<Canvas WIDth="120" Height="120" Canvas.left="100" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black">
<Rectangle.Rendertransform>
<Rotatetransform Angle="15" />
</Rectangle.Rendertransform>
</Rectangle>
<!-- 旋转中心点 -->
<Ellipse WIDth="4" Height="4" Fill="Red" Canvas.top="-2" Canvas.left="-2" />
<!-- 矩形中心点 -->
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
<!--旋转15度,以右上角为旋转中心 -->
<Canvas WIDth="120" Height="120" Canvas.left="200" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black">
<Rectangle.Rendertransform>
<Rotatetransform Angle="15" CenterX="80" CenterY="0" />
</Rectangle.Rendertransform>
</Rectangle>
<!-- 旋转中心点 -->
<Ellipse WIDth="4" Height="4" Fill="Red" Canvas.top="-2" Canvas.left="78" />
<!-- 矩形中心点 -->
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
<!--旋转15度,以左下角为旋转中心 -->
<Canvas WIDth="120" Height="120" Canvas.left="300" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black">
<Rectangle.Rendertransform>
<Rotatetransform Angle="15" CenterX="0" CenterY="80" />
</Rectangle.Rendertransform>
</Rectangle>
<!-- 旋转中心点 -->
<Ellipse WIDth="4" Height="4" Fill="Red" Canvas.top="78" Canvas.left="-2" />
<!-- 矩形中心点 -->
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
<!--旋转15度,以右下角为旋转中心 -->
<Canvas WIDth="120" Height="120" Canvas.left="400" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black">
<Rectangle.Rendertransform>
<Rotatetransform Angle="15" CenterX="80" CenterY="80" />
</Rectangle.Rendertransform>
</Rectangle>
<!-- 旋转中心点 -->
<Ellipse WIDth="4" Height="4" Fill="Red" Canvas.top="78" Canvas.left="78" />
<!-- 矩形中心点 -->
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
<!--旋转15度,以正方形的中心点为旋转中心 -->
<Canvas WIDth="120" Height="120" Canvas.left="500" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black">
<Rectangle.Rendertransform>
<Rotatetransform Angle="15" CenterX="40" CenterY="40" />
</Rectangle.Rendertransform>
</Rectangle>
<!-- 旋转中心点 -->
<Ellipse WIDth="4" Height="4" Fill="Red" Canvas.top="38" Canvas.left="38" />
<!-- 矩形中心点 -->
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
</Canvas>
<!-- // 演示倾斜 -->
<Canvas WIDth="800" Height="100" Canvas.top="400" Canvas.left="0">
<!-- 原始图形-->
<Canvas WIDth="120" Height="120" Canvas.left="0" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black" />
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
<!--沿X轴方向倾斜10度(默认以左上角为原点) -->
<Canvas WIDth="120" Height="120" Canvas.left="100" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black">
<Rectangle.Rendertransform>
<Skewtransform AngleX="10" />
</Rectangle.Rendertransform>
</Rectangle>
<!-- 倾斜中心点 -->
<Ellipse WIDth="4" Height="4" Fill="Red" Canvas.top="-2" Canvas.left="-2" />
<!-- 矩形中心点 -->
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
<!--沿Y轴方向倾斜10度(默认以左上角为原点) -->
<Canvas WIDth="120" Height="120" Canvas.left="200" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black">
<Rectangle.Rendertransform>
<Skewtransform AngleY="10" />
</Rectangle.Rendertransform>
</Rectangle>
<!-- 旋转中心点 -->
<Ellipse WIDth="4" Height="4" Fill="Red" Canvas.top="-2" Canvas.left="-2" />
<!-- 矩形中心点 -->
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
<!--X轴、Y轴同时倾斜10度(默认以左上角为原点) -->
<Canvas WIDth="120" Height="120" Canvas.left="300" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black">
<Rectangle.Rendertransform>
<Skewtransform AngleX="10" AngleY="10" />
</Rectangle.Rendertransform>
</Rectangle>
<!-- 旋转中心点 -->
<Ellipse WIDth="4" Height="4" Fill="Red" Canvas.top="-2" Canvas.left="-2" />
<!-- 矩形中心点 -->
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
<!--设定倾斜中心为矩形的正中心位置,沿X轴倾斜10度 -->
<Canvas WIDth="120" Height="120" Canvas.left="400" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black">
<Rectangle.Rendertransform>
<Skewtransform AngleX="10" CenterX="40" CenterY="40" />
</Rectangle.Rendertransform>
</Rectangle>
<!-- 旋转中心点 -->
<Ellipse WIDth="4" Height="4" Fill="Red" Canvas.top="38" Canvas.left="38" />
<!-- 矩形中心点 -->
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
<!--仍将正方形的中心点作为倾斜中心点,X轴倾斜负10度 -->
<Canvas WIDth="120" Height="120" Canvas.left="500" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black">
<Rectangle.Rendertransform>
<Skewtransform AngleX="-10" CenterX="40" CenterY="40" />
</Rectangle.Rendertransform>
</Rectangle>
<!-- 旋转中心点 -->
<Ellipse WIDth="4" Height="4" Fill="Red" Canvas.top="38" Canvas.left="38" />
<!-- 矩形中心点 -->
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
<!--X轴、Y轴同时倾斜负10度(默认以左上角为原点) -->
<Canvas WIDth="120" Height="120" Canvas.left="600" Canvas.top="20">
<Rectangle WIDth="80" Height="80" stroke="Black">
<Rectangle.Rendertransform>
<Skewtransform AngleX="-10" AngleY="-10" />
</Rectangle.Rendertransform>
</Rectangle>
<!-- 旋转中心点 -->
<Ellipse WIDth="4" Height="4" Fill="Red" Canvas.top="-2" Canvas.left="-2" />
<!-- 矩形中心点 -->
<Ellipse WIDth="4" Height="4" stroke="Black" Canvas.top="38" Canvas.left="38" />
</Canvas>
</Canvas>
</Canvas>
</border>
</Canvas>
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